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Re: MTGForge 10/02 (unofficial BETA) version

PostPosted: 02 Oct 2009, 19:58
by Rob Cashwalker
I don't know what happened to the FTP password, but I think I fixed it.

I uploaded a re-zip of your package.
http://forgedb.net78.net/mtgforge_relea ... ge1002.zip

Re: MTGForge 10/02 (unofficial BETA) version

PostPosted: 02 Oct 2009, 20:22
by DennisBergkamp
I'm very happy the AI can now cast Counterspell, I didn't even think that was possible. (Of course I didn't think protection was possible either, it just required an enormouse amount of energy.) Thanks for the good work everybody.
This was actually remarkably easy to add in. It's a bit of a hack, but it seems to work just fine :) Unlike the Protection keywords, this was only a matter of a couple of hours.
By the way, if the computer holds a creature counterspell (like Exclude) and the human player casts a creature (currently, it will only counter stuff that has the same (or higher) converted manacost of the particular counterspell) it will give priority to the Exclude (or Remove Soul, Essence Scatter, etc.).

Re: MTGForge 10/02 (unofficial BETA) version

PostPosted: 03 Oct 2009, 10:27
by cyclope
Great job , Rob...
Thanks for this version...

Re: MTGForge 10/02 (unofficial BETA) version

PostPosted: 03 Oct 2009, 12:41
by Chris H.
Chris H. wrote:The How to Play window displayed from the New Game window for some reason is only displaying the first half of the help file en.properties which is located in the howTo folder. I think that I see what the problem is.

The last line displayed:

Code: Select all
2)   the hardness of the AI deck that you will face as an opponent,\
`
It looks like the line should end with a "\n\" rather than a "\ "

I just edited the file and restarted forge and it now works as expected. 8)
`
I fixed both of the properties files located in the howTo folder. I replaced the broken new line character "\ " with the correct "\n\" version. The How to Window will now display the full how to file. I also included the new planeswalker that Dennis added to this version.

Unzip the file attached below and place the contents of it's howTo folder in your Forge/res/lang/howTo/ folder.

`

Re: MTGForge 10/02 (unofficial BETA) version

PostPosted: 03 Oct 2009, 15:26
by Chris H.
I checked the Magic Karten Markt site and they do not have the following tokens on their site. People will have to find there own tokens. The CCGHQ site has a forum devoted to high resolution pictures and they have an archive or two with token pictures. They will need to be resized to a smaller size, 200 x 285.


The missing tokens:

u_1_1_camarid.jpg
w_0_1_caribou.jpg
w_1_1_citizen.jpg
gu_2_2_drake.jpg
b_1_1_thrull.jpg

Re: MTGForge 10/02 (unofficial BETA) version

PostPosted: 04 Oct 2009, 01:39
by CatzPaw164
thanks Chris H for the heads-up about "The Unarchiver"
Stuffit choked. I downloaded "the Unarchiver" and it worked perfect.

Re: MTGForge 10/02 (unofficial BETA) version

PostPosted: 04 Oct 2009, 02:22
by Chris H.
CatzPaw164 wrote:thanks Chris H for the heads-up about "The Unarchiver"
Stuffit choked. I downloaded "the Unarchiver" and it worked perfect.
You are welcome, and I agree, Down with StuffIt. :wink: