Re: Forge Beta: 03-14-2014 ver 1.5.14
Click on the exclamation point instead.vojsob wrote:and another question, i have Crucible of Worls in play, how can I use it to play lands from GY ? i try to click on land in list of cards in GY a nothing :/(
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Click on the exclamation point instead.vojsob wrote:and another question, i have Crucible of Worls in play, how can I use it to play lands from GY ? i try to click on land in list of cards in GY a nothing :/(
Yeah, they're trying to change it, the problem is that you normally declare what you want to pay before you do, but Forge doesn't work in that way.RichardHawk wrote:Goblin Electromancer cost reduction does not properly apply to spellcards with X costs.
You click on the planeswalker before you attack,as you would a player, it shouldn't deal combat damage to the player if you attack the planeswalker.RichardHawk wrote:How do you attack planeswalkers in this game? Clicking on them still makes the combat damage go to the player.
That doesn't exist anymore. When you are declaring attackers, you have to preselect who you attack. Just like with blockers you preselect who you are blocking.timmermac wrote:That may not be entirely accurate. My recollection is that if the opponent has a planeswalker on the board, there is a separate attack phase for attacking the planeswalker.
I've been doing that, but the damage goes to the opponent anyway. Makes facing planeswalker decks impossible.friarsol wrote:That doesn't exist anymore. When you are declaring attackers, you have to preselect who you attack. Just like with blockers you preselect who you are blocking.timmermac wrote:That may not be entirely accurate. My recollection is that if the opponent has a planeswalker on the board, there is a separate attack phase for attacking the planeswalker.
The other mana from the land is in your mana pool.RichardHawk wrote:Lands that tap for more than 1 one mana (Izzet Boilerworks) only count as 1 when tapped for X spells. You can work around it by tapping them down before you cast, though.
This works just fine for me. Please post screenshots or very specific step by step. I'm thinking you are just somehow doing things wrong.RichardHawk wrote:I've been doing that, but the damage goes to the opponent anyway. Makes facing planeswalker decks impossible.friarsol wrote:That doesn't exist anymore. When you are declaring attackers, you have to preselect who you attack. Just like with blockers you preselect who you are blocking.timmermac wrote:That may not be entirely accurate. My recollection is that if the opponent has a planeswalker on the board, there is a separate attack phase for attacking the planeswalker.
You're right, I was doing it wrong. I didn't click the planeswalker before assigning the attacker. Thanks for the help.friarsol wrote:This works just fine for me. Please post screenshots or very specific step by step. I'm thinking you are just somehow doing things wrong.
1. AI has Karn.
2. I enter declare attackers (AI is the current defender).
3. I click on an attacker to attack the default defender.
4. I click on a Planeswalker/Player icon to change the current defender to that Game object.
5. After I select the right object, I click on the creature I want to attack.
Check the combat pane to see if your creature is attacking who you want. If it isn't right click that creature to unassign it, click the Planeswalker to activate it as a defender, then click the creature to attack it.