Re: Forge Beta: 09-12-2014 ver 1.5.26
Is there a way to play a draft or sealed with freely chosen boosters, such as 3x CHK?
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The DualListBox is typically used for ordering. This doesn't really work in this scenario, since the TOTAL CMC matters for Protean Hulk. The DLB can't update which cards are available when you are moving cards left and right. Each time you select a card with the Select a Card box, it limits which cards remaining in the library can be taken.Yosituna wrote:I've found that every time I play Protean Hulk and it goes to the graveyard, instead of being able to put multiple creatures of CMC 6 or less onto the battlefield, I can only put one out. (It gives the "choose a single card" dialog rather than the "move the ones you want from the left side to the right side" dialog, which is what I would have expected.)
Hm, in this case, there are two competing replacement effects: Cephalid Illusionist wants to prevent all damage from Psychatog while Phantom Tiger wants to prevent all damage to itself and lose a +1/+1 counter. Since Phantom Tiger is the recipient of damage, its controller chooses order to apply these two effects (or, rather chooses which one to apply since there will be no damage to apply the other to afterwards).RichardHawk wrote:Phantom Tiger was blocked by Psychatog, the latter of which was targeted by Cephalid Illusionist's ability to save it. Phantom Tiger lost a counter despite damage prevention from Cephalid Illusionist.
I think you're right and I was reading it wrong; I read "any number of creature cards with total converted mana cost 6 or less" as each creature having CMC >=6, but it's actually creatures whose CMC altogether add up to 6. I will try it again with that in mind.friarsol wrote:The DualListBox is typically used for ordering. This doesn't really work in this scenario, since the TOTAL CMC matters for Protean Hulk. The DLB can't update which cards are available when you are moving cards left and right. Each time you select a card with the Select a Card box, it limits which cards remaining in the library can be taken.Yosituna wrote:I've found that every time I play Protean Hulk and it goes to the graveyard, instead of being able to put multiple creatures of CMC 6 or less onto the battlefield, I can only put one out. (It gives the "choose a single card" dialog rather than the "move the ones you want from the left side to the right side" dialog, which is what I would have expected.)
Maybe you are reading the card wrong?
Ah, so this is a case of suboptimal AI play then. Makes sense.Marek14 wrote:Hm, in this case, there are two competing replacement effects: Cephalid Illusionist wants to prevent all damage from Psychatog while Phantom Tiger wants to prevent all damage to itself and lose a +1/+1 counter. Since Phantom Tiger is the recipient of damage, its controller chooses order to apply these two effects (or, rather chooses which one to apply since there will be no damage to apply the other to afterwards).RichardHawk wrote:Phantom Tiger was blocked by Psychatog, the latter of which was targeted by Cephalid Illusionist's ability to save it. Phantom Tiger lost a counter despite damage prevention from Cephalid Illusionist.
So: If you controlled Phantom Tiger in this scenario, then this is a bug because you should have gotten a choice. If AI controlled Phantom Tiger, then this is legal, albeit stupid play -- AI simply applied Phantom Tiger first, even though the result is worse than if it applied Cephalid Illusionist first.