Current Known Bugs list
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Re: Current Known Bugs list
by Chris H. » 14 Dec 2011, 13:29
`victorvndoom wrote:-devour on creatures only works one time. (eg card :mycoloth) normally you must be able to feed mycoloth mutiple times. Same example with voracious dragon : you should be able to 'eat' multiple goblins instead of one
think the same bug exist on all creatures with the devour ability
You may be able to use a shift-click technique to select multiple creatures from the list provided.
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Re: Current Known Bugs list
by victorvndoom » 14 Dec 2011, 14:05
didnt saw that..there was no comment in the selection box/list how to multiple select creatures ? will try it againChris H. wrote:`victorvndoom wrote:-devour on creatures only works one time. (eg card :mycoloth) normally you must be able to feed mycoloth mutiple times. Same example with voracious dragon : you should be able to 'eat' multiple goblins instead of one
think the same bug exist on all creatures with the devour ability
You may be able to use a shift-click technique to select multiple creatures from the list provided.
i have a autistic disorder. I speak english very well but it is not my mother language .I have also some dislectic / grammatical problems. please pay attention..i cant correct myself each time
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Re: Current Known Bugs list
by slowe » 14 Dec 2011, 14:30
I think shift-click only lets you select adjacent items of the list, at least on most systems. Try ctrl-click if you want to select non-adjacent items and shift isn't working.victorvndoom wrote:didnt saw that..there was no comment in the selection box/list how to multiple select creatures ? will try it againChris H. wrote:`victorvndoom wrote:-devour on creatures only works one time. (eg card :mycoloth) normally you must be able to feed mycoloth mutiple times. Same example with voracious dragon : you should be able to 'eat' multiple goblins instead of one
think the same bug exist on all creatures with the devour ability
You may be able to use a shift-click technique to select multiple creatures from the list provided.
And yeah, this isn't very obvious. The interface should probably be reworked.
I do seem to remember devour having a note/reminder somewhere telling about multi-selection at some point in the past, but maybe I'm thinking of something else.
Re: Current Known Bugs list
by victorvndoom » 14 Dec 2011, 15:48
it did work by shift clicking to get the next in line tried it with the dragon and a heap of goblins. if you know the rule by heart
found this on a forum of some friends and magic gamers
"502.82a Devour is a static ability. "Devour N" means "As this object comes into play, you may sacrifice any number of creatures. This permanent comes into play with N +1/+1 counters on it for each creature sacrificed this way."
never understood the devour ruling, now i do
found this on a forum of some friends and magic gamers
"502.82a Devour is a static ability. "Devour N" means "As this object comes into play, you may sacrifice any number of creatures. This permanent comes into play with N +1/+1 counters on it for each creature sacrificed this way."
never understood the devour ruling, now i do
i have a autistic disorder. I speak english very well but it is not my mother language .I have also some dislectic / grammatical problems. please pay attention..i cant correct myself each time
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Re: Current Known Bugs list
by Tranberry » 14 Dec 2011, 17:01
Computer played Celestial Purge and exiled my green Master of the Wild Hunt.
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Re: Current Known Bugs list
by friarsol » 14 Dec 2011, 17:09
You sure he didn't have Painter's Servant out or some such?Tranberry wrote:Computer played Celestial Purge and exiled my green Master of the Wild Hunt.
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Re: Current Known Bugs list
by gos » 14 Dec 2011, 23:21
I had Garruk Wildspeaker, 2 Doubling Season and Llanowar Reborn in play.
I used Garruk's second ability. Four beast tokens entered the battlefield (correct). Each one triggered Llanowar Reborn (correct). I answered yes to the first trigger as it resolved and that beast token received 4 +1/+1 counters (correct). I answered yes to the other 3 triggers as they resolved and each of the other 3 beast tokens also received 4 +1/+1 counters (incorrect).
I used Garruk's second ability. Four beast tokens entered the battlefield (correct). Each one triggered Llanowar Reborn (correct). I answered yes to the first trigger as it resolved and that beast token received 4 +1/+1 counters (correct). I answered yes to the other 3 triggers as they resolved and each of the other 3 beast tokens also received 4 +1/+1 counters (incorrect).
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consipration vs xenograft
by victorvndoom » 15 Dec 2011, 10:17
conspiration vs xenograft
i recently used conspiration in one deck and xenocraft in the same deck. I build a thallid deck with earthcraft ,fungal bloom ,overgrowth combo (*). I used xenocraft or conspiration to make al thallids myr then i used myr galvanizer to untap them. then i noticed the following :
-xenocraft in one deck with the same combo : i could activate all thallid abilities (like the mycon give a color ability - sacrifice a saproling to do that). Fungal bloom could be activated to make more sporecounters on the thallids
conspiration in same deck (i replace xenocraft by conspiration): i couldnt activate mycon's ability anymore so all other thallids were the same 'impaired' (aka they lost their second ability). they still could use their 'during upkeep place a spore counter and remove 3 spore counters) but fungal bloom didnt work anymore on them because conspiration labeled them as myrs and no more as thallids (is this normal ?).
deck can be added to provide any insight to the bug or not the bug or is there something i am not getting from both conspiration and xenocraft how they work
i recently used conspiration in one deck and xenocraft in the same deck. I build a thallid deck with earthcraft ,fungal bloom ,overgrowth combo (*). I used xenocraft or conspiration to make al thallids myr then i used myr galvanizer to untap them. then i noticed the following :
-xenocraft in one deck with the same combo : i could activate all thallid abilities (like the mycon give a color ability - sacrifice a saproling to do that). Fungal bloom could be activated to make more sporecounters on the thallids
conspiration in same deck (i replace xenocraft by conspiration): i couldnt activate mycon's ability anymore so all other thallids were the same 'impaired' (aka they lost their second ability). they still could use their 'during upkeep place a spore counter and remove 3 spore counters) but fungal bloom didnt work anymore on them because conspiration labeled them as myrs and no more as thallids (is this normal ?).
deck can be added to provide any insight to the bug or not the bug or is there something i am not getting from both conspiration and xenocraft how they work
i have a autistic disorder. I speak english very well but it is not my mother language .I have also some dislectic / grammatical problems. please pay attention..i cant correct myself each time
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Re: consipration vs xenograft
by Sloth » 15 Dec 2011, 11:08
If you read the cards closely you will notice that Conspiracy says "...creatures you control are the chosen type", while Xenograft says "Each creature you control is the chosen type in addition to its other types". This should answer your question.victorvndoom wrote:conspiration vs xenograft
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Re: Current Known Bugs list
by victorvndoom » 15 Dec 2011, 11:15
oh duh
i have a autistic disorder. I speak english very well but it is not my mother language .I have also some dislectic / grammatical problems. please pay attention..i cant correct myself each time
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Re: Current Known Bugs list
by Iran » 15 Dec 2011, 16:43
1. I have Phantasmal Image in my graveyard and I play Sun Titan, then with the abilitie of Sun Titan I return Phantasmal Image onto battlefield and try to copy the Sun Titan. But the Phatasmal Image disappear. (It returns to graveyard and not becomes to copy of my Sun Titan).
2. The second abilitie of Chandra, the Firebrand doesn't copy any of my next sorcery or instant I cast during the turn I use her abilitie.
Ex: I use the second abilitie of Chandra, then I cast Sorin's Vengeance, this Sorin's Vengeance will not by copied.
Thanks
2. The second abilitie of Chandra, the Firebrand doesn't copy any of my next sorcery or instant I cast during the turn I use her abilitie.
Ex: I use the second abilitie of Chandra, then I cast Sorin's Vengeance, this Sorin's Vengeance will not by copied.
Thanks
Re: Current Known Bugs list
by jeffwadsworth » 15 Dec 2011, 17:26
I fixed Chandra a while back. Just checked this instance and it worked perfectly. Version 12672.Iran wrote:2. The second abilitie of Chandra, the Firebrand doesn't copy any of my next sorcery or instant I cast during the turn I use her abilitie.
Ex: I use the second abilitie of Chandra, then I cast Sorin's Vengeance, this Sorin's Vengeance will not by copied.
Thanks
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Re: Current Known Bugs list
by Tranberry » 16 Dec 2011, 17:34
I'm suffering memory leaks making forge freeze or become incredible slow.
I'm running the latest version posted in the SVN thread, windows 7 68. Not sure what else could help you. Though this have happened in earlier builds too.
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I'm running the latest version posted in the SVN thread, windows 7 68. Not sure what else could help you. Though this have happened in earlier builds too.
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