Custom Card Thread
by mtgrares
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Re: Custom Card Thread
by edessa » 27 Jan 2016, 02:18
I understeand your point my friend. There are overpowered cards in game. But I also agree that maybe in order to deliver the set quickly I do not balance the things better. I will divide my work in smallest minisets. I will keep the old cards only modifiying some and trying to give them not only tribe but also color oriented. I believe that the correct number of cards will be 100 per miniset. I will upload images of the card and accept suggestions as always.
But I want to say that the minisets and the whole theme of the cards, will be tribe oriented, and maybe some will pass the modern cut but many others will not. As always your ideas and suggestions will be acepted and take it in consideration.
Im sorry if my english is not quite good. It is not my primary language.
But I want to say that the minisets and the whole theme of the cards, will be tribe oriented, and maybe some will pass the modern cut but many others will not. As always your ideas and suggestions will be acepted and take it in consideration.
Im sorry if my english is not quite good. It is not my primary language.
Re: Custom Card Thread
by hebi-chan » 27 Jan 2016, 06:17
Your english is fine, the only issue I found there is that the official english cards normally say "When this card enters the battlefield" Not "Whenever this card enters the battlefield."edessa wrote:I understeand your point my friend. There are overpowered cards in game. But I also agree that maybe in order to deliver the set quickly I do not balance the things better. I will divide my work in smallest minisets. I will keep the old cards only modifiying some and trying to give them not only tribe but also color oriented. I believe that the correct number of cards will be 100 per miniset. I will upload images of the card and accept suggestions as always.
But I want to say that the minisets and the whole theme of the cards, will be tribe oriented, and maybe some will pass the modern cut but many others will not. As always your ideas and suggestions will be acepted and take it in consideration.
Im sorry if my english is not quite good. It is not my primary language.
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Re: Custom Card Thread
by edessa » 28 Jan 2016, 06:41
The first 100 cards are ready. I mix some previous cards with the ones of the other expansion but edited many effects. I eliminate the Recruiters for now, they will appear again but more balanced in the future, and mor tribal and color oriented. Also the mana tappers have dissapeared except in green. The land will take the roll as mana filter and sometimes supporter.
Some cards have suffer changes with art or minimal changes of name, power and toughness, keywords. Prevail has suffer a modification, more battalion oriented. I hope you like it. As always suggestions and opinions will be considered.
Some cards have suffer changes with art or minimal changes of name, power and toughness, keywords. Prevail has suffer a modification, more battalion oriented. I hope you like it. As always suggestions and opinions will be considered.
Re: Custom Card Thread
by edessa » 28 Jan 2016, 07:19
The first 10 cards. I hope you like them. Opinions and suggestions are accepted.
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Re: Custom Card Thread
by edessa » 28 Jan 2016, 07:30
The next 10 cards. I hope you like them.
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Re: Custom Card Thread
by edessa » 28 Jan 2016, 07:39
The last five for today. This will be the first miniset. Arden on Fire. 100 cards. 5 tribes.
The previous cards of Survivors of Arden (A) will be appearing as well but will suffer modifications.
The previous cards of Survivors of Arden (A) will be appearing as well but will suffer modifications.
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Re: Custom Card Thread
by correioalternativo » 28 Jan 2016, 19:48
Opinions / suggestions:edessa
Cover by Nature:



Chanelling Rage:




Camouflage Entrance: Frog or toad? Both?
Blind Storm: good change.
Barrens Scavenger: good change.
Anger Thunder: Rare? Why?
Duplication Rune: nice card.
Dreams Horn: Caution.
Devour: great card.
Denial Edict: great card. Counterspell cries in the corner

Darush Apprentice: very good, it should be rare. Typo: aPPrentice.
Fire Shield:



Expendable Skaven: the pic is broken.
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Re: Custom Card Thread
by edessa » 28 Jan 2016, 21:02
Expendable Skaven re-uploaded.
Most suggestions applied.
Most suggestions applied.
Re: Custom Card Thread
by edessa » 28 Jan 2016, 21:55
More spoilers. Mixed modificated cards with some new ones.
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Re: Custom Card Thread
by edessa » 29 Jan 2016, 07:12
Sorry I get busy so I delayed the las five. I will upload ten to reach to 55 spoilers. Please make comments with your observations, suggestions or opinions.
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Re: Custom Card Thread
by edessa » 29 Jan 2016, 07:19
The last ones for today. I hope you like these cards. At the end of spoiler the scripting and re-scripting phase shall begin, then the playtesting, realeasing the miniset in maybe one week or two from the last spoiler upload.
Re: Custom Card Thread
by correioalternativo » 29 Jan 2016, 19:15
Opinions / suggestions:edessa
Ice Flower: draw three cards instead of two or






Humidity: remove "tapped".
North Sentinel Condor: combo potential.
Illusion Forest: very good.
Primal Paladin: overcosted. See Keldon Warlord.
Pandarian Warrior: good card.
Renovation Spring: combo potencial. Fastbond etc.
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Re: Custom Card Thread
by edessa » 29 Jan 2016, 21:33
Ice Flower: modified to draw three cards.
Humidity: removed tapped, downgraded to GG.
Primal Paladin: Downgraded to 1RR.
Renovation spring: Modified to nontoken creatures.
Humidity: removed tapped, downgraded to GG.
Primal Paladin: Downgraded to 1RR.
Renovation spring: Modified to nontoken creatures.
Re: Custom Card Thread
by edessa » 29 Jan 2016, 21:43
Next 20 cards. Almost finished first miniset spoiler.
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