***** ** ****** **************************** ********** ******* *** *********** *******!!!
Ok, steam vented (and I've checked the curse filter's efficiency

).
Autocarding links:
Transcendence,
DisenchantFirst off,
Citadel of Pain is worse, since your opponent can basically tap all of his or her lands for free now.
Is an epic understatement, there is now basically no point to that card (which was obviously originally intended as "you get mana burn for all your lands, whether you tap them or not")
Also, I now can't use " Transcendence ; mana burn; Disenchant "

Though Cast and Activate do make sense, "Battlefield"? "Exile"???
"Beginning of the end" does actually make sense, even though they could(should) have named it better, and I cannot resist an omnious quote that comes to mind:
Lemony Snicket wrote:"The end of The End is the best place to begin the The End, because if you read The End from the beginning of the beginning of The End to the end of the end of The End, you will arrive at the end of your rope."
...
In a multiplayer game. My Hunted Lammasu creates a token under your control, then I lose the game. Under the old rule, I take my token with me when I leave the game. Under the new rule, it stays right where it is.
Meh, if I was playing paper magic and put creature tokens into play, and then lost the game, I would like my(physical) tokens that I got as a tourney reward back, thank you very much.
The new combat rules lessen the usefulness of morphs immensely, and also disable a bunch of favorite combos ... need I prove my point on that regard? At least good thing they edited lifelink and deathtouch to not be as messed up by the new combat rules, though un-cumulating them was mean.(esp. for ~2/2s that have something like "{W}: this card gains lifelink until end of turn" combined with Anthems

)
What it all boils down to is that the MTG community has almost a month to convince those "High and Mighty" Wizards that(most of) these changes would be better off cancelled & forgotten.