Card pics downloaded that are not needed: AVR.png (fat pack, should be jpg), w_1_1_bird.jpg (not used), and wr_1_1_goblin_solder.jpg (correct is rw...).
A couple of UI suggestions:
-Quest mode duels selector: the 3 opponents just barely don't all fit on a 720px high screen. If the spacing were tightened up just a little I wouldn't have that annoying scroll bar.
-Constructed mode: random deck: This could use a little upgrade at some point. Combinations of random/WURBG only produce random color decks, and the way this menu works is not entirely intuitive.
-I got stuck in a match: Prompt said something like "cannot target blah blah" and I didn't know what to do to get out of it. Turns out I was supposed to pick a target for
Blood Artist but I had clicked right through it without noticing and now I didn't know what I was supposed to do. I think it would be helpful to reiterate the pick target "
Blood Artist - pick a target player" message along with any error messages so the player can remember what he was being prompted for.
-Some form of line wrapping for text in windows that runs too long, especially the select order window.
Description: [describe what you were doing when the crash occurred]
Crash when after picking one of two targets with
Blood Artist (2 creatures died with one artist on the bf):
- RuntimeException | Open
- Code: Select all
Forge Version: 1.3.12-r20962
Operating System: Windows 7 6.1 x86
Java Version: 1.7.0_17 Oracle Corporation
java.lang.RuntimeException: Trying to unlock input which is not locked! Do check when your threads terminate!
at forge.control.input.InputControl.unlock(InputControl.java:208)
at forge.FThreads$1.run(FThreads.java:114)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Bug:
Rain of Thorns not working right. I can pick all three, but after selecting the first target artifact the spell is just canceled and returned to my hand. NEVERMIND. There was no enchantment in play and I had picked all 3. This is one of those cases where it would be helpful to have a message telling me why that happened.
Bug: When I played
Collective Unconscious imprinted on AI's
Knowledge Pool, I drew cards equal to AI's number of creatures, not mine.