Re: Forge Beta: 04-25-2014 ver 1.5.17
Image downloader for new tokens is not working. Here is a zip of token images for anyone who wants it.
http://www.filedropper.com/tokensmedium
http://www.filedropper.com/tokensmedium
High Quality Resources for Collectible Card Games and Home of the CCGHQ Team
https://www.slightlymagic.net/forum/
https://www.slightlymagic.net/forum/viewtopic.php?f=26&t=14307
I believe it would be useful if they were associated with the respective editions, as it matches the convention from the CCGHQ torrent and it wouldn't need the complicated names it uses now. But it's just my opinionXitax wrote:There's currently only a token assignment per card name. Each card is assigned the token that it generated in it's first printing, if any, or else a default token. I assigned set specific token pictures back to Mirrodin; earlier cards get the promo or default token. So unless in the future there are different tokens assigned based on the particular set of the card generating it there's not much point to moving them to the set pics folders.
I tried removing my pictures (I also use other pictures) and downloading from the content downloader so I would have a reference for the new names, but it only downloaded the pet tokens.Xitax wrote:The token card names are all listed in /Forge/res/lists/token-images.txt. If you want to set up your own there are a few ways to manage this. One might be to back up your tokens folder, delete images, download images (when it works) and replace from your backup to your own satisfaction.
It looks like there might be errors in token-images.txt. The script generating the file has run-on the token filenames.
I didn't even noticed the scrollbar was there until you posted, sorry for the false alarmfriarsol wrote:Isn't that a scrollbar on that dialog? Can't you just scroll to find out which one is which?

Thanks for the fixed version of the shell file. Runs like a charm now!Zirbert wrote:It did - once I replaced the filename placeholder with the release filename.Chris H. wrote: I think that this converted version should work for you.
For the benefit of my fellow relative noobs, this line:should be:
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java -Xmx1024m -jar $project.build.finalName$I'm attaching a corrected version.
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java -Xmx1024m -jar forge-gui-desktop-1.5.17-jar-with-dependencies.jar
Thanks, Chris!
No, instead Abhorrent Overlord should have the token image designation removed. Since this is the first B 1/1 Harpy it should have no set code.kvothe wrote:Edit2: b_1_1_harpy should be b_1_1_harpy_ths
Well, I for one second this, since I'm afraid this tokens business is getting a bit complicated.kvothe wrote:I believe it would be useful if they were associated with the respective editions, as it matches the convention from the CCGHQ torrent and it wouldn't need the complicated names it uses now. But it's just my opinion
The pet images are downloaded via the quest icons downloader if I recall correctly.cc-drake wrote:The images for my Plant Wall an Bird Pet are not working anymore. Am I missing something? Where can I get new ones?
Technically this is wrong. It should go on the stack at the same time as that ETB of the land. As I mentioned in the last release someone reported a similar problem, and it was due to a refactoring of triggers and this was an issue with some of the cases. So this is just another one we have to hunt down and resolve. The person who did the refactoring hasn't been active of late, so it'll wait till someone else tries to figure out where to resolve the issue.mastroego wrote:EDIT 2:
I can be more specific.
It seems that when a land is played from somewhere other than your hand (the library with the Oracle, or the Graveyard with Crucible of Worlds) the landfall effect triggers with a slight delay. It doesn't seem to work at first, then you do *something* (like tapping a land or pressing "ok") and it finally triggers. Don't know why that happens but, as I said, it's good enough
