Hmm... I wonder, how hard would it be to implement untap abilities,e.g.
Gilder Bairn?
I made
Patrol Signaler and
Order of Whiteclay, so yes other untap cards should be possible... I just haven't turned them into keywords yet. I have thought about implementing
Gilder Bairn, by the way.
so i came and had a look at MTG Forge. initially i thought "meh, it's still got limited cards" but then it occurred to me that MTG Forge has a much more active developer-base and people are more willing to add cards quickly and effectively. this is good!
so, i'm going to download MTG Forge, but in the meantime, here's a list of cards i was considering putting in my deck. the list is long because i haven't had a chance to test it yet, and i'm not sure which cards would work the best together.
i realise that some of these will already be implemented.... but is there a chance i could have the remaining cards implemented as well? it's getting frustrating having my playtesting options so severely hampered just because i'm running mac.
Most of these cards are possible (I won't be able to add all of them though). I'm not sure how suitable MTGForge would be as a play-testing tool for the serious player, however. There's still quite a few bugs and the AI isn't exactly the sharpest tool in the shed

Also, (looking at cards you requested like
Mesmeric Orb,
Traumatize,
Glimpse the Unthinkable, ...) milling a deck in MTGForge isn't seen as a win or loss condition yet, the game will just keep on going.
Currently, cards with
X in their casting cost are impossible, the dredge mechanic hasn't been implemented yet, and a few of those cards are pretty tricky (not sure if I can do them).