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Current Known Bugs list

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Re: Current Known Bugs list

Postby friarsol » 02 Oct 2011, 12:48

Sloth wrote:
Accountancy wrote:I attacked with Galvanic Juggernaut, computer blocked with Ebony Treefolk while it controlled Doran, then Galvanic Juggernaut and Ebony Treefolk(unpumped) BOTH died.
Where's the problem? Both deal 3 damage + both have 3 toughness = both die.
Looks like the card is "Galvanic Juggernaut" not normal Juggernaut.
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Re: Current Known Bugs list

Postby TheRobberBaron » 02 Oct 2011, 22:08

Looks like when the comp uses Path to Exile on my creatures I don't get to search for any land. Makes Path just a little OP =P
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Re: Current Known Bugs list

Postby TheRobberBaron » 03 Oct 2011, 06:01

I keep getting this after every game:

This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.

Buffers have not been created


Version:
Forge version 1.1.5, build ID 10799

OS: Windows 7 Version: 6.1 Architecture: x86

Java Version: 1.6.0_26 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.IllegalStateException: Buffers have not been created
at sun.awt.windows.WComponentPeer.getBackBuffer(Unknown Source)
at java.awt.Component$FlipBufferStrategy.getBackBuffer(Unknown Source)
at java.awt.Component$FlipBufferStrategy.updateInternalBuffers(Unknown Source)
at java.awt.Component$FlipBufferStrategy.revalidate(Unknown Source)
at java.awt.Component$FlipBufferStrategy.revalidate(Unknown Source)
at java.awt.Component$FlipBufferStrategy.getDrawGraphics(Unknown Source)
at javax.swing.BufferStrategyPaintManager.prepare(Unknown Source)
at javax.swing.BufferStrategyPaintManager.paint(Unknown Source)
at javax.swing.RepaintManager.paint(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at java.awt.GraphicsCallback$PaintCallback.run(Unknown Source)
at sun.awt.SunGraphicsCallback.runOneComponent(Unknown Source)
at sun.awt.SunGraphicsCallback.runComponents(Unknown Source)
at java.awt.Container.paint(Unknown Source)
at java.awt.Window.paint(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source)
at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknown Source)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)

I have no idea what this means but it doesn't seem to mess with the game.
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Re: Current Known Bugs list

Postby Sloth » 03 Oct 2011, 06:51

TheRobberBaron wrote:Looks like when the comp uses Path to Exile on my creatures I don't get to search for any land. Makes Path just a little OP =P
This was fixed along with Ghost Quarter.
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Re: Current Known Bugs list

Postby s1886x » 03 Oct 2011, 18:14

i used Tezzeret the Seeker -4 to seek an artifact in the Affinity Blue Hard deck in the 9/30/2011 beta, and got this:

This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.

forge.CardList cannot be cast to forge.Card


Version:
Forge version 1.1.5, build ID 10799

OS: Windows 7 Version: 6.1 Architecture: x86

Java Version: 1.6.0_22 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.ClassCastException: forge.CardList cannot be cast to forge.Card
at forge.card.cardFactory.CardFactory_Planeswalkers$19.resolve(CardFactory_Planeswalkers.java:729)
at forge.MagicStack.resolveStack(MagicStack.java:833)
at forge.Phase.passPriority(Phase.java:706)
at forge.ComputerAI_General.stackResponse(ComputerAI_General.java:475)
at forge.ComputerAI_General.stack_not_empty(ComputerAI_General.java:417)
at forge.gui.input.InputControl.updateInput(InputControl.java:200)
at forge.GuiInput.update(GuiInput.java:30)
at java.util.Observable.notifyObservers(Unknown Source)
at java.util.Observable.notifyObservers(Unknown Source)
at forge.MyObservable.updateObservers(MyObservable.java:17)
at forge.gui.input.InputControl.resetInput(InputControl.java:106)
at forge.Phase.passPriority(Phase.java:697)
at forge.gui.input.Input_PassPriority.selectButtonOK(Input_PassPriority.java:46)
at forge.GuiInput.selectButtonOK(GuiInput.java:57)
at forge.GuiDisplay4.okButtonActionPerformed(GuiDisplay4.java:1405)
at forge.GuiDisplay4.access$2500(GuiDisplay4.java:105)
at forge.GuiDisplay4$33.actionPerformed(GuiDisplay4.java:1142)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener$Actions.actionPerformed(Unknown Source)
at javax.swing.SwingUtilities.notifyAction(Unknown Source)
at javax.swing.JComponent.processKeyBinding(Unknown Source)
at javax.swing.JComponent.processKeyBindings(Unknown Source)
at javax.swing.JComponent.processKeyEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.KeyboardFocusManager.redispatchEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.preDispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.typeAheadAssertions(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Current Known Bugs list

Postby Milod » 04 Oct 2011, 02:49

stony silence does not work corectly activated abbilitys can stil be used on like swords artifacts and others
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Re: Current Known Bugs list

Postby Forger » 04 Oct 2011, 05:32

Win a game with Splinter Twin: all the created cards are exiled at the next end step, even if that end step is in another round or game.
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Re: Current Known Bugs list

Postby Niv-Mizzet » 04 Oct 2011, 06:13

Training Grounds doesn't interact with X abilities quite the way it should but fixing it seems complicated. It's supposed to work that if you activate an ability with cost X you get to set the value of X and then reduce the cost of paying it by 2, essentially giving you +2 for free if you want it (although Training Grounds specifically disallows the cost to be less than 1). (EXAMPLE: you could set the value of X to 1, 2, or 3, and any of those values would merely cost you 1 mana. If X=4 it costs you 2 mana. Etc.) I tried to activate Lin Sivvi, Defiant Hero under a Training Grounds, but since you set the value of X in Forge by actually paying the mana, there was no way to get my extra bonus. Also each instance of Training Grounds you add to the board should further increase your potential value for X by 2.

On another note, I was not able to search for Mirror Entity with any of my rebels even though it should count as every creature type.
Last edited by Niv-Mizzet on 04 Oct 2011, 14:44, edited 1 time in total.
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Re: Current Known Bugs list

Postby slapshot5 » 04 Oct 2011, 06:13

s1886x wrote:i used Tezzeret the Seeker -4 to seek an artifact in the Affinity Blue Hard deck in the 9/30/2011 beta, and got this:

This is a Crash Report. An error has occurred.
This should now be fixed in SVN. Thanks for the report.

-slapshot5
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Re: Current Known Bugs list

Postby TheRobberBaron » 04 Oct 2011, 18:47

This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.

There is an error in the card code for Mystifying Maze:



Version:
Forge version 1.1.5, build ID 10799

OS: Windows 7 Version: 6.1 Architecture: x86

Java Version: 1.6.0_26 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.NullPointerException
at forge.card.abilityFactory.AbilityFactory_ChangeZone.knownDetermineDefined(AbilityFactory_ChangeZone.java:1620)
at forge.card.abilityFactory.AbilityFactory_ChangeZone.changeKnownOriginCanPlayAI(AbilityFactory_ChangeZone.java:1050)
at forge.card.abilityFactory.AbilityFactory_ChangeZone.changeZoneCanPlayAI(AbilityFactory_ChangeZone.java:203)
at forge.card.abilityFactory.AbilityFactory_ChangeZone.access$000(AbilityFactory_ChangeZone.java:35)
at forge.card.abilityFactory.AbilityFactory_ChangeZone$2.canPlayAI(AbilityFactory_ChangeZone.java:92)
at forge.card.abilityFactory.AbilityFactory_DelayedTrigger.doChkAI_Drawback(AbilityFactory_DelayedTrigger.java:134)
at forge.card.abilityFactory.AbilityFactory_DelayedTrigger.access$400(AbilityFactory_DelayedTrigger.java:23)
at forge.card.abilityFactory.AbilityFactory_DelayedTrigger$3.chkAI_Drawback(AbilityFactory_DelayedTrigger.java:102)
at forge.card.abilityFactory.AbilityFactory_ChangeZone.changeKnownOriginCanPlayAI(AbilityFactory_ChangeZone.java:1095)
at forge.card.abilityFactory.AbilityFactory_ChangeZone.changeZoneCanPlayAI(AbilityFactory_ChangeZone.java:203)
at forge.card.abilityFactory.AbilityFactory_ChangeZone.access$000(AbilityFactory_ChangeZone.java:35)
at forge.card.abilityFactory.AbilityFactory_ChangeZone$1.canPlayAI(AbilityFactory_ChangeZone.java:57)
at forge.ComputerUtil.canBePlayedAndPayedByAI(ComputerUtil.java:346)
at forge.ComputerAI_General.getPlayable(ComputerAI_General.java:286)
at forge.ComputerAI_General.getOtherPhases(ComputerAI_General.java:251)
at forge.ComputerAI_General.stackResponse(ComputerAI_General.java:427)
at forge.ComputerAI_General.stack_not_empty(ComputerAI_General.java:417)
at forge.gui.input.InputControl.updateInput(InputControl.java:200)
at forge.GuiInput.update(GuiInput.java:30)
at java.util.Observable.notifyObservers(Unknown Source)
at java.util.Observable.notifyObservers(Unknown Source)
at forge.MyObservable.updateObservers(MyObservable.java:17)
at forge.gui.input.InputControl.resetInput(InputControl.java:106)
at forge.Phase.passPriority(Phase.java:697)
at forge.gui.input.Input_PassPriority.selectButtonOK(Input_PassPriority.java:46)
at forge.GuiInput.selectButtonOK(GuiInput.java:57)
at forge.GuiDisplay4.okButtonActionPerformed(GuiDisplay4.java:1405)
at forge.GuiDisplay4.access$2500(GuiDisplay4.java:105)
at forge.GuiDisplay4$33.actionPerformed(GuiDisplay4.java:1142)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Current Known Bugs list

Postby Hellfish » 04 Oct 2011, 18:49

RobberBaron: When did this error occur? Did you or the AI control Mystifying Maze?If you controlled it, what did you target?
So now you're
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
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Re: Current Known Bugs list

Postby TheRobberBaron » 04 Oct 2011, 19:08

The computer controlled it and was targeting my Priests of Norn. The error popped up every time I attacked and then after each step in the combat phase.
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Re: Current Known Bugs list

Postby Sloth » 04 Oct 2011, 19:29

Niv-Mizzet wrote:On another note, I was not able to search for Mirror Entity with any of my rebels even though it should count as every creature type.
Fixed! Thanks Niv-Mizzet.
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Re: Current Known Bugs list

Postby Milod » 05 Oct 2011, 03:34

chandra the firebrand doesent mimic silent departure. On screen it says i could return another creature to hand but at the end of the day it only returns 1 creature
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Re: Current Known Bugs list

Postby Accountancy » 05 Oct 2011, 06:12

I enchanted my Wingrattle Scarecrow with Sinking Feeling and Daybreak Coronet, yet it still tapped to attack, even though it said it had vigilance, in fact it didn't deal first strike damage or gain me life either, it just got increased P/T

Also the AI attacked me with King's Assassin rather than destroying my Leatherback Baloth, I was at 15 life and it was at 11. This should never happen. It also attacked me with Rathi Trapper and Minister of Impediments even though it was at 1 life and had me locked down otherwise.
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