Description: Sacrificing
Mindstab Thrull (one of the FE versions at least) seems to always cause this.
- NullPointerException | Open
- Code: Select all
Forge Version: 1.5.28-r27804
Operating System: Windows XP 5.1 x86
Java Version: 1.8.0_20 Oracle Corporation
java.lang.NullPointerException
at forge.game.ability.effects.DiscardEffect.resolve(DiscardEffect.java:119)
at forge.game.ability.AbilityApiBased.resolve(AbilityApiBased.java:60)
at forge.game.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1240)
at forge.game.ability.AbilityUtils.resolve(AbilityUtils.java:1222)
at forge.ai.ComputerUtil.playNoStack(ComputerUtil.java:303)
at forge.ai.PlayerControllerAi.playSpellAbilityNoStack(PlayerControllerAi.java:321)
at forge.game.trigger.WrappedAbility.resolve(WrappedAbility.java:402)
at forge.game.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1240)
at forge.game.ability.AbilityUtils.resolve(AbilityUtils.java:1222)
at forge.game.zone.MagicStack.resolveStack(MagicStack.java:584)
at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:1077)
at forge.game.GameAction.startGame(GameAction.java:1585)
at forge.game.Match.startGame(Match.java:81)
at forge.match.MatchUtil$2.run(MatchUtil.java:232)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Has happened many times with any FE
Mindstab Thrull, and it's causing problems when you're trying to get through AI matches. I hope I can round up other such things in FE draft, there seems to be quite a few.
Also, the AI sticks strange stuff in it's decks, often "splashing" off-color things it can't cast into decks leading to games being more draggy than they need to be (because both AI's can be stuck with technical mulligans due to dead cards).
I've got a few ideas on how to sort this draft out, it's one of the messiest when it comes to low relevant pick value data, number of unplayable cards, low card pool, too many activated abilities and really needs a bit of special attention. And I know it inside-out because we at home used to own several boxes of it and drafted them mercilessly for years, and it can be really fun. Is there anyone who'd help out to apply some relevant data to it?
I also know several ways to solve issues with FE, Homelands, and some of the earlier set drafts if anyone'd care to listen and apply them (or disscuss the lest time consuming way of applying them).