Re: Forge Beta: 04-25-2014 ver 1.5.17
oh, ok. I assumed the script for Overlord was correct and I didn't know about that rule for the first token. Thanks for the explanation.Xitax wrote:No, instead Abhorrent Overlord should have the token image designation removed. Since this is the first B 1/1 Harpy it should have no set code.kvothe wrote:Edit2: b_1_1_harpy should be b_1_1_harpy_ths
Are these the ones?Marek14 wrote:Xitax:
I went through your token file and replaced the image with HQ versions for people who want those.
Some notes:
AVR Demon - there are two pictures, normal (which looks like ISD demon) and promo. If AVR Angels get two pictures, AVR Demons should too; not sure where to get HQ version of the promo pictures.
I think there was also a promo token of 1/1 white Bird in DGM.
I'm lacking HQ pictures for:
BNG tokens (1/1 Bird, 2/2 enchantment Bird, 1/1 Cat Soldier, 3/3 enchantment Centaur, 3/1 enchantment Elemental, 3/1 Elemental from Mirrodin, Gold, Kiora, the Crashing Wave Emblem, 9/9 Kraken, 1/1 enchantment Soldier, 2/2 Wolf, 2/2 enchantment Zombie)
JOU tokens (*/* Hydra, 2/3 Minotaur, 1/1 enchantment Snake, 4/4 Sphinx, 1/3 enchantment Spider, */* Zombie)
Special tokens (4/4 promo Angel from AVR, Chandra, the Firebrand Effect; Elspeth, Knight Errant Emblem, Koth of the Hammer Emblem, Riptide Replicator, Venser, the Sojourner Emblem; Volrath's Laboratory)
Tokens produced only by non-traditional cards or in non-traditional sets (3/2 Antelope, 3/3 Boar, 3/2 Cat, 7/7 Eldrazi, 1/1 Elf, 4/6 Golem, 3/2 Rhino)
Note that the 3/2 Antelope and 3/2 Rhino tokens are wrong - Master of the Wild Hunt Avatar should actually produce 2/3 Antelopes and 4/4 Rhinos. This is apparently a bug in the card code as well.
Tokens I have in HQ, but not in the version in archive (2/2 Ape, 2/2 Beast, 3/1 Carnivore, 1/1 Hound, 1/1 deathtouch Insect, 1/1 Insect from Mirrodin, 6/1 Insect, 1/1 Minor Demon, Morph, 2/2 Reflection, 1/1 Saproling from Ravnica, 1/1 soldier from Coldsnap, 1/1 Soldier from Mirrodin, 1/1 Spirit from Mirrodin). I put these tokens into "alternates" directory, but the ones you provided are usually better.
The "no set code for first token" rule is good, but it's still applied inconsistently. Black 1/1 Assassin, green 4/4 Rhino, green 5/5 Wurm, green/white 8/8 Elemental, red 2/2 Dragon and red 6/6 Dragon all have set codes despite only having one version. (Though this won't apply to 4/4 Rhino after Master of the wild Hunt Avatar is fixed.)
I added first version of JOU tokens; not sure what's the proper name for the Zombie, put it as b_x_y_Zombie.jpg for now.
http://www.filedropper.com/tokens
http://magiccards.info/extras/token/ava ... /angel.jpg
http://magiccards.info/extras/token/ava ... /demon.jpg
http://magiccards.info/extras/token/league/bird.jpg
You can find most of the emblems and missing tokens here: http://magiccards.info/extras.html