Forge Beta: 05-31-2013 ver 1.4.0

Forge Beta: 05-31-2013 ver 1.4.0
12755 cards in total.
Release Notes
- Java 7 -
The devs are discussing a plan to update the battlefield display code with Java FX 2.2 and this should help to improve a few things. Java FX 2.2 requires Java 7 so it is important for members of our user base to update in the near future as Forge at the time of the update will no longer run under Java 6.
- New M14 cards -
We have added a branch to our SVN for the new cards that are currently being scripted. These cards are not yet available in this build of forge. Please be patient and they will soon become available.
- Blank screen when starting a match -
This problem should be fixed. At least you'll see an exception/crash report describing why the match didn't start instead of a blank screen.
- Duplicate triggers problem solved -
This problem has now been fixed. (Mana Vortex required 2 lands, Emrakul gave 2 extra turns, Empty the Warrens creatures two Storm triggers instead of one.)
- Constructed mode AI vs AI matches -
Added support for AI vs AI matches. There is a checkbox which allows you to view the AI vs AI match. This is a work in progress and is not finished. While it appears to work OK there is still a need for a few UI changes. Please be patient. These AI vs AI matches will not be a good way to test out various deck types against one another as the AI does not understand card combos and the AI is still limited at this time.
- Constructed mode Human vs Human Hotseat matches -
Hotseat matches are now possible. This mode has some known bugs to fix. At this time both players must use the same computer. Human vs Human matches via the internet is planned and should become available sometime in the future. Please be patient.
- Using predetermined decks in quest mode Challenges -
Added the capability to play Challenges vs predetermined decks (along with a few other related options to disallow specific quest mode things). Added Sorin vs Tibalt, and Tibalt vs Sorin as examples of Challenges that force you to use a specific Deck. (They seemed to be the best duel deck compatibility for the AI).
- Targeting Overlay -
Targeting arrows will now be shown for equipments equipping permanents currently under opponent's control (for those rare cases when e.g. an equipped creature gets Switcheroo'd for something else).
New Cards
New Planes
New M14 branch Cards
Known Issues
Contributors to This Release
Agetian
Gos
Hellfish
Marc
Max
Nordos
RedDeckWins
Sagephoenix
Sloth
Sol
Swordshine
ZzzzSleep
Chris H
(Quest icons used created by Teekatas, from his Legendora set http://raindropmemory.deviantart.com)
(Thanks to the MAGE team for permission to use their targeting arrows.)
(Thanks to http://www.freesound.org/browse/ for providing some sound files.)
The links to the various archives:
12755 cards in total.
Release Notes
- Java 7 -
The devs are discussing a plan to update the battlefield display code with Java FX 2.2 and this should help to improve a few things. Java FX 2.2 requires Java 7 so it is important for members of our user base to update in the near future as Forge at the time of the update will no longer run under Java 6.
- New M14 cards -
We have added a branch to our SVN for the new cards that are currently being scripted. These cards are not yet available in this build of forge. Please be patient and they will soon become available.
- Blank screen when starting a match -
This problem should be fixed. At least you'll see an exception/crash report describing why the match didn't start instead of a blank screen.
- Duplicate triggers problem solved -
This problem has now been fixed. (Mana Vortex required 2 lands, Emrakul gave 2 extra turns, Empty the Warrens creatures two Storm triggers instead of one.)
- Constructed mode AI vs AI matches -
Added support for AI vs AI matches. There is a checkbox which allows you to view the AI vs AI match. This is a work in progress and is not finished. While it appears to work OK there is still a need for a few UI changes. Please be patient. These AI vs AI matches will not be a good way to test out various deck types against one another as the AI does not understand card combos and the AI is still limited at this time.
- Constructed mode Human vs Human Hotseat matches -
Hotseat matches are now possible. This mode has some known bugs to fix. At this time both players must use the same computer. Human vs Human matches via the internet is planned and should become available sometime in the future. Please be patient.
- Using predetermined decks in quest mode Challenges -
Added the capability to play Challenges vs predetermined decks (along with a few other related options to disallow specific quest mode things). Added Sorin vs Tibalt, and Tibalt vs Sorin as examples of Challenges that force you to use a specific Deck. (They seemed to be the best duel deck compatibility for the AI).
- Targeting Overlay -
Targeting arrows will now be shown for equipments equipping permanents currently under opponent's control (for those rare cases when e.g. an equipped creature gets Switcheroo'd for something else).
New Cards
- CARDS LIST | Open
New Planes
- PLANES LIST | Open
New M14 branch Cards
- M14 BRANCH CARDS LIST | Open
Known Issues
- ISSUES LIST | Open
Contributors to This Release
Agetian
Gos
Hellfish
Marc
Max
Nordos
RedDeckWins
Sagephoenix
Sloth
Sol
Swordshine
ZzzzSleep
Chris H
(Quest icons used created by Teekatas, from his Legendora set http://raindropmemory.deviantart.com)
(Thanks to the MAGE team for permission to use their targeting arrows.)
(Thanks to http://www.freesound.org/browse/ for providing some sound files.)
The links to the various archives:
The Forge 05/31/2013 Windows and Linux archive (requires java 6):
forge-1.4.0.tar.bz2 (30.5 MB, at cardforge.org)
Forge 05/31/2013 BETA packaged as a Mac OS application:
forge-1.4.0-osx.tar.bz2 (31.5 MB, at cardforge.org)