Forge Beta: 2-27-2015 ver 1.5.36
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 2-27-2015 ver 1.5.36
by Dreago » 10 Mar 2015, 00:52
This is the same thing that's happening to me, but only if I win an achievement.nick012000 wrote:So, I've been playing on v.1.5.35, and I've been experiencing crashes after using Laboratory Maniac to win with this deck: http :// www (dot) starcitygames (dot) com/article/25582_Unveiling-Oops-All-Spells.html (I had to break the URL up because of your anti-spam filter getting twitchy). I get the "you won" screen, but the game freezes and I can't click the any of the buttons, and the tabs along the top bar grey out along with the "X" button to close the game. I have to open Task Manager and shut down the process to quit. I can't see anything about this bug being fixed in the new update, so I assume it's still broken in the new version?
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Re: Forge Beta: 2-27-2015 ver 1.5.36
by TastetheJace » 10 Mar 2015, 01:34
Torture causes the game to crash, especially if there's a creature on the battlefield that can activate an ability for +1 or add +1 counters.
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Re: Forge Beta: 2-27-2015 ver 1.5.36
by Phlyghtt79 » 10 Mar 2015, 09:01
Forge is glitching out when I minimize and try to reopen. This is happening with latest release, downloaded and installed last night around 11pm PST. I am running Windows XP Home SP3 on an old laptop (Intel Celeron M, 1.4Ghz Processor, 1.24 Gigs of RAM). Not sure if it's my computer or the program (says mixed revisions detected; please update from the root directory). I have Java 7 (1.7.0_55) installed. I think the older version of Forge that I used to play with (sometime in 2013) did this too. Anyway, thanks for the game and thanks for the help. You guys/girls are awesome!
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Re: Forge Beta: 2-27-2015 ver 1.5.36
by Marek14 » 10 Mar 2015, 09:57
When AI Deadbridge Chant returns a card from graveyard to hand, it should tell me what it is.
Venser, Shaper Savant doesn't seem to return spells to hand. They still resolve.
EDIT: Actually, it does BOTH. I used Venser on AI's Deadeye Navigator. It resolved, but a few turns later, AI cast the same ID Deadeye Navigator again. The card got somehow duplicated.
Decree of Pain draws cards for commanders sent to command zone.
Reign of the Pit should use b_x_x_demon_CNS token
Venser, Shaper Savant doesn't seem to return spells to hand. They still resolve.
EDIT: Actually, it does BOTH. I used Venser on AI's Deadeye Navigator. It resolved, but a few turns later, AI cast the same ID Deadeye Navigator again. The card got somehow duplicated.
Decree of Pain draws cards for commanders sent to command zone.
Reign of the Pit should use b_x_x_demon_CNS token
Re: Forge Beta: 2-27-2015 ver 1.5.36
by TastetheJace » 11 Mar 2015, 04:18
Mole Worms activated ability doesn't work.
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Re: Forge Beta: 2-27-2015 ver 1.5.36
by guywithbrick » 11 Mar 2015, 07:57
Well it's pretty late when I write this, so sorry if this has been mentioned.
Force of will has two condition required for the stack, one is to pay life, second is to exile a blue card from your hand. If there is a proper blue card in your hand, the ui will ask you to discard. If you do not have a blue card however, no blue card is needed to be exile for force of will to be on the stack.
Also, when you selected the cards in your hand to be discarded/put back in your deck. Is there anyway to cancel those selection if I change my mind?
Overall, despite it's faults, this software is pretty amazing.
for those who helped making it.
Force of will has two condition required for the stack, one is to pay life, second is to exile a blue card from your hand. If there is a proper blue card in your hand, the ui will ask you to discard. If you do not have a blue card however, no blue card is needed to be exile for force of will to be on the stack.
Also, when you selected the cards in your hand to be discarded/put back in your deck. Is there anyway to cancel those selection if I change my mind?
Overall, despite it's faults, this software is pretty amazing.

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Re: Forge Beta: 2-27-2015 ver 1.5.36
by Marek14 » 11 Mar 2015, 12:00
Casting Golem's Heart by tapping Lotus Vale resulted in 1 colorless mana being left in my mana pool. Lotus Vale should only produce colored mana.
Re: Forge Beta: 2-27-2015 ver 1.5.36
by serrasmurf » 11 Mar 2015, 17:25
I've got Blood Moon and Urborg, Tomb of Yawgmoth in play
My urborg should be a mountain but isn't, all lands can tap for black mana.
My urborg should be a mountain but isn't, all lands can tap for black mana.
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Re: Forge Beta: 2-27-2015 ver 1.5.36
by Marek14 » 11 Mar 2015, 21:13
I used Karn Liberated to restart the game and got Mind's Eye. It triggered on opponent's starting draws -- I think those should be done before the permanents enter the battlefield.
Also, I drew "Commander Effect" after restarting the game.
Also, I drew "Commander Effect" after restarting the game.
Re: Forge Beta: 2-27-2015 ver 1.5.36
by Rosieodonell » 13 Mar 2015, 01:20
K ia m uploading a picture of what I am talking about. Its weird, the card is just a morph that you can't do anything with.Rosieodonell wrote:Not sure if this was talked about yet but I was hoping to bump it to the front. Its making playing sealed games impossible. Let me know what information you need. cheers!Rosieodonell wrote:I am still getting the bug, where I play a sealed game (frf or even isddka) and if I mulligan the first card I have is black or is a manifest in my hand. Each time I mulligan the card doesn't change.
Kinda making it that you have to take the first hand you are dealt with or else. pretty poopy.
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Re: Forge Beta: 2-27-2015 ver 1.5.36
by Xyx » 14 Mar 2015, 00:08
Description: +1ed Liliana Vess, then right-clicked her ability on the stack (intending to auto-yield, but never got that far). Error message persists after I try to close it. Had to click Exit.
- IllegalComponentStateException | Open
- Code: Select all
Forge Version: 1.5.36-r-1
Operating System: Windows 7 6.1 amd64
Java Version: 1.8.0_20 Oracle Corporation
java.awt.IllegalComponentStateException: component must be showing on the screen to determine its location
at java.awt.Component.getLocationOnScreen_NoTreeLock(Unknown Source)
at java.awt.Component.getLocationOnScreen(Unknown Source)
at forge.screens.match.TargetingOverlay.getPlayerTargetingArrowPoint(TargetingOverlay.java:188)
at forge.screens.match.TargetingOverlay.assembleArcs(TargetingOverlay.java:178)
at forge.screens.match.TargetingOverlay.access$700(TargetingOverlay.java:57)
at forge.screens.match.TargetingOverlay$OverlayPanel.paintComponent(TargetingOverlay.java:382)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JLayeredPane.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JLayeredPane.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paintToOffscreen(Unknown Source)
at javax.swing.RepaintManager$PaintManager.paintDoubleBuffered(Unknown Source)
at javax.swing.RepaintManager$PaintManager.paint(Unknown Source)
at javax.swing.RepaintManager.paint(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at java.awt.GraphicsCallback$PaintCallback.run(Unknown Source)
at sun.awt.SunGraphicsCallback.runOneComponent(Unknown Source)
at sun.awt.SunGraphicsCallback.runComponents(Unknown Source)
at java.awt.Container.paint(Unknown Source)
at java.awt.Window.paint(Unknown Source)
at forge.toolbox.FSkin$SkinnedFrame.paint(FSkin.java:1783)
at javax.swing.RepaintManager$4.run(Unknown Source)
at javax.swing.RepaintManager$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.prePaintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.access$1300(Unknown Source)
at javax.swing.RepaintManager$ProcessingRunnable.run(Unknown Source)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$400(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Re: Forge Beta: 2-27-2015 ver 1.5.36
by Xyx » 14 Mar 2015, 00:28
Description: Targeted opponent with Liliana of the Veil's -2.
- IllegalComponentStateException | Open
- Code: Select all
Forge Version: 1.5.36-r-1
Operating System: Windows 7 6.1 amd64
Java Version: 1.8.0_20 Oracle Corporation
java.awt.IllegalComponentStateException: component must be showing on the screen to determine its location
at java.awt.Component.getLocationOnScreen_NoTreeLock(Unknown Source)
at java.awt.Component.getLocationOnScreen(Unknown Source)
at forge.screens.match.TargetingOverlay.getPlayerTargetingArrowPoint(TargetingOverlay.java:188)
at forge.screens.match.TargetingOverlay.assembleArcs(TargetingOverlay.java:178)
at forge.screens.match.TargetingOverlay.access$700(TargetingOverlay.java:57)
at forge.screens.match.TargetingOverlay$OverlayPanel.paintComponent(TargetingOverlay.java:382)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JLayeredPane.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JLayeredPane.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paintToOffscreen(Unknown Source)
at javax.swing.RepaintManager$PaintManager.paintDoubleBuffered(Unknown Source)
at javax.swing.RepaintManager$PaintManager.paint(Unknown Source)
at javax.swing.RepaintManager.paint(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at java.awt.GraphicsCallback$PaintCallback.run(Unknown Source)
at sun.awt.SunGraphicsCallback.runOneComponent(Unknown Source)
at sun.awt.SunGraphicsCallback.runComponents(Unknown Source)
at java.awt.Container.paint(Unknown Source)
at java.awt.Window.paint(Unknown Source)
at forge.toolbox.FSkin$SkinnedFrame.paint(FSkin.java:1783)
at javax.swing.RepaintManager$4.run(Unknown Source)
at javax.swing.RepaintManager$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.prePaintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.access$1300(Unknown Source)
at javax.swing.RepaintManager$ProcessingRunnable.run(Unknown Source)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$400(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Re: Forge Beta: 2-27-2015 ver 1.5.36
by Hellfish » 14 Mar 2015, 09:57
Thanks for the report, Xyx, that error's been fixed.

Can't seem to repro this, I keep getting 1 white mana left.Marek14 wrote:Casting Golem's Heart by tapping Lotus Vale resulted in 1 colorless mana being left in my mana pool. Lotus Vale should only produce colored mana.

How does it "not work"? I just tried it and it tapped the land and kept it tapped properly while itself staying tapped properly and letting the land untap when I chose to untap the worms.TastetheJace wrote:Mole Worms activated ability doesn't work.
Should be fixed, thanks!Marek14 wrote:It seems that putting counters on permanents doesn't check whether the number of counters is nonnegative. I played Elesh Norn, Grand Cenobite and long story short, opponent's Murderous Redcap became 0/0, died, came back as -1/-1, died again, and actually REMOVED one +1/+1 counter from Kresh the Bloodbraided because AI put -1 counters on it.

So now you're
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
-
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Re: Forge Beta: 2-27-2015 ver 1.5.36
by Xyx » 15 Mar 2015, 17:41
I activated the ultimate of Karn Liberated and the game seemed to restart, but the life totals were not reset.
EDIT: It appears the life totals DID change but the UI was not updated.
Also, the first card I drew was nameless, textless and showed the Magic card background. I could do nothing with it. It changed to Chandra, Pyromaster when I discarded it.
EDIT: It appears the life totals DID change but the UI was not updated.
Also, the first card I drew was nameless, textless and showed the Magic card background. I could do nothing with it. It changed to Chandra, Pyromaster when I discarded it.
Re: Forge Beta: 2-27-2015 ver 1.5.36
by Marek14 » 15 Mar 2015, 21:45
Something similar happened to me, but I drew the Commander rules card this wayXyx wrote:I activated the ultimate of Karn Liberated and the game seemed to restart, but the life totals were not reset.
EDIT: It appears the life totals DID change but the UI was not updated.
Also, the first card I drew was nameless, textless and showed the Magic card background. I could do nothing with it. It changed to Chandra, Pyromaster when I discarded it.

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