Online play
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
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Online play
by barofa » 12 Apr 2013, 01:56
Hi there,
I'm new in forge and this programs with rules enforcement, so I have a question.
I found this program excellent and for me the only thing is missing is an online play. I mean, play with other humans over the internet. Is this possible? Are you developers trying to make it happen? Sorry if it's a noob question.
Bye
I'm new in forge and this programs with rules enforcement, so I have a question.
I found this program excellent and for me the only thing is missing is an online play. I mean, play with other humans over the internet. Is this possible? Are you developers trying to make it happen? Sorry if it's a noob question.
Bye
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Re: Online play
by friarsol » 12 Apr 2013, 02:04
No this is not possible. If this ever becomes possible, we'll let everyone know (and there will be much rejoicing)
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Re: Online play
by Max mtg » 12 Apr 2013, 10:06
This feature's infrastucture is under development.
The current target is a browser-based client, platform-independent single page HTML application.
- Code: Select all
(FThreads static ctor): Running on a machine with 8 cpu core(s)
Read cards: 12516 files in 467 ms (25 parts) using thread pool
Read decks (47 ms): 9 constructed, 0 sealed, 0 draft, 23 cubes, 0 scheme, 0 planar, 0 commander.
2013-04-12 13:24:17.669:INFO:oejs.Server:jetty-8.1.9.v20130131
2013-04-12 13:24:17.705:INFO:oejs.AbstractConnector:Started SelectChannelConnector@0.0.0.0:81
Server started @ ws://localhost:81/
Connection from 127.0.0.1 with protocol null
Received: websockets are open for communications!
The current target is a browser-based client, platform-independent single page HTML application.
Single class for single responsibility.
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