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Re: Forge Android App: 06-04-2014 Alpha 1.5.19.009

PostPosted: 05 Jun 2014, 00:02
by drdev
jmartus wrote:[url][/url]what about the card picture errors that me and others keep getting are you going to be able to fix that?
Yeah, I'm still going to investigate that. I just wanted to get out that last batch of simple stuff first. Sorry for the delay. Have you tried importing from desktop Forge as I suggested in the meantime?

Re: Forge Android App: 06-04-2014 Alpha 1.5.19.009

PostPosted: 05 Jun 2014, 00:29
by Adelnikov
No matter, thanks for your wonderfull work. I have thé same issue and try all methods but i still have errors on some pics, not all. I join here my log file. The pics on error display fine in explorer and galery.

forge.log
(150.78 KiB) Downloaded 120 times

Re: Forge Android App: 06-04-2014 Alpha 1.5.19.009

PostPosted: 05 Jun 2014, 03:02
by drdev
Can somebody who's having specific cards fail please send me an example of such a .jpg file. It would help with the investigation. Because right now the downloading seems to work from what I can tell, at least on my phone.

Re: Forge Android App: 06-04-2014 Alpha 1.5.19.009

PostPosted: 05 Jun 2014, 03:45
by Rosieodonell
So here is another batch of cards that seem to work. This is the Theros set. I guess M14 is next. i have tested these pics and they all work for me. I tried copying from my desktop forge and from the app downloader and it seems small files fail everytime. A few post back I uploaded a experiment one pic that failed.

Re: Forge Android App: 06-04-2014 Alpha 1.5.19.009

PostPosted: 05 Jun 2014, 05:18
by Adelnikov
I put you some that are on error.

Pics.zip
(157.91 KiB) Downloaded 133 times

Re: Forge Android App: 06-04-2014 Alpha 1.5.19.009

PostPosted: 05 Jun 2014, 13:40
by trekkie1701
This is awesome, thanks to the devs! Also a big thanks to rosieodonell for the card pics!

Re: Forge Android App: 06-04-2014 Alpha 1.5.19.009

PostPosted: 06 Jun 2014, 01:33
by Wulfe
Thanks for taking on this project, it has been a long time coming to have a real MTG app on mobiles. Wagic was a good start but this brings us true MTG! My only complaint so far, I don't know if this has been brought up yet, but when finishing a match if the back button is pressed it goes back to the play field and leaves you no exit. You can't go to the next match or exit the app. You have to go to the home screen and remove it from memory before you can play a new game. Other then this the app is progressing wonderfully.

Re: Forge Android App: 06-04-2014 Alpha 1.5.19.009

PostPosted: 06 Jun 2014, 02:28
by drdev
Wulfe wrote:Thanks for taking on this project, it has been a long time coming to have a real MTG app on mobiles. Wagic was a good start but this brings us true MTG! My only complaint so far, I don't know if this has been brought up yet, but when finishing a match if the back button is pressed it goes back to the play field and leaves you no exit. You can't go to the next match or exit the app. You have to go to the home screen and remove it from memory before you can play a new game. Other then this the app is progressing wonderfully.
Thank you for the feedback. I've fixed the bug you reported so the Back button now quits the match from that win/lose screen instead of getting you stuck back on the field. The fix will be rolled out in the next Alpha release, which should be soon.

Re: Forge Android App: 06-04-2014 Alpha 1.5.19.009

PostPosted: 06 Jun 2014, 03:23
by drdev
So I've been working on adding support for configuring custom storage locations for the mobile game. As part of this, I wanted to make it so you didn't need to find and edit a text file on your phone to accomplish this. I was also looking for an excuse to build the custom file chooser I was going to need before I can add deck editing support. So I came up with this:

StorageOptions.png

You'll now be able to configure these 3 storage locations from within the app. For those familiar with the desktop app, these correspond to 3 locations that can be configured by creating a forge.profile.properties file in the install directory. For the mobile game, that file will be created for you in the Forge folder if you configure any of these 3 locations.

You'll notice from the third screenshot that a restart will be required to apply any changes made to these paths, and I did not set it up to automatically copy files for you, at least not at this time. I hope that's acceptable but let me know if it isn't.

I'll hopefully be ready to release this support with 1.5.19.010 in the next day or two. Let me know if I need to tweak anything in the meantime.

Thanks.
-Dan

Re: Forge Android App: 06-04-2014 Alpha 1.5.19.009

PostPosted: 06 Jun 2014, 05:33
by Rosieodonell
Here is the M14 Set. Next will Dungeon's Maze.

Make sure to say thanks to teh developer of this App. Its amazing!

Re: Forge Android App: 06-06-2014 Alpha 1.5.20.001

PostPosted: 07 Jun 2014, 02:43
by drdev
I just released 1.5.20.001, which includes the following:

  • All new cards added with 1.5.20 (see Beta thread)
  • Fix for bug with pressing Back on win/lose screen
  • Storage Location configuration support on the Files tab of the Setting screen.

For those who've been wanting to store their HQ pics or other data/image files on a different SD card or other location, you should be able to now. Let me know if you have any trouble getting it to work.

Thanks for your patience on adding this support. I mostly just wanted to make it as easy as possible to configure.
-Dan

Re: Forge Android App: 06-06-2014 Alpha 1.5.20.001

PostPosted: 07 Jun 2014, 02:57
by drdev
So to everyone who's had issues with the card downloading, I just learned the problem. It's not the size of the image that's the issue, it's that the format is wrong. Many of these images are being downloaded as progressive jpegs, which libgdx doesn't support. See http://stackoverflow.com/questions/15582975/cannot-load-progressive-jpeg-images-in-libgdx for more details.

What really should happen is for the people hosting card pics to put them in zip files (probably one zip file per set ideally) so they can be downloaded quicker and don't end up being downloaded as progressive jpegs. While I really appreciate the work Rosieodonell is doing, I'd rather the in game downloaders be actually useful, and it sounds like manually converting the images to a usable format is a slow process.

If anyone involved with card pic hosting reads this, please help us out here.

Re: Forge Android App: 06-06-2014 Alpha 1.5.20.001

PostPosted: 07 Jun 2014, 03:05
by KrazyTheFox
drdev wrote:Storage Location configuration support on the Files tab of the Setting screen.
Awesome! I'll switch builds to yours tomorrow and try it out. Not having to package my own version is going to be most excellent. :P

Re: Forge Android App: 06-06-2014 Alpha 1.5.20.001

PostPosted: 07 Jun 2014, 03:19
by Rosieodonell
Yah its a slow process and hopefully someone from card storage can fix it. I will keep going for the meantime since i really want to have the pictures now.

:)

Re: Forge Android App: 06-06-2014 Alpha 1.5.20.001

PostPosted: 07 Jun 2014, 04:09
by Rosieodonell
So hopefully they can fix the process. For the time being, here are the DGM set pictures!