Re: Forge Beta: 08-30-2013 ver 1.4.7

Posted:
10 Sep 2013, 19:40
by Alico
Not sure how high it is on priority, but multiplayer formats, especially planechase, are quite buggy. The worst one is that when a player dies on their own turn, the game freezes and does not move forward. the form of death does not matter, as long as they die.
The planechase planes can also be pretty bad when they don't go away. I planechase away, but the old plane(s) stay and never go away. It does not always happen, but I have no idea what triggers it.
Re: Forge Beta: 08-30-2013 ver 1.4.7

Posted:
10 Sep 2013, 23:04
by Hapse
you might wanna check the card detail text on the card "temporal aperture", it seems it says the same thing twice
Re: Forge Beta: 08-30-2013 ver 1.4.7

Posted:
11 Sep 2013, 14:41
by Mageta the Lion
You can let two creatures of your opponent fight with
Prey Upon.
Re: Forge Beta: 08-30-2013 ver 1.4.7

Posted:
12 Sep 2013, 09:44
by indicatie
I enchanted my Bird Pet (fully upgraded) with
Snake Umbra and paired it with
Tandem Lookout. When I attacked with it and damaged the opponent, I did get to draw 3 cards, didn't have to pay 1 and didn't have to discard a card.
EDIT: Just the combination qwith
Tandem Lookout is enough to change the bird's ability into a normal card-draw.
Re: Forge Beta: 08-30-2013 ver 1.4.7

Posted:
12 Sep 2013, 12:12
by lazylockie
how/when do you guys define the random seed? Is it redefined every time Forge starts?
Re: Forge Beta: 08-30-2013 ver 1.4.7

Posted:
12 Sep 2013, 21:50
by Luxis
lazylockie wrote:how/when do you guys define the random seed? Is it redefined every time Forge starts?
Good one. I wanted to know that too.
And I wanted to know about the "shuffling" of the cards.
Re: Forge Beta: 08-30-2013 ver 1.4.7

Posted:
12 Sep 2013, 22:54
by freddyjsg
AI is sacrificing a three colored creature with the Herald cycle of Shards of Alara instead of three creatures with 3 colors
Re: Forge Beta: 08-30-2013 ver 1.4.7

Posted:
13 Sep 2013, 07:12
by Orionalt
Hey, its good to be back playing forge! It's been a lot of months

Got the newest version today and started up a quest deck and got a Kiki-Jiki! Anyway when I targeted a face-down
Krosan Colossus with
Kiki-Jiki, Mirror Breaker 's ability it created a face up 9/9!
Re: Forge Beta: 08-30-2013 ver 1.4.7

Posted:
14 Sep 2013, 09:34
by muppet
Playing
Doomsday, thanks for improving the way this works it is much easier to stack your cards.
But it now removes the entire opponents library from the game as well as its proper effects.
Re: Forge Beta: 08-30-2013 ver 1.4.7

Posted:
14 Sep 2013, 14:02
by timmermac
If I play quest mode with an imported deck, can I add to the deck?
Re: Forge Beta: 08-30-2013 ver 1.4.7

Posted:
14 Sep 2013, 22:53
by Marek14
Myr Retriever can target Myr tokens that went to graveyard at the same time as itself. They are not cards, so they shouldn't be valid targets.
EDIT:
I'm grtting a crash when trying to run the
Torture/Sneak deck from gos:
Description: [describe what you were doing when the crash occurred]
- NullPointerException | Open
- Code: Select all
Forge Version: 1.4.7-r23046M
Operating System: Windows 7 6.1 x86
Java Version: 1.7.0_25 Oracle Corporation
java.lang.NullPointerException
at forge.deck.DeckgenUtil.getConstructedDeck(DeckgenUtil.java:117)
at forge.gui.toolbox.special.FDeckChooser.getDeck(FDeckChooser.java:286)
at forge.gui.toolbox.special.FDeckChooser.getPlayer(FDeckChooser.java:308)
at forge.gui.home.sanctioned.CSubmenuConstructed.startGame(CSubmenuConstructed.java:102)
at forge.gui.home.sanctioned.CSubmenuConstructed.access$100(CSubmenuConstructed.java:30)
at forge.gui.home.sanctioned.CSubmenuConstructed$2.actionPerformed(CSubmenuConstructed.java:59)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
The deck:
- Code: Select all
[metadata]
Name=Torture/Sneak by Eric Markowicz
[general]
Constructed
[main]
4 Tortured Existence|STH
4 Sneak Attack|USG
2 Vampiric Tutor|6ED
4 Devouring Strossus|INV
4 Pitchstone Wall|TOR
4 Pandemonium|EXO
4 Krosan Cloudscraper|LGN
4 Denizen of the Deep|PO2
4 Draco|PLS
4 Colossus of Sardia|5ED
10 Swamp|ONS
12 Mountain|ONS
[sideboard]
Re: Forge Beta: 08-30-2013 ver 1.4.7

Posted:
15 Sep 2013, 00:04
by KF1
I got this error playing Archenemy:
Description: [describe what you were doing when the crash occurred]
- IllegalStateException | Open
- Code: Select all
Forge Version: 1.4.7-r23046M
Operating System: Windows 7 6.1 x86
Java Version: 1.7.0_09 Oracle Corporation
java.lang.IllegalStateException: No opponents left ingame for Greta
at forge.game.player.Player.getOpponent(Player.java:290)
at forge.card.TriggerReplacementBase.meetsCommonRequirements(TriggerReplacementBase.java:226)
at forge.card.trigger.Trigger.requirementsCheck(Trigger.java:265)
at forge.card.trigger.TriggerHandler.canRunTrigger(TriggerHandler.java:289)
at forge.card.trigger.TriggerHandler.runNonStaticTriggersForPlayer(TriggerHandler.java:262)
at forge.card.trigger.TriggerHandler.runWaitingTrigger(TriggerHandler.java:233)
at forge.card.trigger.TriggerHandler.runWaitingTriggers(TriggerHandler.java:183)
at forge.game.zone.MagicStack.unfreezeStack(MagicStack.java:210)
at forge.game.zone.MagicStack.addAndUnfreeze(MagicStack.java:193)
at forge.game.ai.ComputerUtilMana.payManaCost(ComputerUtilMana.java:194)
at forge.game.ai.ComputerUtilMana.payManaCost(ComputerUtilMana.java:62)
at forge.card.cost.CostPartMana.payAI(CostPartMana.java:184)
at forge.card.cost.CostPayment.payComputerCosts(CostPayment.java:190)
at forge.game.ai.ComputerUtil.handlePlayingSpellAbility(ComputerUtil.java:114)
at forge.game.ai.AiController.playSpellAbilities(AiController.java:803)
at forge.game.ai.AiController.onPriorityRecieved(AiController.java:746)
at forge.game.player.PlayerControllerAi.takePriority(PlayerControllerAi.java:354)
at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:957)
at forge.game.GameAction.startGame(GameAction.java:1491)
at forge.game.Match$1.run(Match.java:103)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Re: Forge Beta: 08-30-2013 ver 1.4.7

Posted:
15 Sep 2013, 04:50
by Zay
Creatures such as
Fiendslayer Paladin and
Blood Baron of Vizkopa cannot block correctly; Such as
Fiendslayer Paladin cannot block red creatures and
Blood Baron of Vizkopa cannot block white creatures.
Re: Forge Beta: 08-30-2013 ver 1.4.7

Posted:
15 Sep 2013, 09:43
by gos
Marek14 wrote:tting a crash when trying to run the
Torture/Sneak deck from gos:
The slash "/" in the name is causing the error. This is new in version 1.4.7.
Re: Forge Beta: 08-30-2013 ver 1.4.7

Posted:
15 Sep 2013, 13:25
by friarsol
Works just fine for me on a simple battlefield. Please provide more information (and take a look at the link in my signature for some key things that we might be looking for). There is probably something else on the battlefield causing the creatures to be unblockable.