Re: Feature Requests Thread
Posted: 08 Dec 2017, 14:20
Yea, this idea has floated around for a while. "One time consumables" I think the last time we talked about it we were calling them Potions. But how they work would be pretty similar to how you explain. The start the game in your Command Zone as a token, and the token gets exiled when activated. I think at the time they could be activated only once (ever), but there isn't much difference between something that gets removed from your quest inventory after activation and something that doesn't.Sprague wrote:I think the Bazaar options in Quest are super cool, but there's something I think is missing (this idea might work even better for Planar Conquest).
I'm going to take a stab at making this myself, but I'd love to hear any feedback or additional ideas.