Forge Beta: 05-31-2013 ver 1.4.0
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 05-31-2013 ver 1.4.0
by freddyjsg » 12 Jun 2013, 03:20
Hobble is allowing a black creature to block.
Re: Forge Beta: 05-31-2013 ver 1.4.0
by musicexam » 12 Jun 2013, 03:29
Description: Trying to delete a draft deck
- NullPointerException | Open
- Code: Select all
Forge Version: 1.4.0-r21849
Operating System: Windows 7 6.1 amd64
Java Version: 1.7.0_04 Oracle Corporation
java.lang.NullPointerException
at forge.deck.io.DeckGroupSerializer.erase(DeckGroupSerializer.java:101)
at forge.deck.io.DeckGroupSerializer.erase(DeckGroupSerializer.java:1)
at forge.util.storage.StorageImmediatelySerialized.delete(StorageImmediatelySerialized.java:66)
at forge.gui.toolbox.DeckLister.deleteDeck(DeckLister.java:467)
at forge.gui.toolbox.DeckLister.access$4(DeckLister.java:454)
at forge.gui.toolbox.DeckLister$DeleteButton$1.mouseClicked(DeckLister.java:217)
at java.awt.AWTEventMulticaster.mouseClicked(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
- musicexam
- Posts: 26
- Joined: 13 Apr 2013, 21:52
- Has thanked: 0 time
- Been thanked: 0 time
Re: Forge Beta: 05-31-2013 ver 1.4.0
by jhamma66 » 12 Jun 2013, 15:56
I searched the forum but didn't find an answer. I know I can sell 4 of a card pretty easily but is there a way to sell things like basic lands in massive quantities to thin out the insane amount of basic lands I have? Thanks in advance!
- jhamma66
- Posts: 39
- Joined: 02 Aug 2009, 21:19
- Has thanked: 0 time
- Been thanked: 0 time
Re: Forge Beta: 05-31-2013 ver 1.4.0
by lazylockie » 12 Jun 2013, 22:27
another small issue:
1) buy the extra mulligan from bazaar
2) mulligan twice
3) you'll get 5 cards instead of 6
1) buy the extra mulligan from bazaar
2) mulligan twice
3) you'll get 5 cards instead of 6
- lazylockie
- Posts: 508
- Joined: 13 Jul 2010, 22:44
- Has thanked: 74 times
- Been thanked: 15 times
Re: Forge Beta: 05-31-2013 ver 1.4.0
by freestorageaccount » 12 Jun 2013, 22:41
Hm. There ought to be a consolidated listing somewhere.friarsol wrote:I believe that was fixed already.freestorageaccount wrote:Just diagnosed the problem -- Compy is somehow using spells and abilities (especially removal) during the untap phase.freestorageaccount wrote:The player never seems to get a chance to respond to Wasteland (the ability seems to be treated as a mana ability).
Hypergenesis can be cast directly from hand (by AI and the player)!
-- freestorageaccount (= accurate forge notes) This is not a subliminal message. At least for the prosilver theme.
The Great Wall of Bugs. Gando, you will not be forgotten.
And a chip off the old block.
The Great Wall of Bugs. Gando, you will not be forgotten.
And a chip off the old block.
-
freestorageaccount - Posts: 246
- Joined: 21 Sep 2009, 01:42
- Location: Hilbert's Hotel
- Has thanked: 1 time
- Been thanked: 0 time
Re: Forge Beta: 05-31-2013 ver 1.4.0
by musicexam » 12 Jun 2013, 23:39
If you rightclick on cards in the shop, you'll see a list of options and shortcuts come up. I believe it's ctrl+shift+space to sell 4-ofs.jhamma66 wrote:I searched the forum but didn't find an answer. I know I can sell 4 of a card pretty easily but is there a way to sell things like basic lands in massive quantities to thin out the insane amount of basic lands I have? Thanks in advance!
- musicexam
- Posts: 26
- Joined: 13 Apr 2013, 21:52
- Has thanked: 0 time
- Been thanked: 0 time
Re: Forge Beta: 05-31-2013 ver 1.4.0
by friarsol » 13 Jun 2013, 01:43
We're all volunteers here. If you are volunteering your time to create a consolidated list of issues fixed in between betas, you can feel free to do so.freestorageaccount wrote:Hm. There ought to be a consolidated listing somewhere.!
- friarsol
- Global Moderator
- Posts: 7593
- Joined: 15 May 2010, 04:20
- Has thanked: 243 times
- Been thanked: 965 times
Re: Forge Beta: 05-31-2013 ver 1.4.0
by newcomer » 13 Jun 2013, 03:44
Goblin Matron does not reveal the searched card.
Re: Forge Beta: 05-31-2013 ver 1.4.0
by friarsol » 13 Jun 2013, 03:52
Please provide more information. Who controlled the Matron, was a Goblin found? What game mode were you playing?newcomer wrote:Goblin Matron does not reveal the searched card.
- friarsol
- Global Moderator
- Posts: 7593
- Joined: 15 May 2010, 04:20
- Has thanked: 243 times
- Been thanked: 965 times
Re: Forge Beta: 05-31-2013 ver 1.4.0
by newcomer » 13 Jun 2013, 05:30
I was playing the sanctioned format - constructed. In two instances, 1. AI vs player and 2. player vs player. I controlled the Matron in both cases and found goblins. However, the usual revealed card dialogue box(that pops up for similar situations) does not show up.
Re: Forge Beta: 05-31-2013 ver 1.4.0
by DaShPrime » 13 Jun 2013, 09:16
Ello!
I got this error
Description: I was opening the deck editor and this crash came out. I can't seem to open the drafting section as well, though I think they're related.
I got this error
Description: I was opening the deck editor and this crash came out. I can't seem to open the drafting section as well, though I think they're related.
- NullPointerException | Open
- Code: Select all
Forge Version: 1.4.0-r21849
Operating System: Windows 7 6.1 x86
Java Version: 1.7.0_21 Oracle Corporation
java.lang.NullPointerException
at forge.gui.framework.SLayoutIO.loadLayout(SLayoutIO.java:153)
at forge.gui.deckeditor.VDeckEditorUI.populate(VDeckEditorUI.java:35)
at forge.control.FControl.changeState(FControl.java:245)
at forge.gui.home.CHomeUI$1.run(CHomeUI.java:69)
at forge.gui.toolbox.FLabel._doMouseAction(FLabel.java:309)
at forge.gui.toolbox.FLabel.access$5(FLabel.java:304)
at forge.gui.toolbox.FLabel$4.mouseClicked(FLabel.java:345)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
- DaShPrime
- Posts: 1
- Joined: 13 Jun 2013, 09:11
- Has thanked: 0 time
- Been thanked: 0 time
Re: Forge Beta: 05-31-2013 ver 1.4.0
by friarsol » 13 Jun 2013, 12:03
Revealing cards changed slightly, in most circumstances the player who is choosing the card is no longer revealed the card (since they just chose it) to reduce how many extraneous popups there are.newcomer wrote:I was playing the sanctioned format - constructed. In two instances, 1. AI vs player and 2. player vs player. I controlled the Matron in both cases and found goblins. However, the usual revealed card dialogue box(that pops up for similar situations) does not show up.
- friarsol
- Global Moderator
- Posts: 7593
- Joined: 15 May 2010, 04:20
- Has thanked: 243 times
- Been thanked: 965 times
Re: Forge Beta: 05-31-2013 ver 1.4.0
by Mageta the Lion » 13 Jun 2013, 12:54
I Can't play lands with Ornate Kanzashi
-
Mageta the Lion - Posts: 38
- Joined: 07 Mar 2013, 19:52
- Has thanked: 0 time
- Been thanked: 0 time
Re: Forge Beta: 05-31-2013 ver 1.4.0
by jhamma66 » 13 Jun 2013, 16:25
What I want to do is sell 40-50 of the stacks of basic lands I am unintentionally hoarding. I have probably 2000 islands, for example. I want to dump or sell those 50 island stacks to reduce confusion and clear up some space in my collection. Anyone?musicexam wrote:If you rightclick on cards in the shop, you'll see a list of options and shortcuts come up. I believe it's ctrl+shift+space to sell 4-ofs.jhamma66 wrote:I searched the forum but didn't find an answer. I know I can sell 4 of a card pretty easily but is there a way to sell things like basic lands in massive quantities to thin out the insane amount of basic lands I have? Thanks in advance!
- jhamma66
- Posts: 39
- Joined: 02 Aug 2009, 21:19
- Has thanked: 0 time
- Been thanked: 0 time
Re: Forge Beta: 05-31-2013 ver 1.4.0
by friarsol » 13 Jun 2013, 16:49
I don't believe this is possible right now. Feel free to add it into the feature request thread. I would call it something like "Sell X cards in card shop via the context menu" since the row itself should know the quantity, the user would enter a number from 1-N and that many would be sold.jhamma66 wrote:What I want to do is sell 40-50 of the stacks of basic lands I am unintentionally hoarding. I have probably 2000 islands, for example. I want to dump or sell those 50 island stacks to reduce confusion and clear up some space in my collection. Anyone?
- friarsol
- Global Moderator
- Posts: 7593
- Joined: 15 May 2010, 04:20
- Has thanked: 243 times
- Been thanked: 965 times
Who is online
Users browsing this forum: Bing [Bot] and 194 guests