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Crash with Ghostly Prison

PostPosted: 13 Mar 2014, 22:01
by joeblow8579
It seems that the game cannot handle it if you attempt to attack with a creature yet do not have the two colorless mana to satisfy the Ghostly Prison requirement. It throws this crash when you select the attacker:

Code: Select all
Description: [describe what you were doing when the crash occurred]

[spoiler=NullPointerException][code]
Forge Version:    1.5.13-r${forge.revision}${forge.specialStatus} (mixed revisions detected; please update from the root directory)
Operating System: Mac OS X 10.9.2 x86_64
Java Version:     1.7.0_51 Oracle Corporation

java.lang.NullPointerException
   at forge.gui.player.HumanPlay.payCostDuringAbilityResolve(HumanPlay.java:630)
   at forge.gui.player.PlayerControllerHuman.payManaOptional(PlayerControllerHuman.java:716)
   at forge.game.combat.CombatUtil.checkPropagandaEffects(CombatUtil.java:990)
   at forge.game.phase.PhaseHandler.declareAttackersTurnBasedAction(PhaseHandler.java:473)
   at forge.game.phase.PhaseHandler.onPhaseBegin(PhaseHandler.java:281)
   at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:999)
   at forge.game.GameAction.startGame(GameAction.java:1503)
   at forge.game.Match.startGame(Match.java:80)
   at forge.control.FControl$4.run(FControl.java:437)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
   at java.lang.Thread.run(Thread.java:744)
[/code][/spoiler]
It is completely repeatable.

Re: Crash with Ghostly Prison

PostPosted: 13 Mar 2014, 23:08
by friarsol
Yes this was reported (several times) in the release thread and has already been fixed for next release.