Forge Release 07/08/2019 ver 1.6.27
by mtgrares
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Re: Forge Release 07/08/2019 ver 1.6.27
by Djebb » 10 Aug 2019, 09:28
I think the game gets slow when i play Jodah 
Edit : I got an OutOfMemoryError : Java heap space, so yeah i think Jodah is somehow killing Forge

Edit : I got an OutOfMemoryError : Java heap space, so yeah i think Jodah is somehow killing Forge
Re: Forge Release 07/08/2019 ver 1.6.27
by Djebb » 10 Aug 2019, 09:52
Selvala's stampede made me reveal all my library, and i put all my creatures onto the battlefield. I guess it's because nobody voted for wild, the game may not handle "until you reveal 0 creature card"
Edit : Among these creatures, there was Trostani, Selesnya's voice. Its ability triggered once for each other creature, but i gained 0 life.
_________
Radha, Heir to keld's first ability should have a "may" in it.
Edit : Among these creatures, there was Trostani, Selesnya's voice. Its ability triggered once for each other creature, but i gained 0 life.
_________
Radha, Heir to keld's first ability should have a "may" in it.
Re: Forge Release 07/08/2019 ver 1.6.27
by Djebb » 10 Aug 2019, 10:33
Wall of Deceit can't attack even though i control Arcades, the Strategist
Re: Forge Release 07/08/2019 ver 1.6.27
by Fregnor » 10 Aug 2019, 23:08
Thunderkin Awakener is incorrectly allowing you to summon an Elemental creature from your Graveyard EQUAL to its toughness when it is supposed to be LESS THAN its toughness.
Re: Forge Release 07/08/2019 ver 1.6.27
by MrMystery314 » 11 Aug 2019, 01:55
Explorer's Scope puts the lands on the battlefield untapped instead of tapped. I believe this worked correctly in previous updates.
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Re: Forge Release 07/08/2019 ver 1.6.27
by Chakan » 11 Aug 2019, 15:00
The game often hangs with a generic "waiting for opponent" message. It happens pretty frequently to me when playing against virtually any opponent and it's pretty random so there's not much else I can report. I don't remember this happening in previous versions.
Re: Forge Release 07/08/2019 ver 1.6.27
by gos » 12 Aug 2019, 10:18
I'm playing commander, with Chandra, Fire of Kaladesh as my commander.
I've played Chandra, flipped her, and subsequently she's died (by using her ultimate, if that's relevant), but I returned her to my command zone.
When I recast her from the command zone, forge is displaying the image for Chandra, Roaring Flame and placing her with non-creature permanents on my battlefield. The card detail panel shows the text for Chandra, Fire of Kaladesh and I can declare her as an attacker, so it looks like it's just a bug in how she's displayed.
I've played Chandra, flipped her, and subsequently she's died (by using her ultimate, if that's relevant), but I returned her to my command zone.
When I recast her from the command zone, forge is displaying the image for Chandra, Roaring Flame and placing her with non-creature permanents on my battlefield. The card detail panel shows the text for Chandra, Fire of Kaladesh and I can declare her as an attacker, so it looks like it's just a bug in how she's displayed.
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Re: Forge Release 07/08/2019 ver 1.6.27
by Marek14 » 12 Aug 2019, 16:51
Is there a setting to keep all images in the deck at the level of latest necessary set or earlier?
Also, WAR pictures from the forum use two pictures for each planeswalker, which Forge does not expect and therefore display.
Also, WAR pictures from the forum use two pictures for each planeswalker, which Forge does not expect and therefore display.
Re: Forge Release 07/08/2019 ver 1.6.27
by MrMystery314 » 13 Aug 2019, 20:03
Invasion Plans causes the game to freeze when the AI attacks and has to choose a blocker.
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Re: Forge Release 07/08/2019 ver 1.6.27
by Nekoatl » 15 Aug 2019, 03:24
When a Planeswalker ability like Jaya Ballard's midband ability discards cards and then draws the same number, any discarded cards that are played for their madness cost are not counted towards the number of cards to draw. However, rule 702.34a states that “If a player would discard this card, that player discards it, but exiles it instead of putting it into their graveyard” which means that these cards are actually discarded and should count towards the number of cards to draw.
Re: Forge Release 07/08/2019 ver 1.6.27
by gos » 15 Aug 2019, 11:04
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Re: Forge Release 07/08/2019 ver 1.6.27
by Fregnor » 16 Aug 2019, 18:41
I think that Steel Overseer should be tagged as a card the AI cannot play well. The computer player uses its effect every single turn and amasses lots of counters, but this means the creature is always tapped so it never ever gets to block or attack in spite of often being the biggest creature on the field.
Re: Forge Release 07/08/2019 ver 1.6.27
by atilappl » 17 Aug 2019, 18:50
Xantcha, Sleeper Agent can't attack, even if a human player controls her.
There is a 0 symbol in the cost of Hall of Heliod's Generosity, like it was a 0 cost artifact.
There is a 0 symbol in the cost of Hall of Heliod's Generosity, like it was a 0 cost artifact.
Re: Forge Release 07/08/2019 ver 1.6.27
by SpellNexus » 19 Aug 2019, 17:30

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Re: Forge Release 07/08/2019 ver 1.6.27
by guyfromcroswell » 20 Aug 2019, 17:27
I can confirm this also happens to me. It seems like it usually happens at the start of a match.Chakan wrote:The game often hangs with a generic "waiting for opponent" message. It happens pretty frequently to me when playing against virtually any opponent and it's pretty random so there's not much else I can report. I don't remember this happening in previous versions.
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