Re: Forge Beta: 11-01-2013 ver 1.5.4
I couldn't see anything that might have increased the cost. I know enough to know that I can't rule out user errortimmermac wrote:Was there anything out that increased the cost of the spell?
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I couldn't see anything that might have increased the cost. I know enough to know that I can't rule out user errortimmermac wrote:Was there anything out that increased the cost of the spell?
Nah it just had the wrong cost in the script. I think swordshine checked in a fix not too long ago.gos wrote:I couldn't see anything that might have increased the cost. I know enough to know that I can't rule out user errortimmermac wrote:Was there anything out that increased the cost of the spell?
its because Nim Deathmantle does remove the old colors of the creaturegos wrote:My opponent's Teysa, Orzhov Scion hand intimidate through Nim Deathmantle. My Mystic Enforcer was not able to block her.
Source1/1/2011: Nim Deathmantle's color-changing and type-changing effects override the equipped creature's previous colors and creature types.
Yep. 702.25k Phased-out tokens cease to exist as a state-based action. See rule 704.5d.gos wrote:My Eldrazi Spawn token blocked Dream Fighter and disappeared from the game. Do tokens cease to exist when they phase out?