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Words that Cards.txt recognizes

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Re: Words that Cards.txt recognizes

Postby Chris H. » 30 Jul 2009, 01:09

Keywords recognized as of MTG Forge 07-29-2009 are:

EDIT:

Some changes were recently made to this list. Please view the newer content below:

http://www.slightlymagic.net/forum/viewtopic.php?f=26&t=701&p=19121#p19121
Last edited by Chris H. on 30 Aug 2009, 13:20, edited 5 times in total.
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Re: Words that Cards.txt recognizes

Postby Marek14 » 30 Jul 2009, 05:56

Why is "This creature can block as though it had flying." there? That was replaced by reach.
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Re: Words that Cards.txt recognizes

Postby zerker2000 » 30 Jul 2009, 13:35

Chris H. wrote:tap: add 1
tap: add B
tap: add G
tap: add R
tap: add U
tap: add W
?{cost}?,?"tap"?: add {mana} also in progress (e.g. "W: add R", "tap: add 2", or "5, tap: add WUBRG", the first one being an easy hack-in for Sunglasses of Urza).
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Though fears assail the door.
O foliage, cloak thy ravaged one
In vestments cut for war.


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Re: Words that Cards.txt recognizes

Postby Chris H. » 30 Jul 2009, 13:57

zerker2000 wrote:?{cost}?,?"tap"?: add {mana} also in progress (e.g. "W: add R", "tap: add 2", or "5, tap: add WUBRG", the first one being an easy hack-in for Sunglasses of Urza).
`
Thank you for the update, I have edited the listing. :)
Last edited by Chris H. on 08 Oct 2009, 17:37, edited 1 time in total.
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Re: Words that Cards.txt recognizes

Postby Rob Cashwalker » 30 Jul 2009, 16:09

Marek14 wrote:Why is "This creature can block as though it had flying." there? That was replaced by reach.
Because the code supports both... there might be one or two cards in the file that still have the old syntax.
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Re: Words that Cards.txt recognizes

Postby silly freak » 30 Jul 2009, 19:47

what about "tap: add any", or somehow making "any" a legal mana identifier for the new ability? would make some cards shorter and more readable...
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where's the "trust me, that will work!" switch for the compiler?
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Re: Words that Cards.txt recognizes

Postby mtgrares » 31 Jul 2009, 16:31

Marek14 wrote:Why is "This creature can block as though it had flying." there? That was replaced by reach.
Well it was added before there was reach, lol, and not all of the cards were updated. I guess it is easy to do a simple find and replace in order to update all of the cards with reach?
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Re: Words that Cards.txt recognizes

Postby Chris H. » 30 Aug 2009, 13:16

Keywords recognized as of MTG Forge 08-28-2009 are:

EDIT:

Some changes were recently made to this list. Please view the newer content below:

http://www.slightlymagic.net/forum/viewtopic.php?f=26&t=701&p=20852#p20850
Last edited by Chris H. on 03 Oct 2009, 21:13, edited 1 time in total.
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Re: Words that Cards.txt recognizes

Postby cyclope » 03 Oct 2009, 18:18

could you update the list of the keywords that cards.txt accept in version 10.02 , please?
Is spGainLife a keyword ?
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Re: Words that Cards.txt recognizes

Postby Chris H. » 03 Oct 2009, 21:06

Keywords recognized as of MTG Forge 10-02-2009 are:


EDIT:

Some changes were recently made to this list. Please view the newer content below:

http://www.slightlymagic.net/forum/viewtopic.php?f=26&t=701&p=21188#p21188
Last edited by Chris H. on 08 Oct 2009, 17:39, edited 2 times in total.
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Re: Words that Cards.txt recognizes

Postby Chris H. » 03 Oct 2009, 21:09

cyclope wrote:could you update the list of the keywords that cards.txt accept in version 10.02 , please?
Is spGainLife a keyword ?
`
I just put up the newest version, I think that it is correct.

Rob has mentioned that he plans to do a gain life keyword in the future. :wink:
Last edited by Chris H. on 03 Oct 2009, 22:19, edited 1 time in total.
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Re: Words that Cards.txt recognizes

Postby zerker2000 » 03 Oct 2009, 21:21

#-o <Takes spLoseLifeGainLife, cuts out line 23, submits as new keyword.>(And yes, I did count which line it is, and yes it should work.)
O forest, hold thy wand'ring son
Though fears assail the door.
O foliage, cloak thy ravaged one
In vestments cut for war.


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Re: Words that Cards.txt recognizes

Postby Marek14 » 04 Oct 2009, 06:04

For Fungus decks, I'd suggest a keyword for producing a Saproling by removing two spore counters. This would allow for easy implementation of Sporoloth Ancient.
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Re: Words that Cards.txt recognizes

Postby Rob Cashwalker » 05 Oct 2009, 11:34

There's a keyword for removing 3 counters, which is the more common number of counters. I'm thinking it probably could be tweaked to take a number as a parameter to squeeze in just one more card....
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Re: Words that Cards.txt recognizes

Postby zerker2000 » 06 Oct 2009, 15:53

?{cost}?,?"tap"?: add {mana} also in progress (e.g. "W: add R", "tap: add 2", or "5, tap: add WUBRG", the first one being an easy hack-in for Sunglasses of Urza).
Should be in next version, considering Dennis now has my mana code merged into his.
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Though fears assail the door.
O foliage, cloak thy ravaged one
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