Moto-Ha wrote:I would like the option to choose the number of boosters in sealed to be extended to all formats. I see that it would be difficult to do with blocks being 3 different sets, which is why i think it could just be 6,9 and 12 istead of continuesly. I think it would be awsome to do a RoE sealed with 12 boosters!!!
Speaking as the person who added the 3-12 booster selection to the Full cardpool and Cube Sealed modes, yes, I can confirm that adding a similar choice to
all possible block configurations (that support up to 9 different sets or MetaSets per block currently) would be a bit more involved...
For 1-set blocks, yes, it's definitely doable. Easily. Maybe for 2,3,4 and 6 set blocks as well (since 12 is divisible by them), but that'd take more re-coding.
But, in the meantime, if you are simply interested in playing 12-booster Eldrazi Sealed, you can do it already yourself, rather easily. In your res/blockdata/ folder, there is a blocks.txt file that contains the definitions for the official MtG blocks. Open that file in a text editor and find this line:
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Index:38|Set0:ROE|Name:Rise of the Eldrazi|DraftPacks:3|LandSetCode:ROE|SealedPacks:6
That is the definition of the Eldrazi "block" (single-set). The last parameter, "SealedPacks:6", tells the computer how many booster packs the players get when they play Sealed Deck games with this block. You only need to change this number to 12 and then restart Forge, and after that you will get 12 boosters. In other words, replace the above line with this:
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Index:38|Set0:ROE|Name:Rise of the Eldrazi|DraftPacks:3|LandSetCode:ROE|SealedPacks:12
Note that this kind of blocks.txt modification works without complications only for single-set blocks. For blocks that contain several sets, more than 9 Sealed Deck boosters per block is not really supported currently.
To learn more about modifying the blocks.txt file, see this How-To:
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