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Crash

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Crash

Postby MidnightQueen » 09 Feb 2014, 20:25

Description: Playing a swamp during the Jesse James challenge deck

IndexOutOfBoundsException | Open
Code: Select all
Forge Version:    1.5.12-r${forge.revision}${forge.specialStatus} (mixed revisions detected; please update from the root directory)
Operating System: Windows 7 6.1 x86
Java Version:     1.7.0_45 Oracle Corporation

java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
   at java.util.ArrayList.rangeCheck(Unknown Source)
   at java.util.ArrayList.get(Unknown Source)
   at forge.ai.ability.ChangeZoneAi.chooseCardToHiddenOriginChangeZone(ChangeZoneAi.java:1097)
   at forge.game.ability.effects.ChangeZoneEffect.changeZonePlayerInvariant(ChangeZoneEffect.java:746)
   at forge.game.ability.effects.ChangeZoneEffect.changeHiddenOriginResolve(ChangeZoneEffect.java:588)
   at forge.game.ability.effects.ChangeZoneEffect.resolve(ChangeZoneEffect.java:351)
   at forge.game.ability.AbilityApiBased.resolve(AbilityApiBased.java:63)
   at forge.game.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1182)
   at forge.game.ability.AbilityUtils.resolve(AbilityUtils.java:1164)
   at forge.ai.ComputerUtil.playNoStack(ComputerUtil.java:318)
   at forge.game.player.PlayerControllerAi.playSpellAbilityNoStack(PlayerControllerAi.java:307)
   at forge.game.trigger.WrappedAbility.resolve(WrappedAbility.java:362)
   at forge.game.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1182)
   at forge.game.ability.AbilityUtils.resolve(AbilityUtils.java:1164)
   at forge.game.zone.MagicStack.resolveStack(MagicStack.java:552)
   at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:1015)
   at forge.game.GameAction.startGame(GameAction.java:1502)
   at forge.game.Match.startGame(Match.java:90)
   at forge.control.FControl$4.run(FControl.java:449)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
MidnightQueen
 
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