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Forge Android App: 11-13-2016 Alpha 1.5.58.002

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Re: Forge Android App: 05-28-2014 Alpha 1.5.19.002

Postby drdev » 29 May 2014, 22:58

SpiderBrigade wrote:Okay, I got this working on my Nexus 10. I spent a lot of time doublechecking the file structure but what actually solved it was switching my tablet to portrait view. After that forge loaded perfectly (although my high-res card images are not showing, that's the next project). If I set the tablet back to landscape, forge just goes to black screen after opening.

Rosieodonell wrote:So if I click on the settings button I was able to change to journey theme. However when I select constructed it just freezes.
I had this problem too, and was able to fix it: the default theme folder includes several files which the others do not - the image with the avatar tiles etc. I got firebloom theme to work by copying these additional files over. Presumably they aren't there since the app is supposed to fall back to the defaults, but that seems to not be working.
Thanks for reporting these workarounds. I added a Known Issues section to the first post so people know about them. I'll also definitely investigate and try to fix these problems so the workarounds aren't needed.
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Re: Forge Android App: 05-28-2014 Alpha 1.5.19.002

Postby drdev » 29 May 2014, 23:01

jmartus wrote:Is screen rotation option in the works?
I designed the app for Portrait mode on purpose, as Magic cards also have a portrait style aspect ratio and I'm able to render the full battlefield while also letting cards be as large as possible.

That said, I have considered a landscape mode option for tablets where the battlefield would still be in portait mode but you'd have other panels on the sides for things like card details and the log. Is that what you're looking for?

I have no plans to support landscape mode for phones, as I'd have to write a second version of all the layout code for it to look even close to right, and even then there's no way I could show more than one person's field at a time.
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Re: Forge Android App: 05-28-2014 Alpha 1.5.19.002

Postby KrazyTheFox » 29 May 2014, 23:25

Any chance we could get an option to leave the notification bar visible? http://stackoverflow.com/questions/15977371/notification-bar-in-libgdx-game
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Re: Forge Android App: 05-28-2014 Alpha 1.5.19.002

Postby drdev » 29 May 2014, 23:45

KrazyTheFox wrote:Any chance we could get an option to leave the notification bar visible? http://stackoverflow.com/questions/15977371/notification-bar-in-libgdx-game
Sure, that should be pretty simple. Ok if I make it full-screen by default though?
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Re: Forge Android App: 05-28-2014 Alpha 1.5.19.002

Postby KrazyTheFox » 29 May 2014, 23:54

drdev wrote:Ok if I make it full-screen by default though?
Absolutely.

Edit: For those of you suffering from slower load times, I'd recommend investing in a class 10 microSD card. I just got a 32GB one and it brought the load time of this app down to about 10 seconds from 30 or so.
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Re: Forge Android App: 05-29-2014 Alpha 1.5.19.003

Postby drdev » 30 May 2014, 02:44

So I've posted a new version with support for automatically downloading resource files on first install and updates, as well as GUI downloaders for pictures the same as the desktop game supports.

DownloadSupport.png

I updated the original post to reflect the simpler installation instructions, however it doesn't appear to be downloading the resource files properly yet from my Android device (it worked when I tested it on my desktop). I'm looking into it. In the meantime, you can manually download and unzip assets.zip as before.
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Re: Forge Android App: 05-29-2014 Alpha 1.5.19.003

Postby tonetisd » 30 May 2014, 03:57

Great! I figured out why it was loading some pictures but not others. It appears that if the file is too small (super low quality) below 25k makes Forge crash. I downloaded the HQ pics from: http://mtgrares.blogspot.com/2010/07/hi ... forge.html
and they work great except that now I need to rename them so that they start by capital letter and have 'card name.full.jpg' format (note underscores sepparating words should be spaces)...and man...I am not adding .full to over 13k files manually...

However for the few I did it it worked!!
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Re: Forge Android App: 05-29-2014 Alpha 1.5.19.003

Postby Corwin72 » 30 May 2014, 13:42

What are the updating instead of installing instructions?
I currently have a version from a few days ago and it seems like there is a new build available.
What are the steps that I should take to move to the current build?
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Re: Forge Android App: 05-29-2014 Alpha 1.5.19.003

Postby KrazyTheFox » 30 May 2014, 14:00

Corwin72 wrote:What are the updating instead of installing instructions?
I currently have a version from a few days ago and it seems like there is a new build available.
What are the steps that I should take to move to the current build?
Just install the new .apk and Android will treat it as an update. If it doesn't install, then uninstall the old version first and then install the new one. All the data will still be in the same place and you shouldn't have to do anything else with it.
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Re: Forge Android App: 05-29-2014 Alpha 1.5.19.003

Postby Corwin72 » 30 May 2014, 14:21

Thanks!
Just making sure, the app should be closed when the update is run?
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Re: Forge Android App: 05-29-2014 Alpha 1.5.19.003

Postby drdev » 30 May 2014, 16:13

Corwin72 wrote:Thanks!
Just making sure, the app should be closed when the update is run?
That would probably be best.

Also thought I'd mention that I'm planning to add an update check to the splash screen that should make taking an update easier. In the meantime, I'll update the first post to mention about updating.
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Re: Forge Android App: 05-29-2014 Alpha 1.5.19.003

Postby timmermac » 30 May 2014, 16:23

Can someone tell me exactly where files are supposed to be stored? My HTC Evo 4G LTE with internal and external SD cards and internal storage doesn't seem to recognize where I've put things.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
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Re: Forge Android App: 05-29-2014 Alpha 1.5.19.003

Postby Rosieodonell » 30 May 2014, 16:39

So i started from scratch. I downloaded the newest package, deleted my forge folder, and installed it fine. no warnings.

I then ran the program and it seems to hang on updating files. It stays on this screen till the letters get blurred and mishapped. I have had it like this for up to an hour and nothing. any advice? :0
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Re: Forge Android App: 05-29-2014 Alpha 1.5.19.003

Postby jmartus » 30 May 2014, 16:51

I download all the card pics from the gui but whenever I start a match the card pics are not there. I check if i can download the lq card pictures and say I have to even though I just downloaded them.
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Re: Forge Android App: 05-29-2014 Alpha 1.5.19.003

Postby Rosieodonell » 30 May 2014, 17:23

We checked the log file and this is the error that i am getting:

Looks like the program needs access to download the assets.zip. That seems to be one of my issue.

Copied over to the forge folder before hand fixes it. :mrgreen:
Attachments
Error.txt
(3.45 KiB) Downloaded 275 times
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