Page 3 of 5

Re: Forge Beta: 11-14-2014 ver 1.5.30

PostPosted: 19 Nov 2014, 18:50
by slo-moe
Hi. Thanks to all for your continued work on this project! =D>

AI casts Fall of the Hammer on its Heir of the Wilds dealing 2 damage to my Hornet Nest. This should have created 2 insect tokens; however, no insects were created.

Re: Forge Beta: 11-14-2014 ver 1.5.30

PostPosted: 19 Nov 2014, 20:21
by RichardHawk
Fizanko wrote:I have not delved into cube making in forge, but after looking into the various folder, it looks like you need more than the .dck file.

So maybe you need to add similar file that correspond your own cube, as the Arabian Extended cube has a file in /res/sealed/ and the Skiera cube has a file in /res/draft/
Changing the settings to correspond to your own cube, check the other cube additional files to see if they're all similarly defined.
It worked! Thank you so much for this, Forge is about to get even more fun for me.

Re: Forge Beta: 11-14-2014 ver 1.5.30

PostPosted: 19 Nov 2014, 20:28
by Mrs Non-Gorilla
Two notes:

1. The Pickles lock seems to be broken: when I flip up Vesuvan Shapeshifter copying Brine Elemental, I don't get the Brine Elemental's triggered ability.

2. If I start a gauntlet with a deck that has a Vanguard, save that gauntlet, and then go to the "Load Gauntlet" screen, I get an error, and then it won't actually let me load any of my saved gauntlets (even the ones that involve un-Vanguarded decks). I have the error message/debugging info saved, but the forum software thinks it looks like an off-site URL, so it's not letting me post it; if you'd like that, let me know if there's some way I can get it to you guys...

Re: Forge Beta: 11-14-2014 ver 1.5.30

PostPosted: 20 Nov 2014, 17:58
by Nordos
Since I haven't seen anyone uploading the cards for the khans of takir set and the pictures not downloading. I thought I would share what I collected...

Re: Forge Beta: 11-14-2014 ver 1.5.30

PostPosted: 21 Nov 2014, 21:56
by mastroego
Wild Cantor automatically gives 1W instead of prompting a choice.

This card was already fixed some time ago, and I have reason to believe the issue is now more general and related to the autopay feature.
Meaning: when there is no "specific color mana request", autopay happens and defaults to white, so Wild Cantor if activated gives white mana.
Or something like that.

Re: Forge Beta: 11-14-2014 ver 1.5.30

PostPosted: 22 Nov 2014, 10:20
by diegstroyer
Print deck not works propperly, some cards wasn't printed and the sideboard it's impossible to print.

Thanks.

Re: Forge Beta: 11-14-2014 ver 1.5.30

PostPosted: 22 Nov 2014, 15:34
by supercommiefu
The trigger on Kyoki, Sanity's Eclipse does not target the opponent and they do not exile a card.

Re: Forge Beta: 11-14-2014 ver 1.5.30

PostPosted: 22 Nov 2014, 16:51
by Nekoatl
mastroego wrote:Wild Cantor automatically gives 1W instead of prompting a choice.

This card was already fixed some time ago, and I have reason to believe the issue is now more general and related to the autopay feature.
Meaning: when there is no "specific color mana request", autopay happens and defaults to white, so Wild Cantor if activated gives white mana.
Or something like that.
This is a general issue, and happens not only when autopaying, but also when manually paying a declared mana cost. It can be worked around by selecting the mana before declaring the spell or ability. This is particularly important to do with cards like the Lotus line and Mirari's Wake which can produce more mana than the declared ability requires.

Re: Forge Beta: 11-14-2014 ver 1.5.30

PostPosted: 22 Nov 2014, 18:12
by mastroego
Nekoatl wrote:
mastroego wrote:Wild Cantor automatically gives 1W instead of prompting a choice.

This card was already fixed some time ago, and I have reason to believe the issue is now more general and related to the autopay feature.
Meaning: when there is no "specific color mana request", autopay happens and defaults to white, so Wild Cantor if activated gives white mana.
Or something like that.
This is a general issue, and happens not only when autopaying, but also when manually paying a declared mana cost. It can be worked around by selecting the mana before declaring the spell or ability. This is particularly important to do with cards like the Lotus line and Mirari's Wake which can produce more mana than the declared ability requires.
Actually the opposite happened to me. Maybe I shouldn't have talked about autopaying, even though I suspect the relevant code might have something to do with it.
What happened is that I tapped Wild Cantor before casting any spell, and 1 white mana was added to my pool without any prompt.

Re: Forge Beta: 11-14-2014 ver 1.5.30

PostPosted: 22 Nov 2014, 19:56
by Nekoatl
I just tried it using a 4 Wild Cantor and 4 Taiga deck, and it prompted normally when I sacrificed the Wild Cantor on turn 1. Can you provide steps to reproduce?

Re: Forge Beta: 11-14-2014 ver 1.5.30

PostPosted: 22 Nov 2014, 21:11
by Xitax
When casting Gods Willing on my creature, it gets a hidden ability. I'd like to suggest that instead of hiding the ability, have a spot on the card description for effects that last this turn. "Protection from red this turn" would be straightforward and appropriate.

EDIT: Apparently some kinds of effects already do. Is it the type of effect that is hidden, or is it the script?

Re: Forge Beta: 11-14-2014 ver 1.5.30

PostPosted: 22 Nov 2014, 21:25
by slo-moe
Hi. In the Forge deck editor, Crater's Claws has type "Instant" when it should be "Sorcery".

Instant Crater's Claws would be awesome, though. :wink:

Re: Forge Beta: 11-14-2014 ver 1.5.30

PostPosted: 22 Nov 2014, 22:28
by mastroego
Nekoatl wrote:I just tried it using a 4 Wild Cantor and 4 Taiga deck, and it prompted normally when I sacrificed the Wild Cantor on turn 1. Can you provide steps to reproduce?
Well that's weird, I tried the deck with it again and this time it worked.
I can't remember if there were other weird effects in play the other time though.
I don't know, if it happens again I'll report it...

Re: Forge Beta: 11-14-2014 ver 1.5.30

PostPosted: 23 Nov 2014, 14:08
by Fizanko
Testing a quest on Shandalar, i made a red deck, i played vs the opponent Conjurer that deployed a blue land ( an Island )

On my turn i get Red Elemental Blast , that gives me the choice between countering a blue spell or destroying a blue permanent.
I decided to go with the blue permanent to destroy the AI island and get an advantage in the mana ramp.

Image

But it does not work , i get the dialogue , but when i select "destroy target blue permanent" i am not given the possibility to target and destroy his blue island.

Re: Forge Beta: 11-14-2014 ver 1.5.30

PostPosted: 23 Nov 2014, 14:47
by elcnesh
Fizanko wrote:Testing a quest on Shandalar, i made a red deck, i played vs the opponent Conjurer that deployed a blue land ( an Island )

On my turn i get Red Elemental Blast , that gives me the choice between countering a blue spell or destroying a blue permanent.
I decided to go with the blue permanent to destroy the AI island and get an advantage in the mana ramp.

But it does not work , i get the dialogue , but when i select "destroy target blue permanent" i am not given the possibility to target and destroy his blue island.
You do realise Islands aren't blue, right? Lands are colourless, as colour is determined from mana cost only.