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Current Known Bugs list

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Re: Current Known Bugs list

Postby friarsol » 03 Aug 2011, 11:52

cc-drake wrote:- Hope and Glory can target one creature twice
That's cause it's scripted wrong it should look something like this:

Code: Select all
A:SP$ Untap | Cost$ 1 W | ValidTgts$ Creature | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select two target creatures | SubAbility$ DBPump | SpellDescription$ Untap two target creatures. Each of them gets +1/+1 until end of turn.
SVar:DBPump:DB$Pump | Defined$ Targeted | NumAtt$ +1 | NumDef$ +1
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Re: Current Known Bugs list

Postby cc-drake » 03 Aug 2011, 18:18

- AI cast Clone on my Patagia Golem. When AI activates its golem's flying ability, both Golems in play get flying, and I am unable to activate my golem's ability
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Re: Current Known Bugs list

Postby serrasmurf » 03 Aug 2011, 20:01

Hi,
High Market incorrectly asks for an activation cost of one colorless mana
thnx
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Re: Current Known Bugs list

Postby Sloth » 03 Aug 2011, 20:30

serrasmurf wrote:Hi,
High Market incorrectly asks for an activation cost of one colorless mana
thnx
Fixed! Thanks serrasmurf.
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Re: Current Known Bugs list

Postby s1886x » 04 Aug 2011, 04:10

my opponent had Exalted Angel morphed face down, but he still gained life when it dealt damage
Last edited by Chris H. on 04 Aug 2011, 09:47, edited 1 time in total.
Reason: Mouse-over
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Re: Current Known Bugs list

Postby Milod » 04 Aug 2011, 06:35

there is stil an iseu with Gideon Jura
when iam low on life points when i use gideon ability to make all creatures attack gideon the ai instead aims for my life points i think mostly happens when ai creature had sword of war and peace enqiped
Last edited by Chris H. on 04 Aug 2011, 09:47, edited 1 time in total.
Reason: Mouse-over
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Re: Current Known Bugs list

Postby Milod » 04 Aug 2011, 08:46

.
Surgical Extraction is verry buggy card it only targets my grave and after that i get error log screen and then i cant make new games it hangs on muligan screen

An error has occurred. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
viewforum.php?f=26
If you don't want to register an account, you can mail it directly to
mtgerror@yahoo.com


null


Version:
Forge -- official beta: $Date$, SVN revision: $Revision$

OS: Windows 7 Version: 6.1 Architecture: x86

Java Version: 1.6.0_26 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.NullPointerException
at forge.card.abilityFactory.AbilityFactory.getDefinedCards(AbilityFactory.java:1182)
at forge.card.abilityFactory.AbilityFactory.getDefinedPlayers(AbilityFactory.java:1255)
at forge.card.abilityFactory.AbilityFactory_ChangeZone.changeZoneAllResolve(AbilityFactory_ChangeZone.java:1700)
at forge.card.abilityFactory.AbilityFactory_ChangeZone.access$600(AbilityFactory_ChangeZone.java:18)
at forge.card.abilityFactory.AbilityFactory_ChangeZone$6.resolve(AbilityFactory_ChangeZone.java:1493)
at forge.card.abilityFactory.AbilityFactory.resolveSubAbilities(AbilityFactory.java:1793)
at forge.card.abilityFactory.AbilityFactory.resolve(AbilityFactory.java:1774)
at forge.MagicStack.resolveStack(MagicStack.java:782)
at forge.Phase.passPriority(Phase.java:697)
at forge.ComputerAI_General.stackResponse(ComputerAI_General.java:442)
at forge.ComputerAI_General.stack_not_empty(ComputerAI_General.java:387)
at forge.gui.input.InputControl.updateInput(InputControl.java:183)
at forge.GuiInput.update(GuiInput.java:30)
at java.util.Observable.notifyObservers(Unknown Source)
at java.util.Observable.notifyObservers(Unknown Source)
at forge.MyObservable.updateObservers(MyObservable.java:17)
at forge.gui.input.InputControl.resetInput(InputControl.java:89)
at forge.Phase.passPriority(Phase.java:688)
at forge.gui.input.Input_PassPriority.selectButtonOK(Input_PassPriority.java:46)
at forge.GuiInput.selectButtonOK(GuiInput.java:57)
at forge.GuiDisplay4.okButtonActionPerformed(GuiDisplay4.java:1116)
at forge.GuiDisplay4.access$300(GuiDisplay4.java:51)
at forge.GuiDisplay4$32.actionPerformed(GuiDisplay4.java:869)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener$Actions.actionPerformed(Unknown Source)
at javax.swing.SwingUtilities.notifyAction(Unknown Source)
at javax.swing.JComponent.processKeyBinding(Unknown Source)
at javax.swing.JComponent.processKeyBindings(Unknown Source)
at javax.swing.JComponent.processKeyEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.KeyboardFocusManager.redispatchEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.preDispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.typeAheadAssertions(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Last edited by Chris H. on 04 Aug 2011, 09:48, edited 1 time in total.
Reason: Mouse-over
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Re: Current Known Bugs list

Postby Corwin72 » 04 Aug 2011, 17:45

The card Flame Rift just cleared my board.

| Open
Name:Flame Rift
ManaCost:1 R
Types:Sorcery
Text:no text
A:SP$ DamageAll | Cost$ 1 R | NumDmg$ 4 | ValidPlayers$ Each | ValidDescription$ each player. | SpellDescription$ CARDNAME deals 4 damage to each player.
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/flame_rift.jpg
SetInfo:NMS|Common|http://magiccards.info/scans/en/ne/80.jpg
End
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Re: Current Known Bugs list

Postby Milod » 04 Aug 2011, 18:30

again the gideon bug ai refuse to attack gideon jura costed me the game :cry:
gideonbug2.jpg
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Re: Current Known Bugs list

Postby Bundy » 04 Aug 2011, 21:31

Computer attacked with Shinka Gatekeeper. I used two 1/1 Saproling tokens to block and kill Shinka Gatekeeper.
Shinka Gatekeeper is in the graveyard, then i get this error:
Code: Select all
An error has occurred. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
   http://www.slightlymagic.net/forum/viewforum.php?f=26
If you don't want to register an account, you can mail it directly to
   mtgerror@yahoo.com


For input string: "X"


Version:
Forge -- official beta: $Date$, SVN revision: $Revision$

OS: Windows 7 Version: 6.1 Architecture: x86

Java Version: 1.6.0_26 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.NumberFormatException: For input string: "X"
   at java.lang.NumberFormatException.forInputString(Unknown Source)
   at java.lang.Integer.parseInt(Unknown Source)
   at java.lang.Integer.parseInt(Unknown Source)
   at forge.card.abilityFactory.AbilityFactory.calculateAmount(AbilityFactory.java:1150)
   at forge.card.abilityFactory.AbilityFactory_DealDamage.getNumDamage(AbilityFactory_DealDamage.java:201)
   at forge.card.abilityFactory.AbilityFactory_DealDamage.damageDoTriggerAI(AbilityFactory_DealDamage.java:559)
   at forge.card.abilityFactory.AbilityFactory_DealDamage.access$400(AbilityFactory_DealDamage.java:17)
   at forge.card.abilityFactory.AbilityFactory_DealDamage$1.doTrigger(AbilityFactory_DealDamage.java:67)
   at forge.card.trigger.TriggerHandler$2.doTrigger(TriggerHandler.java:498)
   at forge.MagicStack.chooseOrderOfSimultaneousStackEntry(MagicStack.java:1070)
   at forge.MagicStack.chooseOrderOfSimultaneousStackEntryAll(MagicStack.java:1036)
   at forge.Phase.setPriority(Phase.java:129)
   at forge.Phase.resetPriority(Phase.java:139)
   at forge.Phase.handleBeginPhase(Phase.java:383)
   at forge.gui.input.InputControl.updateInput(InputControl.java:138)
   at forge.GuiInput.update(GuiInput.java:30)
   at java.util.Observable.notifyObservers(Unknown Source)
   at java.util.Observable.notifyObservers(Unknown Source)
   at forge.MyObservable.updateObservers(MyObservable.java:17)
   at forge.Phase.nextPhase(Phase.java:458)
   at forge.Phase.nextPhase(Phase.java:461)
   at forge.GuiDisplay4$32.actionPerformed(GuiDisplay4.java:874)
   at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
   at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
   at javax.swing.plaf.basic.BasicButtonListener$Actions.actionPerformed(Unknown Source)
   at javax.swing.SwingUtilities.notifyAction(Unknown Source)
   at javax.swing.JComponent.processKeyBinding(Unknown Source)
   at javax.swing.JComponent.processKeyBindings(Unknown Source)
   at javax.swing.JComponent.processKeyEvent(Unknown Source)
   at java.awt.Component.processEvent(Unknown Source)
   at java.awt.Container.processEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.KeyboardFocusManager.redispatchEvent(Unknown Source)
   at java.awt.DefaultKeyboardFocusManager.dispatchKeyEvent(Unknown Source)
   at java.awt.DefaultKeyboardFocusManager.preDispatchKeyEvent(Unknown Source)
   at java.awt.DefaultKeyboardFocusManager.typeAheadAssertions(Unknown Source)
   at java.awt.DefaultKeyboardFocusManager.dispatchEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Window.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$000(Unknown Source)
   at java.awt.EventQueue$1.run(Unknown Source)
   at java.awt.EventQueue$1.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue$2.run(Unknown Source)
   at java.awt.EventQueue$2.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
EDIT
just noted something else. When i attack with Rith, the Awakener and deal combat damage i get asked to pay the mana cost for the triggered ability, then the effect resolves. The same is true for the other dragons like Rith, the Awakener, except for Numot, the Devastator. Here i have to choose the lands to destroy first, then i am asked to pay the mana cost. When you click OK too fast and miss the step where you get to choose the 2 lands, you still get asked to pay the mana. You can pay it, but since no lands were chosen nothing happens.

EDIT2
Also Teneb, the Harvester lets you select the creature in a graveyard before paying the mana cost. But skipping this ability by accident is less likely, because a menu pops up.

NOTE TO SELF: not pressing the space bar so rapidly is a good way to prevent skipping something by accident :roll:
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Re: Current Known Bugs list

Postby Eowin » 05 Aug 2011, 08:53

Hi Developers,
I have a Griffin Rider in Play and play an Adaptive Automaton as a Griffin. The Rider in Play doesn't get the +3/+3. Than I play another Griffin Rider and this one gets the +3/+3...
king regards
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Re: Current Known Bugs list

Postby friarsol » 05 Aug 2011, 12:03

Bundy wrote:EDIT
just noted something else. When i attack with Rith, the Awakener and deal combat damage i get asked to pay the mana cost for the triggered ability, then the effect resolves. The same is true for the other dragons like Rith, the Awakener, except for Numot, the Devastator. Here i have to choose the lands to destroy first, then i am asked to pay the mana cost. When you click OK too fast and miss the step where you get to choose the 2 lands, you still get asked to pay the mana. You can pay it, but since no lands were chosen nothing happens.

EDIT2
Also Teneb, the Harvester lets you select the creature in a graveyard before paying the mana cost. But skipping this ability by accident is less likely, because a menu pops up.

NOTE TO SELF: not pressing the space bar so rapidly is a good way to prevent skipping something by accident :roll:
Bundy, this is expected behavior. So you should try being more careful. Triggers that Target need those Targets in place before the Trigger goes on the stack. You don't pay for Triggers until they resolve. In the case of Rith, it's the "Up to" specifically that is getting you in trouble. You are choosing 0 targets, which is "Up to 2" and once it resolves you've targeted a legal amount of Cards and are asked to pay for the trigger.
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Re: Current Known Bugs list

Postby gos » 05 Aug 2011, 16:13

I had March of the Machines in play. During the course of the game, I had, at various times, a Loxodon Warhammer, The Hive, an Icy Maninpulator and a Legacy Weapon, and my opponent had an Obelisk of Alara. All of them were 4/4. Is it possible that it's the March of the Machines' converted casting cost that's being checked?
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Re: Current Known Bugs list

Postby jeffwadsworth » 05 Aug 2011, 16:40

gos wrote:I had March of the Machines in play. During the course of the game, I had, at various times, a Loxodon Warhammer, The Hive, an Icy Maninpulator and a Legacy Weapon, and my opponent had an Obelisk of Alara. All of them were 4/4. Is it possible that it's the March of the Machines' converted casting cost that's being checked?
The script is wrong. I will look for a workaround, but I do not think it is scriptable yet.
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Re: Current Known Bugs list

Postby jeffwadsworth » 05 Aug 2011, 16:45

Milod wrote:.
Surgical Extraction is verry buggy card it only targets my grave and after that i get error log screen and then i cant make new games it hangs on muligan screen
Fixed. Thanks.
Last edited by jeffwadsworth on 05 Aug 2011, 16:59, edited 1 time in total.
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