Forge Beta: 05-03-2013 ver 1.3.14
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 05-03-2013 ver 1.3.14
by lsdmaster » 03 May 2013, 18:09
Game freezes (waiting for actions) when I play Dark Withering with madness (discarded during upkeep to pay echo for Deepcavern Imp).
Re: Forge Beta: 05-03-2013 ver 1.3.14
by Chris H. » 03 May 2013, 18:12
The devs are discussing a plan to update the battlefield display code with Java FX 2.2 and this should help to improve a few things.
Java FX 2.2 requires Java 7 so it is important for members of our user base to update in the near future as Forge at the time of the update will no longer run under Java 6.
When will this happen? Not quite sure but we may try to shoot for release 1.3.16 or 1.3.17 and this is likely to be 4 to 6 weeks from now.
Java FX 2.2 requires Java 7 so it is important for members of our user base to update in the near future as Forge at the time of the update will no longer run under Java 6.
When will this happen? Not quite sure but we may try to shoot for release 1.3.16 or 1.3.17 and this is likely to be 4 to 6 weeks from now.
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Re: Forge Beta: 05-03-2013 ver 1.3.14
by gos » 03 May 2013, 18:46
Similar error when paying for echo. I tried to pay using a Twilight Mire and the game hung.gos wrote:Extort is broken for me. It triggers when I cast a spell and prompts me to pay for it. When I pay, the game hangs "waiting for actions".
Also hung after multiple Blood Artist triggers. This has been a problem for a while now, but usually only happens if I'm trigger happy on the mouse, i.e. click too quickly or often when the triggers are happening. That was also the case now.
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Re: Forge Beta: 05-03-2013 ver 1.3.14
by SIXTY » 03 May 2013, 19:07
Thsnk You for great work! I can't wait play DGM
Can I play DGM draft? I download this buil (forge-1.3.14-20130502.123715-6.tar), but can't see DGM draft, whats wrong?
Can I play DGM draft? I download this buil (forge-1.3.14-20130502.123715-6.tar), but can't see DGM draft, whats wrong?
Sorry for my bad English
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Re: Forge Beta: 05-03-2013 ver 1.3.14
by gos » 03 May 2013, 19:21
Description: I pressed cancel when prompted to sacrifice creatures for Phyrexian Dreadnought 's triggered ability.
- RuntimeException | Open
- Code: Select all
Forge Version: 1.3.14-r21289
Operating System: Windows 7 6.1 amd64
Java Version: 1.7.0_07 Oracle Corporation
java.lang.RuntimeException: Trying to unlock input which is not locked! Do check when your threads terminate!
at forge.control.input.InputControl.unlock(InputControl.java:208)
at forge.FThreads$1.run(FThreads.java:114)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
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Re: Forge Beta: 05-03-2013 ver 1.3.14
by musicexam » 03 May 2013, 20:10
Mentor of the Meek has a problem. When a creature fulfilling its criteria (power equal to or less than 2) etbs, it prompts you to pay 1 mana. If you do... the game freezes and you can't do anything. The Prompt box just says "Waiting for actions...".
Edit: Got the same error with extort. Previously, in ver 1.3.12, extort was working fine. I guess something broke in the update lol.
Edit: Got the same error with extort. Previously, in ver 1.3.12, extort was working fine. I guess something broke in the update lol.
Last edited by musicexam on 03 May 2013, 21:29, edited 1 time in total.
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Re: Forge Beta: 05-03-2013 ver 1.3.14
by Nordos » 03 May 2013, 20:34
Another 'Waiting for action':
When I played a spell while having Possibility Storm out
When I played a spell while having Possibility Storm out
Re: Forge Beta: 05-03-2013 ver 1.3.14
by gos » 03 May 2013, 22:23
Another triggered payment hang: I tried to cast Bonfire of the Damned as a miracle, I managed to pay , but the game hung before I could start paying .
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Re: Forge Beta: 05-03-2013 ver 1.3.14
by friarsol » 03 May 2013, 22:29
Yea I think all trigger payments may be broken. I've reverted the change that seemed to make it. Maybe Chris will release an update that will fix this and add DGM to the RTR block.
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Re: Forge Beta: 05-03-2013 ver 1.3.14
by Chris H. » 03 May 2013, 23:54
friarsol wrote:Yea I think all trigger payments may be broken. I've reverted the change that seemed to make it. Maybe Chris will release an update that will fix this and add DGM to the RTR block.
After fixing a few bugs that were noticed we have released a snapshot build which includes these fixes. Please download and use the version listed below:
Windows and Linux archive: forge-1.3.15-20130503.232836-1.tar.bz2
Mac OS application: forge-1.3.15-20130503.232836-1-osx.tar.bz2
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Re: Forge Beta: 05-03-2013 ver 1.3.14
by Zirbert » 04 May 2013, 01:24
. Crypt Incursion is incorrectly showing in Forge as having the Trap subtype, probably a leftover from its script being based on Ravenous Trap.
By the way, thanks for the ultra-fast snapshot fix, devs!
By the way, thanks for the ultra-fast snapshot fix, devs!
Re: Forge Beta: 05-03-2013 ver 1.3.14
by swordshine » 04 May 2013, 01:40
Fixed. Thanks, Zirbert.Zirbert wrote:. Crypt Incursion is incorrectly showing in Forge as having the Trap subtype, probably a leftover from its script being based on Ravenous Trap.
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Re: Forge Beta: 05-03-2013 ver 1.3.14
by mightyjl » 04 May 2013, 03:13
The game freezes everytime I try to cast Joraga Warcaller and use his multikicker
Re: Forge Beta: 05-03-2013 ver 1.3.14
by Sawteeth » 04 May 2013, 05:21
Description: I dealt lethal damage via Arcbound Ravager and Disciple of the Vault.
- IllegalArgumentException | Open
- Code: Select all
Forge Version: 1.3.13-r21215
Operating System: Windows 7 6.1 x86
Java Version: 1.7.0_21 Oracle Corporation
java.lang.IllegalArgumentException: No CardRules limitations could be parsed from: multi-colored
at forge.quest.BoosterUtils.parseRulesLimitation(BoosterUtils.java:262)
at forge.quest.BoosterUtils.parseReward(BoosterUtils.java:283)
at forge.quest.BoosterUtils.generateCardRewardList(BoosterUtils.java:352)
at forge.quest.QuestEvent.getCardRewardList(QuestEvent.java:109)
at forge.gui.match.QuestWinLose.awardSpecialReward(QuestWinLose.java:686)
at forge.gui.match.QuestWinLose.awardChallengeWin(QuestWinLose.java:675)
at forge.gui.match.QuestWinLose.populateCustomPanel(QuestWinLose.java:181)
at forge.gui.match.ViewWinLose.<init>(ViewWinLose.java:129)
at forge.game.MatchController$1.run(MatchController.java:123)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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