Current Known Bugs list
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Current Known Bugs list
by cc-drake » 15 Jan 2011, 16:07
- 2 bugs in Hindering Touch: First, it uses the image of Ghost-Lit Warder.
Then, after trying to counter AI's Rendclaw Trow, I got
Then, after trying to counter AI's Rendclaw Trow, I got
- Dark Offering can't target any creatureAn error has occured. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
viewforum.php?f=26
If you don't want to register an account, you can mail it directly to
mtgerror@yahoo.com
null
Version:
Forge -- official beta: $Date: 2011-01-06 11:34:48 -0500 (Thu, 06 Jan 2011) $, SVN revision: $Revision: 4891 $
OS: Windows XP Version: 5.1 Architecture: x86
Java Version: 1.6.0_23 Vendor: Sun Microsystems Inc.
Detailed error trace:
java.lang.NullPointerException
at forge.AbilityFactory_CounterMagic.counterStackDescription(AbilityFactory_CounterMagic.java:212)
at forge.AbilityFactory_CounterMagic.access$1(AbilityFactory_CounterMagic.java:202)
at forge.AbilityFactory_CounterMagic$2.getStackDescription(AbilityFactory_CounterMagic.java:93)
at forge.SpellAbility_Requirements.addAbilityToStack(SpellAbility_Requirements.java:91)
at forge.SpellAbility_Requirements.finishPaying(SpellAbility_Requirements.java:76)
at forge.Cost_Payment.payCost(Cost_Payment.java:371)
at forge.Cost_Payment$3.done(Cost_Payment.java:638)
at forge.Cost_Payment$3.showMessage(Cost_Payment.java:655)
at forge.GuiInput.setInput(GuiInput.java:27)
at forge.GuiInput.update(GuiInput.java:21)
at java.util.Observable.notifyObservers(Unknown Source)
at java.util.Observable.notifyObservers(Unknown Source)
at forge.MyObservable.updateObservers(MyObservable.java:9)
at forge.InputControl.changeInput(InputControl.java:36)
at forge.InputControl.updateInput(InputControl.java:84)
at forge.GuiInput.update(GuiInput.java:19)
at java.util.Observable.notifyObservers(Unknown Source)
at java.util.Observable.notifyObservers(Unknown Source)
at forge.MyObservable.updateObservers(MyObservable.java:9)
at forge.InputControl.resetInput(InputControl.java:51)
at forge.Phase.passPriority(Phase.java:488)
at forge.Input_PassPriority.selectButtonOK(Input_PassPriority.java:35)
at forge.GuiInput.selectButtonOK(GuiInput.java:35)
at forge.GuiDisplay4.okButtonActionPerformed(GuiDisplay4.java:1019)
at forge.GuiDisplay4.access$3(GuiDisplay4.java:1018)
at forge.GuiDisplay4$25.actionPerformed(GuiDisplay4.java:806)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Last edited by cc-drake on 15 Jan 2011, 17:02, edited 1 time in total.
Re: Current Known Bugs list
by friarsol » 15 Jan 2011, 16:14
The Animate Dead/Dance of the Dead bug is fixed now.
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Re: Current Known Bugs list
by anikitin » 15 Jan 2011, 18:43
I think regeneration in combat is not resolved correctly - when you destroy a regenerated combating creature, it is supposed to LEAVE COMBAT tapped. However, when I targeted attacking Sedge Troll with Royal Assassin during "declare attackers", it merely lost a regeneration shield but kept attacking and dealt damage to me during combat damage step.
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Re: Current Known Bugs list
by cc-drake » 15 Jan 2011, 19:45
- Something seems to be wrong with etb counters - several cards enter the battlefield without counters (Baton of Courage, Shifting Wall).
-
- Hornet Cannon Tokens are not destroyed at eot
-
Same thing for controller change, stealing an attacking creature with Ray of Command does neither remove it from combat nor allows you to block with it.I think regeneration in combat is not resolved correctly - when you destroy a regenerated combating creature, it is supposed to LEAVE COMBAT tapped. However, when I targeted attacking Sedge Troll with Royal Assassin during "declare attackers", it merely lost a regeneration shield but kept attacking and dealt damage to me during combat damage step.
- Hornet Cannon Tokens are not destroyed at eot
Re: Current Known Bugs list
by Professor » 15 Jan 2011, 22:54
I also saw the Shifting Wall issue. I noticed that regardless of the amount of mana AI spent on the counters, it went to graveyard every time.cc-drake wrote:- Something seems to be wrong with etb counters - several cards enter the battlefield without counters (Baton of Courage, Shifting Wall).
-Same thing for controller change, stealing an attacking creature with Ray of Command does neither remove it from combat nor allows you to block with it.I think regeneration in combat is not resolved correctly - when you destroy a regenerated combating creature, it is supposed to LEAVE COMBAT tapped. However, when I targeted attacking Sedge Troll with Royal Assassin during "declare attackers", it merely lost a regeneration shield but kept attacking and dealt damage to me during combat damage step.
- Hornet Cannon Tokens are not destroyed at eot
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Re: Current Known Bugs list
by anikitin » 16 Jan 2011, 00:48
Mana cost for Sunstone is incorrect - it should be 3, not 2
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Re: Current Known Bugs list
by Hellfish » 16 Jan 2011, 01:47
Could I ask that everyone reporting problems with sunburst please include what was used to pay for it?It makes it alot easier to find the problem 

So now you're
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
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Re: Current Known Bugs list
by anikitin » 16 Jan 2011, 13:58
In the newest beta, when you start a Quest in the Quest Mode, a new window appears. In the end, you've got 2 windows - one with the battle and one with the menu from which you initiated the Quest. The second window is redundant, but if you close it, the other window closes as well, forcing you to restart Forge.
Is there an easy (i.e. possible for a non-programmer) way to fix this? Don't wanna wait for the next beta, but this bug is so annoying I might have to.
Is there an easy (i.e. possible for a non-programmer) way to fix this? Don't wanna wait for the next beta, but this bug is so annoying I might have to.
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Re: Current Known Bugs list
by Ichigo1100 » 16 Jan 2011, 18:56
One of the cards isn't right. Iizuka the Ruthless is suppose to have an activated ability of R2 instead its written as a tap ability.
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Re: Current Known Bugs list
by anikitin » 16 Jan 2011, 19:12
In the latest beta, Brainstorm has a redundant effect of looking at your own hand.
Also, Multikicker for Enclave Elite seems to be broken - paid twice, but got no counters.
Also, Plant Wall's deathtouch didn't work on Wolf Pet enchanted by Control Magic
Also, multiple problems with Disrupt. AI had Nettle Sentinel and I had Disrupt. When he played a green spell, and I countered it with Disrupt, I only drew a card. When, in the same situation, I waited for Nettle Sentinel's triggered ability to leave the stack (leaving only the spell I wanted to counter), I couldn't play Disrupt at all. Normally, Disrupt works, so I guess the source of the problem is triggered abilities.
Also, Myr Galvanizer's activated ability doesn't work.
Also, Multikicker for Enclave Elite seems to be broken - paid twice, but got no counters.
Also, Plant Wall's deathtouch didn't work on Wolf Pet enchanted by Control Magic
Also, multiple problems with Disrupt. AI had Nettle Sentinel and I had Disrupt. When he played a green spell, and I countered it with Disrupt, I only drew a card. When, in the same situation, I waited for Nettle Sentinel's triggered ability to leave the stack (leaving only the spell I wanted to counter), I couldn't play Disrupt at all. Normally, Disrupt works, so I guess the source of the problem is triggered abilities.
Also, Myr Galvanizer's activated ability doesn't work.
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Re: Current Known Bugs list
by anikitin » 17 Jan 2011, 15:04
Mana cost for Wizard Replica should be 3 not 1UU
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Re: Current Known Bugs list
by Hellfish » 17 Jan 2011, 15:45
Fixed.anikitin wrote:Mana cost for Wizard Replica should be 3 not 1UU
Are you sure the AI didn't just pay the cost? I tried here and Disrupt seems to work fine, both before and after Nettle Sentinel's triggered ability resolves.anikitin wrote:Also, multiple problems with Disrupt. AI had Nettle Sentinel and I had Disrupt. When he played a green spell, and I countered it with Disrupt, I only drew a card. When, in the same situation, I waited for Nettle Sentinel's triggered ability to leave the stack (leaving only the spell I wanted to counter), I couldn't play Disrupt at all. Normally, Disrupt works, so I guess the source of the problem is triggered abilities.
So now you're
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
-
Hellfish - Programmer
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Re: Current Known Bugs list
by Chris H. » 17 Jan 2011, 20:44
I was playing one of the new world champion decks against an AI randomly generated deck. The computer had one creature in play and I used Old Man of the Sea to control this creature. I think that it was Old Man of the Sea, it may have been Control Magic.
The AI attempted to cast a Counterintelligence and this brought up the error exception window:
The AI attempted to cast a Counterintelligence and this brought up the error exception window:
- Code: Select all
An error has occured. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
http://www.slightlymagic.net/forum/viewforum.php?f=26
If you don't want to register an account, you can mail it directly to
mtgerror@yahoo.com
There is an error in the card code for Counterintelligence:
Version:
Forge -- official beta: $Date: 2011-01-06 11:34:48 -0500 (Thu, 06 Jan 2011) $, SVN revision: $Revision: 4891 $
OS: Mac OS X Version: 10.6.6 Architecture: x86_64
Java Version: 1.6.0_22 Vendor: Apple Inc.
Detailed error trace:
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.RangeCheck(ArrayList.java:547)
at java.util.ArrayList.get(ArrayList.java:322)
at forge.CardList.getCard(CardList.java:100)
at forge.CardList.get(CardList.java:104)
at forge.AbilityFactory_ChangeZone.changeKnownOriginCanPlayAI(AbilityFactory_ChangeZone.java:638)
at forge.AbilityFactory_ChangeZone.changeZoneCanPlayAI(AbilityFactory_ChangeZone.java:107)
at forge.AbilityFactory_ChangeZone.access$0(AbilityFactory_ChangeZone.java:99)
at forge.AbilityFactory_ChangeZone$2.canPlayAI(AbilityFactory_ChangeZone.java:43)
at forge.ComputerAI_General.getPlayable(ComputerAI_General.java:170)
at forge.ComputerAI_General.getMain1(ComputerAI_General.java:104)
at forge.ComputerAI_General.playCards(ComputerAI_General.java:26)
at forge.ComputerAI_General.main1(ComputerAI_General.java:17)
at forge.ComputerAI_Input.think(ComputerAI_Input.java:46)
at forge.ComputerAI_Input.showMessage(ComputerAI_Input.java:31)
at forge.GuiInput.setInput(GuiInput.java:27)
at forge.GuiInput.update(GuiInput.java:21)
at java.util.Observable.notifyObservers(Observable.java:142)
at java.util.Observable.notifyObservers(Observable.java:98)
at forge.MyObservable.updateObservers(MyObservable.java:9)
at forge.Phase.nextPhase(Phase.java:362)
at forge.GuiDisplay3$25.actionPerformed(GuiDisplay3.java:796)
at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:2028)
at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2351)
at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:387)
at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:242)
at javax.swing.plaf.basic.BasicButtonListener$Actions.actionPerformed(BasicButtonListener.java:287)
at javax.swing.SwingUtilities.notifyAction(SwingUtilities.java:1639)
at javax.swing.JComponent.processKeyBinding(JComponent.java:2851)
at javax.swing.JComponent.processKeyBindings(JComponent.java:2886)
at javax.swing.JComponent.processKeyEvent(JComponent.java:2814)
at java.awt.Component.processEvent(Component.java:6129)
at java.awt.Container.processEvent(Container.java:2085)
at java.awt.Component.dispatchEventImpl(Component.java:4714)
at java.awt.Container.dispatchEventImpl(Container.java:2143)
at java.awt.Component.dispatchEvent(Component.java:4544)
at java.awt.KeyboardFocusManager.redispatchEvent(KeyboardFocusManager.java:1850)
at java.awt.DefaultKeyboardFocusManager.dispatchKeyEvent(DefaultKeyboardFocusManager.java:712)
at java.awt.DefaultKeyboardFocusManager.preDispatchKeyEvent(DefaultKeyboardFocusManager.java:990)
at java.awt.DefaultKeyboardFocusManager.typeAheadAssertions(DefaultKeyboardFocusManager.java:855)
at java.awt.DefaultKeyboardFocusManager.dispatchEvent(DefaultKeyboardFocusManager.java:676)
at java.awt.Component.dispatchEventImpl(Component.java:4586)
at java.awt.Container.dispatchEventImpl(Container.java:2143)
at java.awt.Window.dispatchEventImpl(Window.java:2478)
at java.awt.Component.dispatchEvent(Component.java:4544)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:635)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
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Re: Current Known Bugs list
by friarsol » 17 Jan 2011, 20:54
Fixed.Chris H. wrote:The AI attempted to cast a Counterintelligence and this brought up the error exception window:
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