Custom Card Thread
by mtgrares
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Re: Custom Card Thread
by Jahill » 09 Nov 2015, 13:03
I think keywords are hardcoded. You'll probably need to modify the source-code.
Re: Custom Card Thread
by edessa » 21 Dec 2015, 19:14
I'm working in a custom set. I'm almost finished but since it will be a set for Forge, I want your opinion about wich look would you prefer.
Re: Custom Card Thread
by correioalternativo » 24 Dec 2015, 01:43
Good jobedessa wrote:Any suggestion? anything? anyone?
Option 4 is nice. Suggestion: yellow text is hard to read.
What do you think about original card frame (before Eighth Edition)?
http://mtgsalvation.gamepedia.com/Card_frame
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correioalternativo - Posts: 279
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Re: Custom Card Thread
by edessa » 24 Dec 2015, 04:04
I like it but not too much. Im also working in the scripts of the cards, so when I upload the set it will be with the card images and scripts all of it.
Re: Custom Card Thread
by edessa » 24 Dec 2015, 04:05
If you like I could upload some spoilers for everybody to see the set. Also it will help me to balance the cards.
Re: Custom Card Thread
by vinnie » 24 Dec 2015, 07:12
I am old style affectionate, so my favorite is option 2
Re: Custom Card Thread
by correioalternativo » 24 Dec 2015, 14:18
Yes, do it.edessa wrote:If you like I could upload some spoilers for everybody to see the set. Also it will help me to balance the cards.
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correioalternativo - Posts: 279
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Re: Custom Card Thread
by edessa » 31 Dec 2015, 23:16
My set is based in the plane of Arden. A plane divided by war between humans and many humanoid species. The first set will be the nonhumans species who are facing the extinction against the human armies. I hope you like it. When I release the final version will come with the scripts, the images, a new world with decks and challenges. Of course it will take a while.
Re: Custom Card Thread
by edessa » 01 Jan 2016, 11:45
I will leave the first 15 cards of my first set. Survivors of Arden, it will be a 250 cards set, focused on some of the species remaining in the plane of Arden, I hope you like it. Any ideas will help.
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Re: Custom Card Thread
by edessa » 01 Jan 2016, 11:52
Second preview dwarfs, elves, gnolls, merfolks, gorgons.
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Re: Custom Card Thread
by edessa » 01 Jan 2016, 11:59
Now its the turn for Minotaurs, Murlocs, Trolls.
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Re: Custom Card Thread
by edessa » 01 Jan 2016, 12:03
And finally the last race of the first set, and also introducing the only mechanic I did, wich its not really difficult to understand or use I believe.
Every card I have show to you has its script ready and proved in Forge at is last version. But I will upload everything when its completed and only if you like it.
Every card I have show to you has its script ready and proved in Forge at is last version. But I will upload everything when its completed and only if you like it.
Re: Custom Card Thread
by correioalternativo » 01 Jan 2016, 18:38
The plot is interesting.edessa wrote:I will leave the first 15 cards of my first set. Survivors of Arden, it will be a 250 cards set, focused on some of the species remaining in the plane of Arden, I hope you like it. Any ideas will help.
Gnolls! It makes me remember Heroes of Might and Magic III, my favorite PC game when I was a kid
You said 250 cards, but collector numbers shows x/215. Why?
Your card's resolution is 375 × 523. HQ pics from viewforum.php?f=15 are 480 × 680 (no round corners, because Forge adds it automatically). I suggest you use the "official" size.
Waiting for Murloc tribal
I think the cards are well balanced.
Keep up the good work.
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correioalternativo - Posts: 279
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Re: Custom Card Thread
by edessa » 01 Jan 2016, 20:22
Thanks, sadly I can't modify the export size of the editor, by default is 375x523 and I didn't find the option to change it. I havent finish the other 35 cards thats why they didn't appear yet.
Speaking about tribal, there will be a land, a sorcery, an enchantment and a tribal equipment for each specie, also a lord and a recruiter.
Speaking about tribal, there will be a land, a sorcery, an enchantment and a tribal equipment for each specie, also a lord and a recruiter.
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