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Current Known Bugs list

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Re: Current Known Bugs list

Postby gos » 02 Jan 2012, 12:53

I cast Spiraling Embers at my opponent. When it was on the stack, I copied it twice with Uyo, Silent Prophet. Neither of the copies damaged my opponent when they resolved. When the original Spiraling Embers resolved it did so correctly, using the amount of cards I had in hand at that time.
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Re: Current Known Bugs list

Postby gos » 02 Jan 2012, 19:52

. Coldsteel Heart is not Snow.
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Re: Current Known Bugs list

Postby Bundy » 03 Jan 2012, 01:18

I have Squirrel Mob and 4 other squirrels in play, making it 6/6. It gets blocked by Twinblade Slasher, putting a -1/-1 counter on it with the wither ability. Now my Squirrel Mob suddenly is only 2/2. Adding more squirrels to the battlefield have no effect on Squirrel Mob any longer.

I win round 1 and now Squirrel Mob stays bugged in the next round: i cast Squirrel Mob with no other squirrels on the battlefield, but Squirrel Mob enters play as 4/4 instead of 2/2. I play Deranged Hermit. When it enters play my Squirrel Mob becomes 6/6. Then the 4 tokens from Deranged Hermit come into play. Squirrel Mob stays 6/6 and does not get a bonus from the other 4 squirrels. Also when i use Gavony Township to add a +1/+1 counter to Squirrel Mob it gets +2/+2 for each counter. (no mouse-over effect on Gavony Township :?: )

EDIT
after restarting Forge i cast Squirrel Mob with 4 squirrels in play. Squirrel Mob becomes 6/6 like expected. Then i enchant Squirrel Mob with Predatory Urge and it becomes 4/4. Squirrel Mob stays 4/4 when adding new squirrels to the battlefield.
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Re: Current Known Bugs list

Postby SoulStorm » 03 Jan 2012, 08:35

Attacked with 1/1 Phytohydra while Caltrops was on the battlefield. Phytohydra died.

Thanks!
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Re: Current Known Bugs list

Postby Accountancy » 03 Jan 2012, 15:29

Whenever I select Modern as my format in deckbuilder it decides to hide Time Spiral timeshifted cards from me.
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Re: Current Known Bugs list

Postby lazylockie » 04 Jan 2012, 07:34

on 1.2.0 the copied spell will always target the same target from the original spell. This was a bug from some revisions ago, then it was fixed and now it's bugged again.

Example: Chandra, the Firebrand -2, cast Doom Blade targeting Runeclaw Bear. The Doom Blade copy asks for a target, but as it resolves it targets Runeclaw Bear.
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Re: Current Known Bugs list

Postby CeanD » 04 Jan 2012, 15:46

1.2.0

Hurkyl's Recall cannot be cast at any point. Flashed red when selected, even with me having priority and the stack empty.

Am I missing how Mind's Desire works? It resolves for X spells, then disappears from the battlefield without allowing spells exiled to be played.

I end a 1st or 2nd match with Necropotence or Yawgmoth's Bargain on the battlefield. The next game, on the draw, I do not draw a card. This only happens for the first draw. I did win under a Memory Jar if that helps, I know it had mad troubles in previous versions.
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Re: Current Known Bugs list

Postby Milod » 04 Jan 2012, 22:05

skin shifter is stil not fixed :( why? wat is the problem with that card?
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Re: Current Known Bugs list

Postby gos » 04 Jan 2012, 22:12

CeanD wrote:Am I missing how Mind's Desire works? It resolves for X spells, then disappears from the battlefield without allowing spells exiled to be played.
I second this.
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Re: Current Known Bugs list

Postby friarsol » 05 Jan 2012, 00:09

Milod wrote:skin shifter is stil not fixed :( why? wat is the problem with that card?
People are busy, it was the holidays. This is a volunteer project you realize?
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Re: Current Known Bugs list

Postby friarsol » 05 Jan 2012, 00:16

gos wrote:
CeanD wrote:Am I missing how Mind's Desire works? It resolves for X spells, then disappears from the battlefield without allowing spells exiled to be played.
I second this.
Mind's Desire is probably the worst offender of being hardcoded. The next step for the work to getting Yawgmoth's Will together is to get Mind's Desire un-hardcoded. I don't know if any work will go into Mind's Desire aside from this work completion, and I don't know exactly when that will happen.
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Re: Current Known Bugs list

Postby Iran » 05 Jan 2012, 02:47

AI use the abilitie of Thopter Foundry, to put two Thopters in play (one of then eqquiped with Sword of the Meek) and I get this Crash Report. (I think the AI doesn't sacrifices a nontoken artifact)

"Crash Report" | Open
This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.

ComputerUtil : payManaCost() cost was not paid for Thopter Foundry


Version:
Forge version 1.2.0-r12891

OS: Windows XP Version: 5.1 Architecture: x86

Java Version: 1.6.0_25 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.RuntimeException: ComputerUtil : payManaCost() cost was not paid for Thopter Foundry
at forge.ComputerUtil.payManaCost(ComputerUtil.java:732)
at forge.ComputerUtil.payManaCost(ComputerUtil.java:550)
at forge.card.cost.CostMana.payAI(CostMana.java:192)
at forge.card.cost.CostPayment.payComputerCosts(CostPayment.java:309)
at forge.ComputerUtil.handlePlayingSpellAbility(ComputerUtil.java:178)
at forge.ComputerUtil.playSpellAbilities(ComputerUtil.java:123)
at forge.ComputerAIGeneral.stackResponse(ComputerAIGeneral.java:543)
at forge.ComputerAIGeneral.stackNotEmpty(ComputerAIGeneral.java:527)
at forge.gui.input.InputControl.updateInput(InputControl.java:258)
at forge.GuiInput.update(GuiInput.java:52)
at java.util.Observable.notifyObservers(Unknown Source)
at java.util.Observable.notifyObservers(Unknown Source)
at forge.MyObservable.updateObservers(MyObservable.java:38)
at forge.gui.input.InputControl.resetInput(InputControl.java:144)
at forge.Phase.passPriority(Phase.java:836)
at forge.gui.input.InputPassPriority.selectButtonOK(InputPassPriority.java:73)
at forge.GuiInput.selectButtonOK(GuiInput.java:86)
at forge.control.match.ControlInput.btnOKActionPerformed(ControlInput.java:104)
at forge.control.match.ControlInput.access$000(ControlInput.java:31)
at forge.control.match.ControlInput$1.actionPerformed(ControlInput.java:51)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Current Known Bugs list

Postby victorvndoom » 05 Jan 2012, 10:24

Ai puts charge counters on artifacts that cant have charge counters . This happens with Coretapper. He even put charge counters on coretapper itself. It is sometimes laughable to see why he does it. In my deck he must put charge counters on Spawning Pit or Golem Foundry. But if another artifact is in play he puts the charge counters on it or on himself even though there shouldnt be any charge counters on them..
i have a autistic disorder. I speak english very well but it is not my mother language .I have also some dislectic / grammatical problems. please pay attention..i cant correct myself each time
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Re: Current Known Bugs list

Postby gos » 05 Jan 2012, 12:45

My oponent cast Graven Dominator, but its ETB ability doesn't seem to work. It triggered, but my Goblin Guide, the only other creature on the battlefield, remained 2/2.
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Re: Current Known Bugs list

Postby 24ivanthepoet » 05 Jan 2012, 19:30

Cursed scroll apparently does not do anything. When you activate it, it asks for you to enter a card name and if the named card is the selected (there is no problem with the selection process) cursed scroll will not do 2 damage to the targeted player.
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