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Re: Forge Android App: 11-13-2016 Alpha 1.5.58.002

Posted:
27 Nov 2016, 10:45
by poipoi
drdev wrote:Zestir wrote:Yeah, have to report that this issue still persists through the new update.
Thank you for the quick report. I've just released 1.5.58.002 with an attempt to fix this issue. If it's still broken, can you please provide the forge.log output again so I can see if it changed?
Thanks.
-Dan
Unfortunately I encounter the same issue of the previous version: can't use deck editor and can't play in any mode. Log in the attachment
Re: Forge Android App: 11-13-2016 Alpha 1.5.58.002

Posted:
02 Dec 2016, 18:43
by justin041
Bug report for the latest version. Hope this is the right place.
It involves annihilator, in the picture I am attacking with it that betrays, I just played ulamog the infinite gyre. You can see the summoning sickness emblem on him, I attack with It that betrays and both annihilators trigger, ulamog was not attacking and should not have triggered but it went on the stack. After it that betrays is off the stack it crashed when trying to procces gyre's annihilator. Happened 4 times same situation, I retested to be sure.
Re: Forge Android App: 11-13-2016 Alpha 1.5.58.002

Posted:
02 Dec 2016, 18:44
by justin041
Here is the log
Re: Forge Android App: 11-13-2016 Alpha 1.5.58.002

Posted:
03 Dec 2016, 03:11
by Abbey33
I have a bug to report. Every time I search for "orzhov" in the card database Forge crashes.
Re: Forge Android App: 11-13-2016 Alpha 1.5.58.002

Posted:
07 Dec 2016, 14:36
by Ghamar
Description: [Accessing then tapping anything at the Catalogue window]
- ArrayIndexOutOfBoundsException | Open
- Code: Select all
Forge Version: 1.5.58.002
Operating System: Linux 3.0.31-1257343 armv7l
Java Version: 0 The Android Project
java.lang.ArrayIndexOutOfBoundsException: length=1; index=1
at forge.game.card.Card.keywordsToText(Card.java:1408)
at forge.game.card.Card.getAbilityText(Card.java:1657)
at forge.game.card.CardView$CardStateView.updateAbilityText(CardView.java:985)
at forge.game.card.CardView$CardStateView.updateKeywords(CardView.java:996)
at forge.game.card.Card.addIntrinsicKeyword(Card.java:3284)
at forge.game.card.CardFactory.readCardFace(CardFactory.java:443)
at forge.game.card.CardFactory.readCard(CardFactory.java:406)
at forge.game.card.CardFactory.getCard(CardFactory.java:254)
at forge.game.card.CardFactory.getCard(CardFactory.java:249)
at forge.game.card.Card.fromPaperCard(Card.java:6883)
at forge.game.card.Card.getCardForUi(Card.java:6891)
at forge.game.card.CardView.getCardForUi(CardView.java:40)
at forge.card.CardRenderer.drawCardListItem(CardRenderer.java:173)
at forge.itemmanager.CardManager$1.drawValue(CardManager.java:73)
at forge.itemmanager.views.ItemListView$ItemList$1.drawValue(ItemListView.java:258)
at forge.itemmanager.views.ItemListView$ItemList$1.drawValue(ItemListView.java:194)
at forge.toolbox.FList.draw(FList.java:252)
at forge.Graphics.draw(Graphics.java:144)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.toolbox.FScrollPane.draw(FScrollPane.java:312)
at forge.Graphics.draw(Graphics.java:144)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.Graphics.draw(Graphics.java:144)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.Graphics.draw(Graphics.java:144)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.screens.FScreen.draw(FScreen.java:164)
at forge.Forge.render(Forge.java:317)
at com.badlogic.gdx.backends.android.AndroidGraphics.onDrawFrame(AndroidGraphics.java:422)
at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1524)
at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1248)
Re: Forge Android App: 11-13-2016 Alpha 1.5.58.002

Posted:
07 Dec 2016, 21:32
by Brucesumm91
I downloaded this application a couple of weeks ago and love it! The only issue I have is the online mode doesn't seem to work. Everytime I try to start a server it just sits on the starting server splash screen. Am I doing something wrong? Thanks in advance for answers.
Re: Forge Android App: 11-13-2016 Alpha 1.5.58.002

Posted:
07 Dec 2016, 22:12
by vinnie
on mobile also I have never been able to get it going, on the desktop sometimes I succeeded but with recurring bug.
I think the multiplayer in forge should be considered as still "very" beta
Re: Forge Android App: 11-13-2016 Alpha 1.5.58.002

Posted:
08 Dec 2016, 00:00
by Brucesumm91
That's a shame. I was looking forward to playing with a few friends that live out of state again.
Re: Forge Android App: 11-13-2016 Alpha 1.5.58.002

Posted:
08 Dec 2016, 02:14
by Ayssia
It seems Forge is not compatible with my Android 6.0 device...it always freeze & crash when I click "New Deck" or starting new game.
log1 (create a new game with two AIs):
- Code: Select all
(ThreadUtil first call): Running on a machine with 8 cpu core(s)
Language 'java.util.PropertyResourceBundle@5b208a0' loaded successfully.
Read cards: 16255 archived files in 8135 ms (25 parts) using thread pool
[AI Preferences] AI profile Default was chosen for the lobby player Escariet.
[AI Preferences] AI profile Default was chosen for the lobby player Zephale.
EDT > java.lang.NoSuchMethodError: No static method join$7e11f5bf(Ljava/lang/Iterable;)Ljava/lang/String; in class Lorg/apache/commons/lang3/StringUtils; or its super classes (declaration of 'org.apache.commons.lang3.StringUtils' appears in /system/framework/framework.jar:classes2.dex)
at forge.card.CardType.toString(CardType.java:396)
at forge.card.CardDetailUtil.formatCardType(CardDetailUtil.java:170)
at forge.card.CardImageRenderer.drawTypeLine(CardImageRenderer.java:229)
at forge.card.CardImageRenderer.drawCardImage(CardImageRenderer.java:150)
at forge.card.CardRenderer.drawCard(CardRenderer.java:303)
at forge.card.CardRenderer.drawCardWithOverlays(CardRenderer.java:316)
at forge.toolbox.FCardPanel.draw(FCardPanel.java:97)
at forge.screens.match.views.VCardDisplayArea$CardAreaPanel.draw(VCardDisplayArea.java:499)
at forge.Graphics.draw(Graphics.java:144)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.toolbox.FScrollPane.draw(FScrollPane.java:312)
at forge.Graphics.draw(Graphics.java:144)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.Graphics.draw(Graphics.java:144)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.toolbox.FScrollPane.draw(FScrollPane.java:312)
at forge.Graphics.draw(Graphics.java:144)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.screens.FScreen.draw(FScreen.java:164)
at forge.Forge.render(Forge.java:317)
at com.badlogic.gdx.backends.android.AndroidGraphics.onDrawFrame(AndroidGraphics.java:422)
at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java)
at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java)
Game-0 > java.lang.NoSuchMethodError: No direct method <init>(B)V in class Lorg/apache/commons/lang3/mutable/MutableBoolean; or its super classes (declaration of 'org.apache.commons.lang3.mutable.MutableBoolean' appears in /system/framework/framework.jar:classes2.dex)
at forge.game.card.Card.canBeTargetedBy(Card.java:6500)
at forge.game.spellability.SpellAbility.canTarget(SpellAbility.java:828)
at forge.game.card.CardPredicates$7.apply(CardPredicates.java:97)
at forge.game.card.CardPredicates$7.apply(CardPredicates.java:94)
at com.google.common.collect.Iterators$7.computeNext(Iterators.java:647)
at com.google.common.collect.AbstractIterator.hasNext(AbstractIterator.java:138)
at forge.util.collect.FCollection.<init>(FCollection.java:90)
at forge.game.card.CardCollection.<init>(CardCollection.java:115)
at forge.game.card.CardLists.filter(CardLists.java:255)
at forge.game.card.CardLists.getTargetableCards(CardLists.java:209)
at forge.ai.ability.BidLifeAi.canPlayAI(BidLifeAi.java:27)
at forge.ai.SpellAbilityAi.canPlayAIWithSubs(SpellAbilityAi.java:29)
at forge.ai.AiController.canPlaySa(AiController.java:654)
at forge.ai.AiController.canPlayAndPayFor(AiController.java:641)
at forge.ai.AiController.chooseSpellAbilityToPlay(AiController.java:1158)
at forge.ai.AiController.getSpellAbilityToPlay(AiController.java:1133)
at forge.ai.AiController.chooseSpellAbilityToPlay(AiController.java:1072)
at forge.ai.PlayerControllerAi.chooseSpellAbilityToPlay(PlayerControllerAi.java:392)
at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:925)
at forge.game.GameAction.startGame(GameAction.java:1462)
at forge.game.Match.startGame(Match.java:95)
at forge.match.HostedMatch$2.run(HostedMatch.java:220)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1113)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:588)
at java.lang.Thread.run(Thread.java:818)
Log2 (Creating new deck):
- Code: Select all
(ThreadUtil first call): Running on a machine with 8 cpu core(s)
Language 'java.util.PropertyResourceBundle@5b208a0' loaded successfully.
Read cards: 16255 archived files in 8210 ms (25 parts) using thread pool
EDT > java.lang.NoSuchMethodError: No static method join$7e11f5bf(Ljava/lang/Iterable;)Ljava/lang/String; in class Lorg/apache/commons/lang3/StringUtils; or its super classes (declaration of 'org.apache.commons.lang3.StringUtils' appears in /system/framework/framework.jar:classes2.dex)
at forge.card.CardType.toString(CardType.java:396)
at forge.card.CardDetailUtil.formatCardType(CardDetailUtil.java:170)
at forge.card.CardRenderer.drawCardListItem(CardRenderer.java:240)
at forge.card.CardRenderer.drawCardListItem(CardRenderer.java:175)
at forge.itemmanager.CardManager$1.drawValue(CardManager.java:73)
at forge.itemmanager.views.ItemListView$ItemList$1.drawValue(ItemListView.java:258)
at forge.itemmanager.views.ItemListView$ItemList$1.drawValue(ItemListView.java:194)
at forge.toolbox.FList.draw(FList.java:252)
at forge.Graphics.draw(Graphics.java:144)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.toolbox.FScrollPane.draw(FScrollPane.java:312)
at forge.Graphics.draw(Graphics.java:144)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.Graphics.draw(Graphics.java:144)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.Graphics.draw(Graphics.java:144)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.screens.FScreen.draw(FScreen.java:164)
at forge.Forge.render(Forge.java:317)
at com.badlogic.gdx.backends.android.AndroidGraphics.onDrawFrame(AndroidGraphics.java:422)
at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java)
at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java)
Re: Forge Android App: 11-13-2016 Alpha 1.5.58.002

Posted:
08 Dec 2016, 15:13
by Ghamar
Ghamar wrote:Description: [Accessing then tapping anything at the Catalogue window]
- ArrayIndexOutOfBoundsException | Open
- Code: Select all
Forge Version: 1.5.58.002
Operating System: Linux 3.0.31-1257343 armv7l
Java Version: 0 The Android Project
java.lang.ArrayIndexOutOfBoundsException: length=1; index=1
at forge.game.card.Card.keywordsToText(Card.java:1408)
at forge.game.card.Card.getAbilityText(Card.java:1657)
at forge.game.card.CardView$CardStateView.updateAbilityText(CardView.java:985)
at forge.game.card.CardView$CardStateView.updateKeywords(CardView.java:996)
at forge.game.card.Card.addIntrinsicKeyword(Card.java:3284)
at forge.game.card.CardFactory.readCardFace(CardFactory.java:443)
at forge.game.card.CardFactory.readCard(CardFactory.java:406)
at forge.game.card.CardFactory.getCard(CardFactory.java:254)
at forge.game.card.CardFactory.getCard(CardFactory.java:249)
at forge.game.card.Card.fromPaperCard(Card.java:6883)
at forge.game.card.Card.getCardForUi(Card.java:6891)
at forge.game.card.CardView.getCardForUi(CardView.java:40)
at forge.card.CardRenderer.drawCardListItem(CardRenderer.java:173)
at forge.itemmanager.CardManager$1.drawValue(CardManager.java:73)
at forge.itemmanager.views.ItemListView$ItemList$1.drawValue(ItemListView.java:258)
at forge.itemmanager.views.ItemListView$ItemList$1.drawValue(ItemListView.java:194)
at forge.toolbox.FList.draw(FList.java:252)
at forge.Graphics.draw(Graphics.java:144)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.toolbox.FScrollPane.draw(FScrollPane.java:312)
at forge.Graphics.draw(Graphics.java:144)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.Graphics.draw(Graphics.java:144)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.Graphics.draw(Graphics.java:144)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.screens.FScreen.draw(FScreen.java:164)
at forge.Forge.render(Forge.java:317)
at com.badlogic.gdx.backends.android.AndroidGraphics.onDrawFrame(AndroidGraphics.java:422)
at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1524)
at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1248)
I got a similar error only relating to the Constructed Match window. When I ignored it and proceeded I got the folowing error:
Description: [describe what you were doing when the crash occurred]
- NullPointerException | Open
- Code: Select all
Forge Version: 1.5.58.002
Operating System: Linux 3.0.31-1257343 armv7l
Java Version: 0 The Android Project
java.lang.NullPointerException
at forge.assets.TextRenderer.updatePieces(TextRenderer.java:92)
at forge.assets.TextRenderer.setProps(TextRenderer.java:500)
at forge.assets.TextRenderer.getWrappedBounds(TextRenderer.java:522)
at forge.screens.match.views.VPrompt$MessageLabel.tap(VPrompt.java:86)
at forge.Forge$MainInputProcessor.tap(Forge.java:590)
at forge.toolbox.FGestureAdapter.touchUp(FGestureAdapter.java:196)
at forge.toolbox.FGestureAdapter.touchUp(FGestureAdapter.java:158)
at com.badlogic.gdx.backends.android.AndroidInput.processEvents(AndroidInput.java:360)
at com.badlogic.gdx.backends.android.AndroidGraphics.onDrawFrame(AndroidGraphics.java:420)
at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1524)
at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1248)
Re: Forge Android App: 11-13-2016 Alpha 1.5.58.002

Posted:
08 Dec 2016, 16:09
by vinnie
Brucesumm91 wrote:That's a shame. I was looking forward to playing with a few friends that live out of state again.
it is not essential to use the smartphone, proves xmage, that should work fine
Re: Forge Android App: 11-13-2016 Alpha 1.5.58.002

Posted:
10 Dec 2016, 11:15
by Ghamar
Ghamar wrote:Ghamar wrote:Description: [Accessing then tapping anything at the Catalogue window]
- ArrayIndexOutOfBoundsException | Open
- Code: Select all
Forge Version: 1.5.58.002
Operating System: Linux 3.0.31-1257343 armv7l
Java Version: 0 The Android Project
java.lang.ArrayIndexOutOfBoundsException: length=1; index=1
at forge.game.card.Card.keywordsToText(Card.java:1408)
at forge.game.card.Card.getAbilityText(Card.java:1657)
at forge.game.card.CardView$CardStateView.updateAbilityText(CardView.java:985)
at forge.game.card.CardView$CardStateView.updateKeywords(CardView.java:996)
at forge.game.card.Card.addIntrinsicKeyword(Card.java:3284)
at forge.game.card.CardFactory.readCardFace(CardFactory.java:443)
at forge.game.card.CardFactory.readCard(CardFactory.java:406)
at forge.game.card.CardFactory.getCard(CardFactory.java:254)
at forge.game.card.CardFactory.getCard(CardFactory.java:249)
at forge.game.card.Card.fromPaperCard(Card.java:6883)
at forge.game.card.Card.getCardForUi(Card.java:6891)
at forge.game.card.CardView.getCardForUi(CardView.java:40)
at forge.card.CardRenderer.drawCardListItem(CardRenderer.java:173)
at forge.itemmanager.CardManager$1.drawValue(CardManager.java:73)
at forge.itemmanager.views.ItemListView$ItemList$1.drawValue(ItemListView.java:258)
at forge.itemmanager.views.ItemListView$ItemList$1.drawValue(ItemListView.java:194)
at forge.toolbox.FList.draw(FList.java:252)
at forge.Graphics.draw(Graphics.java:144)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.toolbox.FScrollPane.draw(FScrollPane.java:312)
at forge.Graphics.draw(Graphics.java:144)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.Graphics.draw(Graphics.java:144)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.Graphics.draw(Graphics.java:144)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.screens.FScreen.draw(FScreen.java:164)
at forge.Forge.render(Forge.java:317)
at com.badlogic.gdx.backends.android.AndroidGraphics.onDrawFrame(AndroidGraphics.java:422)
at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1524)
at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1248)
I got a similar error only relating to the Constructed Match window. When I ignored it and proceeded I got the folowing error:
Description: [describe what you were doing when the crash occurred]
- NullPointerException | Open
- Code: Select all
Forge Version: 1.5.58.002
Operating System: Linux 3.0.31-1257343 armv7l
Java Version: 0 The Android Project
java.lang.NullPointerException
at forge.assets.TextRenderer.updatePieces(TextRenderer.java:92)
at forge.assets.TextRenderer.setProps(TextRenderer.java:500)
at forge.assets.TextRenderer.getWrappedBounds(TextRenderer.java:522)
at forge.screens.match.views.VPrompt$MessageLabel.tap(VPrompt.java:86)
at forge.Forge$MainInputProcessor.tap(Forge.java:590)
at forge.toolbox.FGestureAdapter.touchUp(FGestureAdapter.java:196)
at forge.toolbox.FGestureAdapter.touchUp(FGestureAdapter.java:158)
at com.badlogic.gdx.backends.android.AndroidInput.processEvents(AndroidInput.java:360)
at com.badlogic.gdx.backends.android.AndroidGraphics.onDrawFrame(AndroidGraphics.java:420)
at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1524)
at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1248)
Ghamar wrote:Description: [Accessing then tapping anything at the Catalogue window]
- ArrayIndexOutOfBoundsException | Open
- Code: Select all
Forge Version: 1.5.58.002
Operating System: Linux 3.0.31-1257343 armv7l
Java Version: 0 The Android Project
java.lang.ArrayIndexOutOfBoundsException: length=1; index=1
at forge.game.card.Card.keywordsToText(Card.java:1408)
at forge.game.card.Card.getAbilityText(Card.java:1657)
at forge.game.card.CardView$CardStateView.updateAbilityText(CardView.java:985)
at forge.game.card.CardView$CardStateView.updateKeywords(CardView.java:996)
at forge.game.card.Card.addIntrinsicKeyword(Card.java:3284)
at forge.game.card.CardFactory.readCardFace(CardFactory.java:443)
at forge.game.card.CardFactory.readCard(CardFactory.java:406)
at forge.game.card.CardFactory.getCard(CardFactory.java:254)
at forge.game.card.CardFactory.getCard(CardFactory.java:249)
at forge.game.card.Card.fromPaperCard(Card.java:6883)
at forge.game.card.Card.getCardForUi(Card.java:6891)
at forge.game.card.CardView.getCardForUi(CardView.java:40)
at forge.card.CardRenderer.drawCardListItem(CardRenderer.java:173)
at forge.itemmanager.CardManager$1.drawValue(CardManager.java:73)
at forge.itemmanager.views.ItemListView$ItemList$1.drawValue(ItemListView.java:258)
at forge.itemmanager.views.ItemListView$ItemList$1.drawValue(ItemListView.java:194)
at forge.toolbox.FList.draw(FList.java:252)
at forge.Graphics.draw(Graphics.java:144)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.toolbox.FScrollPane.draw(FScrollPane.java:312)
at forge.Graphics.draw(Graphics.java:144)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.Graphics.draw(Graphics.java:144)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.Graphics.draw(Graphics.java:144)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.screens.FScreen.draw(FScreen.java:164)
at forge.Forge.render(Forge.java:317)
at com.badlogic.gdx.backends.android.AndroidGraphics.onDrawFrame(AndroidGraphics.java:422)
at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1524)
at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1248)
I checked my device's specifications and seemingly it doesn't support Java altogether. Java emulation can't run forge without a .jar file, which is abscent in the mobile version.
I'm still not sure how could my device run the app; I can play a match with a deck I made about a year ago.
Re: Forge Android App: 11-13-2016 Alpha 1.5.58.002

Posted:
10 Dec 2016, 19:34
by GalaxyDrifter
Hello, first time posting here, but I've been using the app for the past few months. I got a new phone yesterday, a Samsung Galaxy s7 Edge. I've installed the app, but every time I try to open it, all I get is a black screen. Was wondering if this is a common thing, or maybe the app isn't optimized for the s7 edge?
Re: Forge Android App: 11-13-2016 Alpha 1.5.58.002

Posted:
11 Dec 2016, 08:57
by Agetian
UPDATE: I released mobile Forge update 1.5.58.004. It's an intermediate update which fixes the most serious known issues post-beta 1.5.57. A follow-up update will be published in sync with the new official desktop Forge beta when it is released. Enjoy!
- Agetian
Re: Forge Android App: 11-13-2016 Alpha 1.5.58.002

Posted:
11 Dec 2016, 13:59
by Shadowzeny
With this 1.5.58.004 update, trying to update when booting on launch, it downloads and I accept to allow it to update, it gets stuck in a loop aka: downloads data, updates then still says its on 002 and asks to download update again.