Feature Requests Thread
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Feature Requests Thread
by Hellfish » 27 Nov 2012, 14:15
As far as I know, no.
EDIT:As in"It won't appear."
EDIT:As in"It won't appear."
So now you're
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
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Re: Feature Requests Thread
by Xitax » 27 Nov 2012, 16:32
Before we get too deep, I'd like to suggest separate folders for variant decks.
Re: Feature Requests Thread
by Hellfish » 27 Nov 2012, 18:22
That is the case.
Commander decks will have their own folder. As will Scheme decks and plane decks.Vanguard cards aren't stored with their decks.
EDIT:Correction, *default* vanguard avatars *are* stored with decks but are ignored if you choose to use that deck for sanctioned play or if you choose an avatar of your own.

EDIT:Correction, *default* vanguard avatars *are* stored with decks but are ignored if you choose to use that deck for sanctioned play or if you choose an avatar of your own.
So now you're
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
-
Hellfish - Programmer
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Re: Feature Requests Thread
by freestorageaccount » 05 Dec 2012, 01:44
Can the Card Detail say what colors an object is? If for example I cast Rise from the Grave on a red creature, I know it's multicolored by the panel's gold frame, but there's no way to tell the other color is black without remembering or checking the log.
Speaking of which, the game log records the most recent events at the top, but automatically scrolls to the bottom whenever something happens. I think it would be far more useful if one of these features (but not both) were reversed.
Speaking of which, the game log records the most recent events at the top, but automatically scrolls to the bottom whenever something happens. I think it would be far more useful if one of these features (but not both) were reversed.
-- freestorageaccount (= accurate forge notes) This is not a subliminal message. At least for the prosilver theme.
The Great Wall of Bugs. Gando, you will not be forgotten.
And a chip off the old block.
The Great Wall of Bugs. Gando, you will not be forgotten.
And a chip off the old block.
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Re: Feature Requests Thread
by gwurb » 08 Dec 2012, 08:37
Just an idea but since avatar pics are Vanguard avatars, why not when playing Vanguard set the avatar pic to the selected Vanguard avatar?
Maybe make it a preference?
The original avatar pic could always be switched back when not playing Vanguard?
Oh and I'll have to agree with the others who have wanted the log window reversed.
Maybe make it a preference?
The original avatar pic could always be switched back when not playing Vanguard?
Oh and I'll have to agree with the others who have wanted the log window reversed.
Re: Feature Requests Thread
by Alico » 08 Dec 2012, 16:54
Is there a chance we can get sell all/buy all buttons in the shop? Or, perhaps, a buy/sell checklist?
This could also be used in the deck editor as a checklist to add 4 or 1 of each selected card to the deck.
Thanks!
This could also be used in the deck editor as a checklist to add 4 or 1 of each selected card to the deck.
Thanks!
Re: Feature Requests Thread
by freestorageaccount » 08 Dec 2012, 23:37
This is more gameplay-related than the other requests, but can Goblin Electromancer and other cost reducers be made to work with X spells? Presumably this'll involve a 'choose X' dialog (because just looking at the amount of mana paid won't distinguish between Disintegrate for X=0 and for X=1 if the cost is being reduced by
).

-- freestorageaccount (= accurate forge notes) This is not a subliminal message. At least for the prosilver theme.
The Great Wall of Bugs. Gando, you will not be forgotten.
And a chip off the old block.
The Great Wall of Bugs. Gando, you will not be forgotten.
And a chip off the old block.
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Re: Feature Requests Thread
by Corwin72 » 17 Dec 2012, 04:31
I would like to request being able to use Vanguard ability's in Quest mode.
I would like to be able to purchase a random one from the bazaar or have them come up in the store.
I would like to be able to purchase a random one from the bazaar or have them come up in the store.
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Re: Feature Requests Thread
by edessa » 17 Dec 2012, 22:32
I would like to be able to play the other game variants in the quest mode, maybe as som special challenges or something like that, just to make the quest mode even more interesting. I´m talking about vanguard, scheme, archenemy, commander, all the variants you implement, maybe give some special prices with that quests, cards or new pets. Just an idea.
Re: Feature Requests Thread
by friarsol » 18 Dec 2012, 00:01
Any new game modes in Quest will come at some point. They have just barely been finished, so we want some time to iron them out before implementing them there. They probably will only appear as Special Challenges.
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Re: Feature Requests Thread
by Niv-Mizzet » 18 Dec 2012, 03:03
It would be nice if you could actually see an image of the top card of each player's library. Ordinarily you would only be able to see the card back but for effects that reveal the top card of libraries it would be an improvement over having to mouse over the card granting the effect to read what the top card is.
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Re: Feature Requests Thread
by Agetian » 19 Dec 2012, 06:03
The prompt you get when casting Consume Strength and other similar cards asking for two or more targets should probably be more specific - I know it lists the effects in order of appearance, but it could have been good if it specified which effect exactly you're current selecting a target for... not sure if it'd be easy to do or not though.
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Re: Feature Requests Thread
by swordshine » 19 Dec 2012, 11:18
I think it could be added manually, e.g. "TgtPrompt$ Select target creature to get +2/+2".Agetian wrote:The prompt you get when casting Consume Strength and other similar cards asking for two or more targets should probably be more specific
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Re: Feature Requests Thread
by Agetian » 19 Dec 2012, 13:30
Oh, yeah, that's true. Thanks for working on it, Swordshine! 
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Re: Feature Requests Thread
by moomarc » 20 Dec 2012, 15:08
I've started thinking lately that it would be 'best practice' to do this for all prompt descriptions, especially triggered ones. Nothing worse than your turn starting and you have to select a target not knowing whether you're going to be destroying it or boosting it.swordshine wrote:I think it could be added manually, e.g. "TgtPrompt$ Select target creature to get +2/+2".Agetian wrote:The prompt you get when casting Consume Strength and other similar cards asking for two or more targets should probably be more specific
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