Forge Beta: 03-15-2013 ver 1.3.10
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 03-15-2013 ver 1.3.10
by mightyjl » 18 Mar 2013, 21:52
Fixed!! Thanks!!myk wrote:@mightyjl: a stopgap fix for this is to remove the res/layouts/editor_preferred.xml file so Forge reloads the default layout.
Re: Forge Beta: 03-15-2013 ver 1.3.10
by lazylockie » 18 Mar 2013, 22:26
the Momentary Blink bug is still present on 1.3.10. Creatures come back tapped if they were tapped, they retain counters, you can't use blink to counter a removal spell.friarsol wrote:I know you are lazy (hence your username), but you probably should actually confirm if an issue is still around before reporting if it's still an issue.lazylockie wrote:there was an issue with Momentary Blink on 1.3.9, I didn't have time to check on 1.3.10:
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Re: Forge Beta: 03-15-2013 ver 1.3.10
by sagephoenix » 18 Mar 2013, 22:46
. Nova Chaser and Torpor Orb do not interact correctly.
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Re: Forge Beta: 03-15-2013 ver 1.3.10
by friarsol » 19 Mar 2013, 03:27
Thanks for double checking. The script was slightly incorrect. The new script looks like this if you need an immediate fix:lazylockie wrote:the Momentary Blink bug is still present on 1.3.10. Creatures come back tapped if they were tapped, they retain counters, you can't use blink to counter a removal spell.
- Momentary Blink | Open
- Name:Momentary Blink
ManaCost:1 W
Types:Instant
K:Flashback 3 U
A:SP$ ChangeZone | Cost$ 1 W | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control. | SubAbility$ DBReturn | RememberTargets$ True | SpellDescription$ Exile target creature you control, then return it to the battlefield under its owner's control.
SVar:DBReturn:DB$ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/momentary_blink.jpg
Oracle:Exile target creature you control, then return it to the battlefield under its owner's control.\nFlashback{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
SetInfo:TSP Common
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Re: Forge Beta: 03-15-2013 ver 1.3.10
by friarsol » 19 Mar 2013, 03:28
I converted Champion over to a scripted trigger. So it should interact with anything that interacts with triggers now.sagephoenix wrote:. Nova Chaser and Torpor Orb do not interact correctly.
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Re: Forge Beta: 03-15-2013 ver 1.3.10
by Sloth » 19 Mar 2013, 08:22
Fixed! Thanks SpiderBrigade.SpiderBrigade wrote:I saw that this was already reported in the 1.3.8 thread but not addressed:
Lich causes immediate loss (for having 0 life), which it obviously shouldn't.
Fixed! thanks jwallstone.jwallstone wrote:Game hung with Wake Thrasher's ability on the stack during AI's turn. Not sure if this is related to the number of other hangs that occur with certain abilities on the stack.
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Re: Forge Beta: 03-15-2013 ver 1.3.10
by Grim Rowe » 19 Mar 2013, 08:49
Hello,
I've already posted my problem, but not sure if there was the correct place
sorry, but I'm new, and French indeed.
So there's my problem : right after the launching bar finishing fill up, a crash report pop up (in attachment). I have the latest version of Forge and Java 7.13
Thanks for the help.
Description: [describe what you were doing when the crash occurred]
I've already posted my problem, but not sure if there was the correct place

So there's my problem : right after the launching bar finishing fill up, a crash report pop up (in attachment). I have the latest version of Forge and Java 7.13
Thanks for the help.
Description: [describe what you were doing when the crash occurred]
- StreamException | Open
- Code: Select all
Forge Version: 1.3.10-r20348
Operating System: Windows 7 6.1 x86
Java Version: 1.7.0_13 Oracle Corporation
com.thoughtworks.xstream.io.StreamException: Cannot create XmlPullParser
at com.thoughtworks.xstream.io.xml.AbstractXppDriver.createReader(AbstractXppDriver.java:56)
at com.thoughtworks.xstream.XStream.fromXML(XStream.java:912)
at com.thoughtworks.xstream.XStream.fromXML(XStream.java:903)
at forge.quest.bazaar.QuestBazaarManager.load(QuestBazaarManager.java:82)
at forge.quest.bazaar.QuestBazaarManager.getStallNames(QuestBazaarManager.java:191)
at forge.view.ViewBazaarUI.populateStalls(ViewBazaarUI.java:58)
at forge.control.ControlBazaarUI.initBazaar(ControlBazaarUI.java:50)
at forge.view.ViewBazaarUI.<init>(ViewBazaarUI.java:52)
at forge.view.FView.cacheUIStates(FView.java:217)
at forge.view.FView.initialize(FView.java:102)
at forge.control.FControl$6.run(FControl.java:179)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
- Attachments
-
2013-03-19-00.txt
- Crash report
- (1.85 KiB) Downloaded 208 times
Last edited by Chris H. on 19 Mar 2013, 12:10, edited 2 times in total.
Reason: added crash report
Reason: added crash report
Re: Forge Beta: 03-15-2013 ver 1.3.10
by Jak » 19 Mar 2013, 10:14
The card Auriok Steelshaper does not work correctly. If you equip it, it doesn't get the +1/+1 himself for being a soldier.
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Re: Forge Beta: 03-15-2013 ver 1.3.10
by Bundy » 19 Mar 2013, 11:06
I expected that nothing would happen here. I thought Veiled Serpent would loose the creature status when it died, so it would be just an enchantment in the graveyard. Grave Betrayal can't return enchantments to play.Sloth wrote:I'm not sure about the enchantment being a zombie, but the rest sounds right. What did you expect?Bundy wrote:I have Grave Betrayal in play. The computer has Veiled Serpent that is turned into a 4/4 creature. when it dies Grave betrayal puts it into play on my side at the end of the turn as an enchantment that is a zombie and has a +1/+1 counter on it.
When the computer plays a spell the Veiled Serpent triggers like normal and becomes a creature. It still has a +1/+1 counter on it, but it is no longer a zombie.
Last edited by Bundy on 19 Mar 2013, 11:09, edited 1 time in total.
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Re: Forge Beta: 03-15-2013 ver 1.3.10
by swordshine » 19 Mar 2013, 11:09
I cannot reproduce this.Jak wrote:The card Auriok Steelshaper does not work correctly. If you equip it, it doesn't get the +1/+1 himself for being a soldier.
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Re: Forge Beta: 03-15-2013 ver 1.3.10
by friarsol » 19 Mar 2013, 12:13
That's not true. "Whenever a creature you don't control dies, return it to the battlefield under your control" it is just a reference to the permanent that's LTB. It doesn't matter if it's not a Creature when it's trying to come back.Bundy wrote:I expected that nothing would happen here. I thought Veiled Serpent would loose the creature status when it died, so it would be just an enchantment in the graveyard. Grave Betrayal can't return enchantments to play.
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Re: Forge Beta: 03-15-2013 ver 1.3.10
by Bundy » 19 Mar 2013, 12:55
Ok, thanks for making that clear. Seems after playing for a long time i still don't know every rule there is ...friarsol wrote:That's not true. "Whenever a creature you don't control dies, return it to the battlefield under your control" it is just a reference to the permanent that's LTB. It doesn't matter if it's not a Creature when it's trying to come back.
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Re: Forge Beta: 03-15-2013 ver 1.3.10
by muppet » 19 Mar 2013, 14:04
if I clone a Tangle Wire with Phyrexian Metamorph I think I should get 4 counters on the new Tangle Wire. Currently I get none.
Re: Forge Beta: 03-15-2013 ver 1.3.10
by Pand3m0nia » 19 Mar 2013, 16:38
Hi all,
In the new Ravnica quests, the Patagia Viper etb trigger doesn't seem to trigger (i.e. no Sanke tokens are created). Also, there seems to be an issue with Azorius Herald, the AI pays 1 blue mana each turn, and not just when it etb.
When damage is done to you as the player, if you have Planeswalkers you have to choose to have the damage redirected to them, you don't have an option to just take the damage to your life (and your opponent is supposed to choose this redirection anyway, not you as the player)
In the new Ravnica quests, the Patagia Viper etb trigger doesn't seem to trigger (i.e. no Sanke tokens are created). Also, there seems to be an issue with Azorius Herald, the AI pays 1 blue mana each turn, and not just when it etb.
When damage is done to you as the player, if you have Planeswalkers you have to choose to have the damage redirected to them, you don't have an option to just take the damage to your life (and your opponent is supposed to choose this redirection anyway, not you as the player)
Last edited by timmermac on 20 Mar 2013, 12:32, edited 1 time in total.
Reason: enabled mouse hover
Reason: enabled mouse hover
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Re: Forge Beta: 03-15-2013 ver 1.3.10
by muppet » 19 Mar 2013, 20:19
ai casts Orzhov Charm to destroy my Huntmaster of the Fells, I cast Restoration Angel to save it but it comes back I get a wolf and then the Orzhov Charm kills it.
The new Huntmaster should survive.
The new Huntmaster should survive.
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