Current Known Bugs list
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Re: Current Known Bugs list
by Sloth » 26 May 2011, 19:45
I can't reproduce this. What else was on the battlefield?Bundy wrote:I activate Wakestone Gargoyle in my turn. In my next turn my defenders can still attack without activating Wakestone Gargoyle again.
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Re: Current Known Bugs list
by Sloth » 27 May 2011, 12:11
Fixed! Thanks Bundy.Bundy wrote:Just got this error message
As far as i can see no card was played. It's the AI turn.
AI has Royal Herbalist in play enchanted by Holy Armor. Maybe this card was activated? But i don't see any lands tapped ...
EDIT: AI just used Royal Herbalist in the second round without any problems (not enchanted this time).
ANOTHER EDIT: i have Devoted Hero with Basilisk Collar equiped to it. It gets blocked by Kithkin Rabble (4/4 at the moment), but the deathtouch of Basilisk Collar does nothing. My Devoted Hero goes to the graveyard and the defender stays in play.
And yet another EDIT:
AI used Royal Herbalist again. AI got 1 life and then i get this error:
Also, i think there was 1 card (Aura Gnarlid) in the graveyard of the AI, but now there are 0 cards in the graveyard and Aura Gnarlid is now listed under exile.
Last EDIT (i promise)
Got the same error some more times, but was able to continue. The AI graveyard was empty. Now the Royal Herbalist is no longer in play and the errors stopped. Could it be the Royal Herbalist tries to exiles the top card of the graveyard instead of the library?
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Re: Current Known Bugs list
by gos » 27 May 2011, 13:13
This seems to have been a glitch. I can't reproduce the error.gos wrote:. Sword of War and Peace causes this error when it triggers:
- Code: Select all
An error has occurred. ...
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Re: Current Known Bugs list
by Vecc » 27 May 2011, 17:20
I was doing the Blue Creatures quest, and enemy Sower of Temptation wouldn't give me control of my creatures back even when it left the field. I haven't tested on other scenarios.
Re: Current Known Bugs list
by Bundy » 27 May 2011, 18:06
I tried it again. The defenders i have on the battlefield are the Wakestone Gargoyle and a Sprouting Phytohydra with a couple of token copies.Sloth wrote:I can't reproduce this. What else was on the battlefield?
After activating the Wakestone Gargoyle it can not attack the next turn, but the Sprouting Phytohydra and the copies can without reactivating the gargoyle again.
I have no other defenders in this deck, so i don't know if there are other defenders affected by this.
EDIT: found the problem. I just made a test deck with only Sprouting Phytohydra in it. It seems this cards has no defender ability assigned to it. It can always attack.
So no problem with Wakestone Gargoyle then.
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Re: Current Known Bugs list
by s1886x » 28 May 2011, 06:10
sorry, i suppose it may not be a bug, but i can't figure out how to get a multikicker to work. i cast joraga warcaller, but how do i pay the multikicker cost? it just goes on the stack then resolves
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Re: Current Known Bugs list
by Accountancy » 28 May 2011, 07:10
Master of the Wild Hunt has a couple errors, mostly damage dealt by your creatures doesn't consider damage abilities like deathtouch or lifelink and for some reason damage dealt to Wolf tokens or Avian Changeling is prevented.
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Re: Current Known Bugs list
by Bundy » 28 May 2011, 11:04
AI played Conquering Manticore, but did not gain control of one of my creatures. The text in the stack ended with: (target error)
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Re: Current Known Bugs list
by Chris H. » 28 May 2011, 12:18
`Bundy wrote:EDIT: found the problem. I just made a test deck with only Sprouting Phytohydra in it. It seems this cards has no defender ability assigned to it. It can always attack.
Sprouting Phytohydra appears to be working correctly in rev 9029 on the SVN.
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Re: Current Known Bugs list
by Bundy » 28 May 2011, 14:31
The version of Forge i run is from 05/17/2011 and is based upon revision 8758.Chris H. wrote:Sprouting Phytohydra appears to be working correctly in rev 9029 on the SVN.
That must be the problem. I'll just wait for the next release of Forge.
Thanks!
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Re: Current Known Bugs list
by shinjiikuri » 28 May 2011, 14:55
AI cast Terror on my Archivist. I tapped my Archivist to gain the extra card before it died, then realized I could use my Capsize to save the Archivist first. As such I cast Capsize from my hand after tapping the Archivist. I then selected the buyback option for the Capsize. It should have cost me 5 mana as I had a Nightscape Familiar in play but the game only charged me 2 blue mana.
Ok, for some wierd reason after this event, all my capsize with buybacks only cost 2 blue mana for the rest of the match
Ok, for some wierd reason after this event, all my capsize with buybacks only cost 2 blue mana for the rest of the match
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Re: Current Known Bugs list
by Chris H. » 28 May 2011, 15:27
`Bundy wrote:The version of Forge i run is from 05/17/2011 and is based upon revision 8758.Chris H. wrote:Sprouting Phytohydra appears to be working correctly in rev 9029 on the SVN.
That must be the problem. I'll just wait for the next release of Forge.
Thanks!
I compared the "sprouting_phytohydra.txt" file found in the last beta to the "sprouting_phytohydra.txt" file found in rev 9029 on the SVN.
Open this file on your local copy and paste this in:
- Sprouting Phytohydra | Open
- Name:Sprouting Phytohydra
ManaCost:4 G
Types:Creature Plant Hydra
Text:no text
PT:0/2
K:Defender
T:Mode$ DamageDone | ValidTarget$ Card.Self | Execute$ TrigCopy | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME is dealt damage, you may put a token that's a copy of CARDNAME onto the battlefield.
SVar:TrigCopy:AB$CopyPermanent | Cost$ 0 | Defined$ Self
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/sprouting_phytohydra.jpg
SetInfo:DIS|Rare|http://magiccards.info/scans/en/di/95.jpg
End
and then save the file. This will bring this one card up to date.

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Re: Current Known Bugs list
by Bundy » 28 May 2011, 15:50
Thanks!Chris H. wrote:I compared the "sprouting_phytohydra.txt" file found in the last beta to the "sprouting_phytohydra.txt" file found in rev 9029 on the SVN.
Open this file on your local copy and paste this in:
and then save the file. This will bring this one card up to date.
The phytohydra now has the defender tag

And another question. When you use an ability of a planeswalker that gives you an emblem, is it possible to link that emblem to a picture?
If that's possible, what should the names and locations of these emblems be?
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Re: Current Known Bugs list
by Chris H. » 28 May 2011, 16:13
`Bundy wrote:And another question. When you use an ability of a planeswalker that gives you an emblem, is it possible to link that emblem to a picture?
If that's possible, what should the names and locations of these emblems be?
I do not believe that is possible at this time.
But it would be a nice feature.
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