Custom Card Thread
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Custom Card Thread
by correioalternativo » 06 Jan 2016, 02:36
Opinions/suggestions:
Bounced to the Top
I like this one. Maybe I downgrade the cost to UU.
and instant speed.
Boiling Ground
In this case I was considering upgrading the cost to 3RR
is fine. It is like Stone Rain + Shock + drawbacks.
Aura Focusing
I think it has the correct balance about cost and effect.
I agree with you. Very interesting card.
Aggression Rite
Typo: aggression
2 damage for 2 mana in red is poor. Add an extra ability to the card.
Chained Dead
Great effect.
Keep up the good work.
Bounced to the Top
I like this one. Maybe I downgrade the cost to UU.
and instant speed.
Boiling Ground
In this case I was considering upgrading the cost to 3RR
is fine. It is like Stone Rain + Shock + drawbacks.
Aura Focusing
I think it has the correct balance about cost and effect.
I agree with you. Very interesting card.
Aggression Rite
Typo: aggression
2 damage for 2 mana in red is poor. Add an extra ability to the card.
Chained Dead
Great effect.
Keep up the good work.
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correioalternativo - Posts: 279
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Re: Custom Card Thread
by edessa » 06 Jan 2016, 06:46
Last minute modification. The art was in another card already.
Re: Custom Card Thread
by correioalternativo » 06 Jan 2016, 16:04
Aggression Rite Now it could be uncommon, like Magma Jet.edessa wrote:Modifications
I like these new cards, especially Defending Home.edessa wrote:New ones.
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correioalternativo - Posts: 279
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Re: Custom Card Thread
by edessa » 07 Jan 2016, 06:52
Modify Ebony Blade, Downgrade cost to 2, same for equip.
Re: Custom Card Thread
by rafaelhroliveira » 07 Jan 2016, 17:51
Hey, I was wondering if you guys could help me (I hope this is the right thread to do so). I'm trying to implement the Star Wars themed set on Forge, and I got a peculiar problem while doing Anakin/Darth Vader. All of its abilities work as intended, but I can't declare darth vader as an attacker. If I click on it during declare attackers phase, it doesn't do anything. The weird thing is that I can still attack with him if I alpha strike, and Vader's attacking trigger happens normally.
The card text:
Anakin Skywalker - 3UBR
Legendary Creature - Human Sith
4/4
Whenever another creature dies, put a +1/+1 counter on ~.
Sacrfifice a creature: Target creature gets -1/-1 until end of turn. Activate this ability only as a sorcery.
If ~ would die, regenerate and transform him instead.
^
|
v
Darth Vader
Legendary Creature - Human Sith
4/4
Menace, Lifelink
Whenever ~ attacks, creatures defending player controls get -1/-1 until end of turn for each +1/+1 counter on ~.
The code, for analysis:
The card text:
Anakin Skywalker - 3UBR
Legendary Creature - Human Sith
4/4
Whenever another creature dies, put a +1/+1 counter on ~.
Sacrfifice a creature: Target creature gets -1/-1 until end of turn. Activate this ability only as a sorcery.
If ~ would die, regenerate and transform him instead.
^
|
v
Darth Vader
Legendary Creature - Human Sith
4/4
Menace, Lifelink
Whenever ~ attacks, creatures defending player controls get -1/-1 until end of turn for each +1/+1 counter on ~.
The code, for analysis:
- Code: Select all
Name:Anakin Skywalker
ManaCost:3 U B R
Types:Legendary Creature Human Sith
PT:4/4
T:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.Other | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature dies, put a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
A:AB$ Pump | Cost$ Sac<1/Creature.Other/another creature> | ValidTgts$ Creature | TgtPrompt$ Select target creature | SorcerySpeed$ True | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn. Activate this ability only as a sorcery.
R:Event$ Moved | ActiveZones$ Battlefield | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | ReplaceWith$ Transformation | Description$ If CARDNAME would die, regenerate and transform him instead.
SVar:Transformation:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Transform | SubAbility$ DBRegen
SVar:DBRegen:DB$ Regenerate | Defined$ ParentTarget
AlternateMode:DoubleFaced
Oracle:Whenever another creature dies, put a +1/+1 counter on Anakin Skywalker.\nSacrifice another creature: Target creature gets -1/-1 until end of turn. Activate this ability only as a sorcery.\nIf Anakin Skywalker would die, regenerate and transform him instead.
ALTERNATEName:Darth Vader
ManaCost:no cost
Colors:black
Types:Legendary Creature Human Sith
PT:4/4
K:Menace
K:Lifelink
T:Mode$ Attacks | ValidCard$ Self | TriggerZones$ Battlefield | Execute$ TrigMassacre | TriggerDescription$ Whenever CARDNAME attacks, creatures defending player control each get -1/-1 until end of turn for each +1/+1 counter on CARDNAME.
SVar:TrigMassacre:AB$ PumpAll | Cost$ 0 | NumAtt$ -X | NumDef$ -X | ValidCards$ TriggeredAttacker.Creature+DefenderCtrl | References$ X | IsCurse$ True
SVar:X:Count$CardCounters.P1P1
Oracle:Menace, Lifelink\nWhen Darth Vader attacks, creatures defending player controls get -1/-1 until end of turn for each +1/+1 counter on Darth Vader.
- rafaelhroliveira
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Re: Custom Card Thread
by correioalternativo » 07 Jan 2016, 22:08
Opinions / suggestions:edessa wrote:More Cards.
Energy Absorption: I think it is fine. Typo: absorption instead of absorbtion.
Energy Unleashed: very good.
Elyan Ranger: nice effect. Add "or target artifact". What do you think?
Eastern Arden: nice art.
Falling Star and Facing Extinction: great cards.
Well done.Modify Ebony Blade, Downgrade cost to 2, same for equip.
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correioalternativo - Posts: 279
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Re: Custom Card Thread
by correioalternativo » 09 Jan 2016, 17:05
Good cards, especially Gnoll Cavern.edessa wrote:New cards.
Keep up the good work.
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correioalternativo - Posts: 279
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Re: Custom Card Thread
by edessa » 09 Jan 2016, 19:20
More cards, by now there are 125 cards with art and script ready and functional.
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