Re: Feature Requests Thread
I submitted this change along with the color-biased starting pool option a week ago or so (as you probably know already if you follow the SVN builds), and it will be in the next beta.serrasmurf wrote:- option to have your starting pool to be COMPLETELY random: you start with n cards, each is randomly selected from the complete magic card pool. I think this would lead to more interesting quest starts than currently is the case
A couple of points:
- If you use this startup option, it currently 'only' randomizes the colors, i.e., bypasses all filters that have been placed in the game to make the Quest starting pool colors balanced. It does not bypass the card rarity check - that would have been too unbalancing. And cheesy.
- Starting a couple of Quests with 'random' pools, I would say that the color distribution seems to be fairly even anyway. This is, I guess, because most Magic sets (with a few exceptions) were designed to contain a more or less equal amount of cards of each color, i.e., the whole pool where your starting cards are picked from is, by design, pretty much balanced to start with. Of course you could occasionally end up with a surprisingly unbalanced starting pool, but - in the long run - things tend to even out, simply due to the amount of starting cards you receive.