Description: When casting
Replenish the game freezes and gets stuck on "Waiting for action". This seems to happen when there are more than one enchantment in my graveyard. This has happened several times.
- NullPointerException | Open
- Code: Select all
Forge Version: 1.3.14-r21289
Operating System: Mac OS X 10.6.8 x86_64
Java Version: 1.6.0_37 Apple Inc.
java.lang.NullPointerException
at forge.card.spellability.Target.hasCandidates(Target.java:663)
at forge.card.ability.effects.ChangeZoneAllEffect.resolve(ChangeZoneAllEffect.java:84)
at forge.card.ability.SpellApiBased.resolve(SpellApiBased.java:55)
at forge.card.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1060)
at forge.card.ability.AbilityUtils.resolve(AbilityUtils.java:1039)
at forge.game.zone.MagicStack.resolveStack(MagicStack.java:615)
at forge.game.phase.PhaseHandler$1.run(PhaseHandler.java:743)
at forge.game.phase.PhaseHandler.passPriority(PhaseHandler.java:751)
at forge.game.player.PlayerController.passPriority(PlayerController.java:83)
at forge.game.ai.AiController.onPriorityRecieved(AiController.java:829)
at forge.game.ai.AiInputCommon$1.run(AiInputCommon.java:74)
at forge.FThreads$1.run(FThreads.java:113)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908)
at java.lang.Thread.run(Thread.java:680)