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Custom Card Thread

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Re: Custom Card Thread

Postby Jahill » 09 Nov 2015, 13:03

I think keywords are hardcoded. You'll probably need to modify the source-code.
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Re: Custom Card Thread

Postby edessa » 21 Dec 2015, 19:14

I'm working in a custom set. I'm almost finished but since it will be a set for Forge, I want your opinion about wich look would you prefer.
Attachments
Underwater Savage4.full.jpg
Option 4. My personal favorite.
Underwater Savage3.full.jpg
Option 3
Underwater Savage2.full.jpg
Option 2
Underwater Savage1.full.jpg
Option 1
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Re: Custom Card Thread

Postby edessa » 23 Dec 2015, 19:46

Any suggestion? anything? anyone?
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Re: Custom Card Thread

Postby correioalternativo » 24 Dec 2015, 01:43

edessa wrote:Any suggestion? anything? anyone?
Good job =D>

Option 4 is nice. Suggestion: yellow text is hard to read.

What do you think about original card frame (before Eighth Edition)?

http://mtgsalvation.gamepedia.com/Card_frame
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Re: Custom Card Thread

Postby edessa » 24 Dec 2015, 04:04

I like it but not too much. Im also working in the scripts of the cards, so when I upload the set it will be with the card images and scripts all of it.
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Re: Custom Card Thread

Postby edessa » 24 Dec 2015, 04:05

If you like I could upload some spoilers for everybody to see the set. Also it will help me to balance the cards.
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Re: Custom Card Thread

Postby vinnie » 24 Dec 2015, 07:12

I am old style affectionate, so my favorite is option 2 :)
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Re: Custom Card Thread

Postby correioalternativo » 24 Dec 2015, 14:18

edessa wrote:If you like I could upload some spoilers for everybody to see the set. Also it will help me to balance the cards.
Yes, do it.
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Re: Custom Card Thread

Postby edessa » 31 Dec 2015, 23:16

My set is based in the plane of Arden. A plane divided by war between humans and many humanoid species. The first set will be the nonhumans species who are facing the extinction against the human armies. I hope you like it. When I release the final version will come with the scripts, the images, a new world with decks and challenges. Of course it will take a while.
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Re: Custom Card Thread

Postby edessa » 01 Jan 2016, 11:45

I will leave the first 15 cards of my first set. Survivors of Arden, it will be a 250 cards set, focused on some of the species remaining in the plane of Arden, I hope you like it. Any ideas will help.
Attachments
Ursa Recruiter.full.jpg
Bears of the North will be White, they will focus in creatures mainly.
Two-Head Stormraven.full.jpg
Avens will be Blue, they will focus on returning permanents to their owner's hand.
Thunderfoot Hunter.full.jpg
Centaurs will be Red and Green. They will focus in the use or Auras.
Rune Bearer Drow.full.jpg
I always like drows, I want to introduce them as a new creature type. I choose white and black as their nature because the were once light beings, tempted by darkness. They will use Outlast as their main mechanic.
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Re: Custom Card Thread

Postby edessa » 01 Jan 2016, 11:52

Second preview dwarfs, elves, gnolls, merfolks, gorgons.
Attachments
Venom Sentinel.full.jpg
Gorgons as usual, green and black. Focusing on deathtouch, and petrification.
Slave Gnoll.full.jpg
Gnoll are a new type as well. Colors black and red, focusing on bloodrush.
Lakefolk Paladin.full.jpg
Merfolks will be white and blue, introducing a new subtype, paladin. They will be focused on tapping permanents.
Goldensteel Forger.full.jpg
Dwarfs will be Red and white, focusing on Equipments.
Daryan Vigilant.full.jpg
Elves as traditional, will be white and green.
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Re: Custom Card Thread

Postby edessa » 01 Jan 2016, 11:59

Now its the turn for Minotaurs, Murlocs, Trolls.
Attachments
Tauren Archer.full.jpg
Minotaurs, one of my personal favorite races, will be Red, focusing on preventing enemy creatures to block.
Spined Warrior.full.jpg
Quilboars will be Green, focusing on damaging creatures and players.
Wasteland Shambler.full.jpg
Rats will be in Arden, living on the wastelands, focusing on Infect.
Scarlet Thorn.full.jpg
Plants will be dangerous too. Green and blue will be their colors, focusing on sacrificing and Wither.
Jungle Tracker.full.jpg
Trolls will be red and blue, focusing on hexproof and regeneration.
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Re: Custom Card Thread

Postby edessa » 01 Jan 2016, 12:03

And finally the last race of the first set, and also introducing the only mechanic I did, wich its not really difficult to understand or use I believe.

Every card I have show to you has its script ready and proved in Forge at is last version. But I will upload everything when its completed and only if you like it.
Attachments
Murloc Warboss.full.jpg
Murlocs will exist in Arden as a plague of rivers, lakes and waters, their colors will be black and blue, but also will extend to red and green.
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Re: Custom Card Thread

Postby correioalternativo » 01 Jan 2016, 18:38

edessa wrote:I will leave the first 15 cards of my first set. Survivors of Arden, it will be a 250 cards set, focused on some of the species remaining in the plane of Arden, I hope you like it. Any ideas will help.
The plot is interesting.

Gnolls! It makes me remember Heroes of Might and Magic III, my favorite PC game when I was a kid :D

You said 250 cards, but collector numbers shows x/215. Why?

Your card's resolution is 375 × 523. HQ pics from viewforum.php?f=15 are 480 × 680 (no round corners, because Forge adds it automatically). I suggest you use the "official" size.

Waiting for Murloc tribal :twisted:

I think the cards are well balanced.

Keep up the good work.
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Re: Custom Card Thread

Postby edessa » 01 Jan 2016, 20:22

Thanks, sadly I can't modify the export size of the editor, by default is 375x523 and I didn't find the option to change it. I havent finish the other 35 cards thats why they didn't appear yet.

Speaking about tribal, there will be a land, a sorcery, an enchantment and a tribal equipment for each specie, also a lord and a recruiter.
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