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Casting replenish sometimes freezes game.

PostPosted: 05 May 2013, 08:13
by AKmagic
Description: When casting Replenish the game freezes and gets stuck on "Waiting for action". This seems to happen when there are more than one enchantment in my graveyard. This has happened several times. :cry:


NullPointerException | Open
Code: Select all
Forge Version:    1.3.14-r21289
Operating System: Mac OS X 10.6.8 x86_64
Java Version:     1.6.0_37 Apple Inc.

java.lang.NullPointerException
   at forge.card.spellability.Target.hasCandidates(Target.java:663)
   at forge.card.ability.effects.ChangeZoneAllEffect.resolve(ChangeZoneAllEffect.java:84)
   at forge.card.ability.SpellApiBased.resolve(SpellApiBased.java:55)
   at forge.card.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1060)
   at forge.card.ability.AbilityUtils.resolve(AbilityUtils.java:1039)
   at forge.game.zone.MagicStack.resolveStack(MagicStack.java:615)
   at forge.game.phase.PhaseHandler$1.run(PhaseHandler.java:743)
   at forge.game.phase.PhaseHandler.passPriority(PhaseHandler.java:751)
   at forge.game.player.PlayerController.passPriority(PlayerController.java:83)
   at forge.game.ai.AiController.onPriorityRecieved(AiController.java:829)
   at forge.game.ai.AiInputCommon$1.run(AiInputCommon.java:74)
   at forge.FThreads$1.run(FThreads.java:113)
   at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908)
   at java.lang.Thread.run(Thread.java:680)