Words that Cards.txt recognizes
by mtgrares
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Re: Words that Cards.txt recognizes
by Chris H. » 30 Jul 2009, 01:09
Keywords recognized as of MTG Forge 07-29-2009 are:
EDIT:
Some changes were recently made to this list. Please view the newer content below:
http://www.slightlymagic.net/forum/viewtopic.php?f=26&t=701&p=19121#p19121
EDIT:
Some changes were recently made to this list. Please view the newer content below:
http://www.slightlymagic.net/forum/viewtopic.php?f=26&t=701&p=19121#p19121
Last edited by Chris H. on 30 Aug 2009, 13:20, edited 5 times in total.
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Re: Words that Cards.txt recognizes
by Marek14 » 30 Jul 2009, 05:56
Why is "This creature can block as though it had flying." there? That was replaced by reach.
Re: Words that Cards.txt recognizes
by zerker2000 » 30 Jul 2009, 13:35
?{cost}?,?"tap"?: add {mana} also in progress (e.g. "W: add R", "tap: add 2", or "5, tap: add WUBRG", the first one being an easy hack-in for Sunglasses of Urza).Chris H. wrote:tap: add 1
tap: add B
tap: add G
tap: add R
tap: add U
tap: add W
O forest, hold thy wand'ring son
Though fears assail the door.
O foliage, cloak thy ravaged one
In vestments cut for war.
--Eladamri, the Seed of Freyalise
Though fears assail the door.
O foliage, cloak thy ravaged one
In vestments cut for war.
--Eladamri, the Seed of Freyalise
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Re: Words that Cards.txt recognizes
by Chris H. » 30 Jul 2009, 13:57
`zerker2000 wrote:?{cost}?,?"tap"?: add {mana} also in progress (e.g. "W: add R", "tap: add 2", or "5, tap: add WUBRG", the first one being an easy hack-in for Sunglasses of Urza).
Thank you for the update, I have edited the listing.

Last edited by Chris H. on 08 Oct 2009, 17:37, edited 1 time in total.
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Re: Words that Cards.txt recognizes
by Rob Cashwalker » 30 Jul 2009, 16:09
Because the code supports both... there might be one or two cards in the file that still have the old syntax.Marek14 wrote:Why is "This creature can block as though it had flying." there? That was replaced by reach.
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Re: Words that Cards.txt recognizes
by silly freak » 30 Jul 2009, 19:47
what about "tap: add any", or somehow making "any" a legal mana identifier for the new ability? would make some cards shorter and more readable...
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where's the "trust me, that will work!" switch for the compiler?
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where's the "trust me, that will work!" switch for the compiler?
Laterna Magica - blog, forum, project, 2010/09/06 release!
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Re: Words that Cards.txt recognizes
by mtgrares » 31 Jul 2009, 16:31
Well it was added before there was reach, lol, and not all of the cards were updated. I guess it is easy to do a simple find and replace in order to update all of the cards with reach?Marek14 wrote:Why is "This creature can block as though it had flying." there? That was replaced by reach.
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Re: Words that Cards.txt recognizes
by Chris H. » 30 Aug 2009, 13:16
Keywords recognized as of MTG Forge 08-28-2009 are:
EDIT:
Some changes were recently made to this list. Please view the newer content below:
http://www.slightlymagic.net/forum/viewtopic.php?f=26&t=701&p=20852#p20850
EDIT:
Some changes were recently made to this list. Please view the newer content below:
http://www.slightlymagic.net/forum/viewtopic.php?f=26&t=701&p=20852#p20850
Last edited by Chris H. on 03 Oct 2009, 21:13, edited 1 time in total.
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Re: Words that Cards.txt recognizes
by cyclope » 03 Oct 2009, 18:18
could you update the list of the keywords that cards.txt accept in version 10.02 , please?
Is spGainLife a keyword ?
Is spGainLife a keyword ?
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Re: Words that Cards.txt recognizes
by Chris H. » 03 Oct 2009, 21:06
Keywords recognized as of MTG Forge 10-02-2009 are:
EDIT:
Some changes were recently made to this list. Please view the newer content below:
http://www.slightlymagic.net/forum/viewtopic.php?f=26&t=701&p=21188#p21188
EDIT:
Some changes were recently made to this list. Please view the newer content below:
http://www.slightlymagic.net/forum/viewtopic.php?f=26&t=701&p=21188#p21188
Last edited by Chris H. on 08 Oct 2009, 17:39, edited 2 times in total.
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Re: Words that Cards.txt recognizes
by Chris H. » 03 Oct 2009, 21:09
`cyclope wrote:could you update the list of the keywords that cards.txt accept in version 10.02 , please?
Is spGainLife a keyword ?
I just put up the newest version, I think that it is correct.
Rob has mentioned that he plans to do a gain life keyword in the future.

Last edited by Chris H. on 03 Oct 2009, 22:19, edited 1 time in total.
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Re: Words that Cards.txt recognizes
by zerker2000 » 03 Oct 2009, 21:21

O forest, hold thy wand'ring son
Though fears assail the door.
O foliage, cloak thy ravaged one
In vestments cut for war.
--Eladamri, the Seed of Freyalise
Though fears assail the door.
O foliage, cloak thy ravaged one
In vestments cut for war.
--Eladamri, the Seed of Freyalise
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Re: Words that Cards.txt recognizes
by Marek14 » 04 Oct 2009, 06:04
For Fungus decks, I'd suggest a keyword for producing a Saproling by removing two spore counters. This would allow for easy implementation of Sporoloth Ancient.
Re: Words that Cards.txt recognizes
by Rob Cashwalker » 05 Oct 2009, 11:34
There's a keyword for removing 3 counters, which is the more common number of counters. I'm thinking it probably could be tweaked to take a number as a parameter to squeeze in just one more card....
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Re: Words that Cards.txt recognizes
by zerker2000 » 06 Oct 2009, 15:53
Should be in next version, considering Dennis now has my mana code merged into his.?{cost}?,?"tap"?: add {mana} also in progress (e.g. "W: add R", "tap: add 2", or "5, tap: add WUBRG", the first one being an easy hack-in for Sunglasses of Urza).
O forest, hold thy wand'ring son
Though fears assail the door.
O foliage, cloak thy ravaged one
In vestments cut for war.
--Eladamri, the Seed of Freyalise
Though fears assail the door.
O foliage, cloak thy ravaged one
In vestments cut for war.
--Eladamri, the Seed of Freyalise
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