Current Known Bugs list
by mtgrares
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Re: Current Known Bugs list
by Niv-Mizzet » 05 Nov 2011, 19:20
Blind Zealot forces you to sacrifice it when you deal combat damage. It should be optional.
EDIT: Oh sorry, I spoke too soon. It only forces you to choose a target creature, but you can opt out of the sacrifice.
EDIT: Oh sorry, I spoke too soon. It only forces you to choose a target creature, but you can opt out of the sacrifice.
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Re: Current Known Bugs list
by gos » 05 Nov 2011, 21:32
I have Duress in my hand (my opponent is playing black, so it could theoretically have one as well). This error popped up repeatedly:
- Code: Select all
This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.
AbilityFactory : getAbility -- abString too short in Duress: []
Version:
Forge version 1.1.7-r11770
OS: Windows 7 Version: 6.1 Architecture: amd64
Java Version: 1.6.0_24 Vendor: Sun Microsystems Inc.
Detailed error trace:
java.lang.RuntimeException: AbilityFactory : getAbility -- abString too short in Duress: []
at forge.card.abilityfactory.AbilityFactory.getMapParams(AbilityFactory.java:217)
at forge.card.abilityfactory.AbilityFactory.getAbility(AbilityFactory.java:268)
at forge.card.trigger.TriggerHandler.runSingleTrigger(TriggerHandler.java:426)
at forge.card.trigger.TriggerHandler.runTrigger(TriggerHandler.java:316)
at forge.Phase.handleBeginPhase(Phase.java:405)
at forge.gui.input.InputControl.updateInput(InputControl.java:183)
at forge.GuiInput.update(GuiInput.java:34)
at java.util.Observable.notifyObservers(Unknown Source)
at java.util.Observable.notifyObservers(Unknown Source)
at forge.MyObservable.updateObservers(MyObservable.java:21)
at forge.Phase.nextPhase(Phase.java:508)
at forge.GuiDisplay$33.actionPerformed(GuiDisplay.java:1144)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.AbstractButton.doClick(Unknown Source)
at javax.swing.plaf.basic.BasicRootPaneUI$Actions.actionPerformed(Unknown Source)
at javax.swing.SwingUtilities.notifyAction(Unknown Source)
at javax.swing.JComponent.processKeyBinding(Unknown Source)
at javax.swing.KeyboardManager.fireBinding(Unknown Source)
at javax.swing.KeyboardManager.fireKeyboardAction(Unknown Source)
at javax.swing.JComponent.processKeyBindingsForAllComponents(Unknown Source)
at javax.swing.JComponent.processKeyBindings(Unknown Source)
at javax.swing.JComponent.processKeyEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.KeyboardFocusManager.redispatchEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.preDispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.typeAheadAssertions(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Current Known Bugs list
by slapshot5 » 06 Nov 2011, 01:46
I'm not sure Duress is the error here. Was there something on the battlefield with a trigger?gos wrote:I have Duress in my hand (my opponent is playing black, so it could theoretically have one as well). This error popped up repeatedly:
- Code: Select all
This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.
AbilityFactory : getAbility -- abString too short in Duress: []
Version:
Forge version 1.1.7-r11770
OS: Windows 7 Version: 6.1 Architecture: amd64
Java Version: 1.6.0_24 Vendor: Sun Microsystems Inc.
Detailed error trace:
java.lang.RuntimeException: AbilityFactory : getAbility -- abString too short in Duress: []
at forge.card.abilityfactory.AbilityFactory.getMapParams(AbilityFactory.java:217)
at forge.card.abilityfactory.AbilityFactory.getAbility(AbilityFactory.java:268)
at forge.card.trigger.TriggerHandler.runSingleTrigger(TriggerHandler.java:426)
at forge.card.trigger.TriggerHandler.runTrigger(TriggerHandler.java:316)
at forge.Phase.handleBeginPhase(Phase.java:405)
at forge.gui.input.InputControl.updateInput(InputControl.java:183)
at forge.GuiInput.update(GuiInput.java:34)
at java.util.Observable.notifyObservers(Unknown Source)
at java.util.Observable.notifyObservers(Unknown Source)
at forge.MyObservable.updateObservers(MyObservable.java:21)
at forge.Phase.nextPhase(Phase.java:508)
at forge.GuiDisplay$33.actionPerformed(GuiDisplay.java:1144)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.AbstractButton.doClick(Unknown Source)
at javax.swing.plaf.basic.BasicRootPaneUI$Actions.actionPerformed(Unknown Source)
at javax.swing.SwingUtilities.notifyAction(Unknown Source)
at javax.swing.JComponent.processKeyBinding(Unknown Source)
at javax.swing.KeyboardManager.fireBinding(Unknown Source)
at javax.swing.KeyboardManager.fireKeyboardAction(Unknown Source)
at javax.swing.JComponent.processKeyBindingsForAllComponents(Unknown Source)
at javax.swing.JComponent.processKeyBindings(Unknown Source)
at javax.swing.JComponent.processKeyEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.KeyboardFocusManager.redispatchEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.preDispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.typeAheadAssertions(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Current Known Bugs list
by Sloth » 06 Nov 2011, 10:21
Was it the start of the second or third game of a match and a delayed trigger from the last game was about to fire when that game ended?gos wrote:I have Duress in my hand (my opponent is playing black, so it could theoretically have one as well). This error popped up repeatedly:
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Re: Current Known Bugs list
by gos » 06 Nov 2011, 11:50
It might have been. The problem persisted for the next two matches I played, each time naming a card that was in my deck instead of Duress. I had to restart forge to get rid of it.Sloth wrote:Was it the start of the second or third game of a match and a delayed trigger from the last game was about to fire when that game ended?gos wrote:I have Duress in my hand (my opponent is playing black, so it could theoretically have one as well). This error popped up repeatedly:
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Re: Current Known Bugs list
by gos » 06 Nov 2011, 13:42
I'm not sure if this is a bug or not, I'm sure some rules-savvy reader will be able to explain.
My opponent had gained control of Keiga, the Tide Star (via Debtors' Knell). When it died, it went to my graveyard, naturally, but I got to choose a creature to take control of when its ability triggered. Is that right?
My opponent had gained control of Keiga, the Tide Star (via Debtors' Knell). When it died, it went to my graveyard, naturally, but I got to choose a creature to take control of when its ability triggered. Is that right?
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Re: Current Known Bugs list
by friarsol » 06 Nov 2011, 14:59
It looks like it does already. Are you sure about that?
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Re: Current Known Bugs list
by friarsol » 06 Nov 2011, 15:00
Nope. The controller of Keiga should be gaining control of things.gos wrote:My opponent had gained control of Keiga, the Tide Star (via Debtors' Knell). When it died, it went to my graveyard, naturally, but I got to choose a creature to take control of when its ability triggered. Is that right?
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Re: Current Known Bugs list
by gos » 06 Nov 2011, 18:19
The activated ability of Nighteyes the Desecrator does not seem to work. I have one on the battlefield with 4 creatures in my graveyard, but I click on him and nothing happens.
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Re: Current Known Bugs list
by Hellfish » 06 Nov 2011, 18:29
Fixed! Thanks,gos.gos wrote:The activated ability of Nighteyes the Desecrator does not seem to work. I have one on the battlefield with 4 creatures in my graveyard, but I click on him and nothing happens.
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Evil puppet demon of obesity
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Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
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Re: Current Known Bugs list
by WompWomp » 06 Nov 2011, 21:43
Not sure if there's a better place to post this but:
Garruk, the Veil-Cursed's -1 ability is not working properly. It has you select a creature to sacrifice, then sacrifices Garruk himself instead.
Marshal's Anthem will allow you to bring an unlimited number of creatures back into play from your graveyard if you pay 0 for the kicker.
Garruk, the Veil-Cursed's -1 ability is not working properly. It has you select a creature to sacrifice, then sacrifices Garruk himself instead.
Marshal's Anthem will allow you to bring an unlimited number of creatures back into play from your graveyard if you pay 0 for the kicker.
Re: Current Known Bugs list
by Milod » 06 Nov 2011, 22:27
after i used Liliana of the Veil ultimate ability the first ability to discard a card wont work anymore
Re: Current Known Bugs list
by Tranberry » 06 Nov 2011, 22:46
I got an odd problem:
Screen:http://i.imgur.com/5qKFq.jpgCleanup Phase: You can only have a maximum of 7 cards, you currently have 0 cards in your hand - select a card to discard
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