friarsol wrote:lazylockie wrote:friarsol wrote:Bird will become "Flying, When ~ deals combat damage, you may pay
X. If you do, scry 1." (Not sure if
X is going to be 1 mana or 2 mana.)
couldn't it be 1, T: Scry 1 or 2, T: Scry 1?
I'll try it, but I'm not sure about Tap abilities here. All of the other abilities can only be used once. A tap ability can be used multiple times with simple tricks, and it can be held back to block but still get the benefit, which I think would still make it pretty strong. e.g. If you have that 2 mana at the end of a turn, why wouldn't you Scry? But if you have to attack and spend mana, it actually forces you to make an interesting decision. "Do I setup the top of my deck for next turn, or do I keep the mana open for a trick/counterspell?"
I haven't thought about that, it seems that a triggered ability is much more skill intensive than a tap ability. A tap ability would become basically a
Crystal Ball with legs.
It's just that triggered abilities are so annoying because they keep triggering on every combat step. Maybe some sort of:

or

: Until the end of turn, whenever ~ deals combat damage, scry 1.
This way it's still a triggered ability of sorts, it still requires you to decide if you want to use the mana on your turn and doesn't keep bothering you every time you want to sink a few points of damage.
Or heck, it could be much more simpler than that:

or

,

: Scry 1. Activate this ability only during your turn