Feature Requests Thread
by mtgrares
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Re: Feature Requests Thread
by jmartus » 26 Aug 2011, 04:26
I wish I could create decks for the ai in sealed format. Whenever I try now it limits the cards i can use for it in sealed.
Re: Feature Requests Thread
by Sloth » 26 Aug 2011, 07:13
There are cards that won't let you know what's exactly left in your library (like Grimoire Thief). So showing the decklist is ok - showing the content of the library is not.Rob Cashwalker wrote:This shouldn't just display what's in the library. It should display the entire deck all together. Constant.Runtime.HumanDeck[0] should be a reference to a deck file, which was used to build the library as the game started.
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Re: Feature Requests Thread
by moomarc » 26 Aug 2011, 08:23
Only reason I suggested showing the library was because you can easily access the rest of your deck in the different zones, it's just the cards in the library you can't. And because you can already view your library in dev mode, I thought I'd at least mention an implementation option that required the least amount of additional coding (as far as I can tell).Sloth wrote:There are cards that won't let you know what's exactly left in your library (like Grimoire Thief). So showing the decklist is ok - showing the content of the library is not.Rob Cashwalker wrote:This shouldn't just display what's in the library. It should display the entire deck all together. Constant.Runtime.HumanDeck[0] should be a reference to a deck file, which was used to build the library as the game started.
-Marc
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Re: Feature Requests Thread
by Rob Cashwalker » 26 Aug 2011, 19:12
I've just added the decklist feature.
The Force will be with you, Always.
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Re: Feature Requests Thread
by Sloth » 26 Aug 2011, 19:23
Small issue:Rob Cashwalker wrote:I've just added the decklist feature.
The menu item is currently called "Human - View Decklist", but the following one are called "Player - View ...". It would a good idea to bring these in line.
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Re: Feature Requests Thread
by moomarc » 26 Aug 2011, 22:01
Thanks RobRob Cashwalker wrote:I've just added the decklist feature.

-Marc
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Re: Feature Requests Thread
by Rob Cashwalker » 28 Aug 2011, 15:48
Feature added in r.10022/next beta.aaltomar wrote:It would be nice if the screen wouldn't immediatly disappear when one's life goes to zero. I'd still like to be able to see the end result, whether it was my demoralizing defeat or a majestic victory where I kept the A.I. alive just to pump up my army to the brink and then with one major attack the opponent life total would read "-89"
Now as it stands the playarea drops out like the game had a CTD.
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Re: Feature Requests Thread
by Xitax » 28 Aug 2011, 21:05
I have a custom set of card pics made from the sets available on this site, at 400px high they are perfect for my laptop. I would like to request an option to set the bottom right card pic to native resolution, as the stretching or shrinking of the pic causes blurries. Every beta I have to futz with that pic size for a while before I get it right again. Thanks!
-Ben
-Ben
Re: Feature Requests Thread
by Braids » 28 Aug 2011, 23:08
nicely done. thanks again!Rob Cashwalker wrote:Feature added in r.10022/next beta.aaltomar wrote:It would be nice if the screen wouldn't immediatly disappear when one's life goes to zero. I'd still like to be able to see the end result, whether it was my demoralizing defeat or a majestic victory where I kept the A.I. alive just to pump up my army to the brink and then with one major attack the opponent life total would read "-89"
Now as it stands the playarea drops out like the game had a CTD.
"That is the dumbest thing I've ever seen." --Rob Cashwalker, regarding Innistrad double-sided cards. One of the first times he and I have ever agreed on something. 

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Re: Feature Requests Thread
by Braids » 28 Aug 2011, 23:19
i fixedXitax wrote:I have a custom set of card pics made from the sets available on this site, at 400px high they are perfect for my laptop. I would like to request an option to set the bottom right card pic to native resolution, as the stretching or shrinking of the pic causes blurries. Every beta I have to futz with that pic size for a while before I get it right again. Thanks!
-Ben
edit: in bold type.
"That is the dumbest thing I've ever seen." --Rob Cashwalker, regarding Innistrad double-sided cards. One of the first times he and I have ever agreed on something. 

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Re: Feature Requests Thread
by sagephoenix » 29 Aug 2011, 14:09
Support for Commander would be fantastic! I often use Forge as a way to playtest my decks, commander support would make the program even more valuable to me.
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Re: Feature Requests Thread
by starryknight64 » 29 Aug 2011, 18:54
I love playing the Quest mode!
One request is that when I win some cards after a match, that the deck editor highlights them (or provide a filter) so that I can tell what has changed since I last looked at my deck editor.
Another option could be to add a "Date Earned" field to the table that we could sort by to see which cards we recently won.
Really, just some way to easily tell which cards I haven't seen yet without going through each card in my library is all this request is aiming for.
Thanks for the AWESOME program!!
One request is that when I win some cards after a match, that the deck editor highlights them (or provide a filter) so that I can tell what has changed since I last looked at my deck editor.
Another option could be to add a "Date Earned" field to the table that we could sort by to see which cards we recently won.
Really, just some way to easily tell which cards I haven't seen yet without going through each card in my library is all this request is aiming for.
Thanks for the AWESOME program!!
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Re: Feature Requests Thread
by Sloth » 29 Aug 2011, 19:19
Thank you starryknight64.starryknight64 wrote:I love playing the Quest mode!
One request is that when I win some cards after a match, that the deck editor highlights them (or provide a filter) so that I can tell what has changed since I last looked at my deck editor.
Another option could be to add a "Date Earned" field to the table that we could sort by to see which cards we recently won.
Really, just some way to easily tell which cards I haven't seen yet without going through each card in my library is all this request is aiming for.
Thanks for the AWESOME program!!
There is already a way to get the new cards.

You can sort for rarity. New cards are flagged with n for new.
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