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Re: Forge Beta: 3-14-2015 ver 1.5.37

PostPosted: 19 Mar 2015, 05:52
by Mattias
The Hideaway-lands seems to work so-so with the AI. They activate them as soon as they can regardless whether they meet the requirements or not. Both Shelldock and Windbrisk "tested"

Re: Forge Beta: 3-14-2015 ver 1.5.37

PostPosted: 19 Mar 2015, 11:48
by elcnesh
All the above (except the hideaway lands) have been fixed in the snapshots. Sorry for the bugged release and thanks again for all your input, it really helps! :)

Re: Forge Beta: 3-14-2015 ver 1.5.37

PostPosted: 19 Mar 2015, 12:23
by stetman
problem, the game crash when i launch, if i delete all and reinstall the old version i've got the same text


NullPointerException | Open
Code: Select all
Forge Version:    1.5.37-r-1
Operating System: Windows 7 6.1 x86
Java Version:     1.8.0_31 Oracle Corporation

java.lang.NullPointerException
   at forge.itemmanager.GroupDef.getColorGroup(GroupDef.java:221)
   at forge.itemmanager.GroupDef.access$000(GroupDef.java:19)
   at forge.itemmanager.GroupDef$2.apply(GroupDef.java:34)
   at forge.itemmanager.GroupDef$2.apply(GroupDef.java:27)
   at forge.itemmanager.GroupDef.getItemGroupIndex(GroupDef.java:212)
   at forge.itemmanager.views.ImageView.onRefresh(ImageView.java:528)
   at forge.itemmanager.views.ItemView.refresh(ItemView.java:158)
   at forge.itemmanager.ItemManager.setViewIndex(ItemManager.java:349)
   at forge.itemmanager.ItemManager.setup(ItemManager.java:318)
   at forge.itemmanager.DeckManager.setup(DeckManager.java:112)
   at forge.deckchooser.FDeckChooser.updateColors(FDeckChooser.java:142)
   at forge.deckchooser.FDeckChooser.refreshDecksList(FDeckChooser.java:346)
   at forge.deckchooser.FDeckChooser.restoreSavedState(FDeckChooser.java:416)
   at forge.deckchooser.FDeckChooser.populate(FDeckChooser.java:274)
   at forge.screens.home.sanctioned.VSubmenuConstructed.populate(VSubmenuConstructed.java:131)
   at forge.screens.home.CHomeUI.itemClick(CHomeUI.java:53)
   at forge.screens.home.CHomeUI.selectPrevious(CHomeUI.java:139)
   at forge.screens.home.CHomeUI.initialize(CHomeUI.java:85)
   at forge.control.FControl.setCurrentScreen(FControl.java:308)
   at forge.control.FControl.setCurrentScreen(FControl.java:272)
   at forge.view.FView.initialize(FView.java:155)
   at forge.control.FControl$3.run(FControl.java:247)
   at java.awt.event.InvocationEvent.dispatch(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$500(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)

Re: Forge Beta: 3-14-2015 ver 1.5.37

PostPosted: 19 Mar 2015, 16:52
by VladVoivode
Hi stetman,

I'm not a developer but I looked at your crash report and it looks like you don't have the latest version (update 40) of Java. Your crash report shows a much earlier version - update 31. Have you tried updating Java then reinstalling?

Re: Forge Beta: 3-14-2015 ver 1.5.37

PostPosted: 19 Mar 2015, 21:02
by stetman
Have you tried updating Java then reinstalling?
done but no change :(

Re: Forge Beta: 3-14-2015 ver 1.5.37

PostPosted: 19 Mar 2015, 23:23
by Xyx
Rings of Brighthearth / The Chain Veil interaction is still bugged.

Also, if I cast a planeswalker after I activated The Chain Veil, I can still use it twice. I don't think The Chain Veil is supposed to affect planeswalkers that weren't there at the time the ability resolved.

elcnesh wrote:All the above (except the hideaway lands) have been fixed in the snapshots.
Awesome! Thanks so much! :)

Re: Forge Beta: 3-14-2015 ver 1.5.37

PostPosted: 19 Mar 2015, 23:41
by friarsol
Xyx wrote:Also, if I cast a planeswalker after I activated The Chain Veil, I can still use it twice. I don't think The Chain Veil is supposed to affect planeswalkers that weren't there at the time the ability resolved.
7/18/2014: Because the last ability modifies the rules of the game, it affects not only planeswalkers you control when it resolves, but also planeswalkers that come under your control later in the turn.

Re: Forge Beta: 3-14-2015 ver 1.5.37

PostPosted: 20 Mar 2015, 10:53
by elcnesh
stetman wrote:problem, the game crash when i launch, if i delete all and reinstall the old version i've got the same text
Looks like some preferences got corrupted, maybe someone can point to the files? (Just in case you're on a Mac: they're in ~/Library/Application Support/Forge/Preferences, and to get to Library, open your home folder and press Command-Shift-G, type Library and hit enter).
Delete those files and it should at least start again!

Re: Forge Beta: 3-14-2015 ver 1.5.37

PostPosted: 20 Mar 2015, 23:59
by AwxAngel
I looked around the wiki and the forums but was unable to answer a couple of questions I had, if this is the wrong place to ask, sorry.

Assuming Force of Will's alternate cost can be paid (I noticed someone on the forum commenting on its interaction with other cards), how is this done? I was unable to click any blue cards in my hand, my life total, or avoid paying the conventional cost.

Also is there a guide to the notation required for .draft files in order to create one's own cube.

Thank you for all your hard work, Forge is amazing.

Re: Forge Beta: 3-14-2015 ver 1.5.37

PostPosted: 21 Mar 2015, 00:06
by PalladiaMors
Edit: sorry, already figured out what was wrong, my fault! Good job here on Forge!

Re: Forge Beta: 3-14-2015 ver 1.5.37

PostPosted: 21 Mar 2015, 00:16
by horsekateer
Anyone have any idea why if a human player wins the starting coin flip in a multiplayer game I cant start the game? Everything is greyed out.

Thanks guys!

Re: Forge Beta: 3-14-2015 ver 1.5.37

PostPosted: 21 Mar 2015, 01:11
by friarsol
AwxAngel wrote:Assuming Force of Will's alternate cost can be paid (I noticed someone on the forum commenting on its interaction with other cards), how is this done? I was unable to click any blue cards in my hand, my life total, or avoid paying the conventional cost.
Alternate costs are broken in this release. It should be pretty apparent when the next beta comes out.

Re: Forge Beta: 3-14-2015 ver 1.5.37

PostPosted: 21 Mar 2015, 01:38
by AwxAngel
Thank you.

Also the last two cards I played with Cascade crashed the game. Bloodbraid Elf into Skinshifter and Demonic Dread into Living End.

Apparently the next beta is coming out soon, so that'll be good to fix too, if possible.

EDIT: also I was unable to cast Arrogant Wurm off Wild Mongrel, it said "do you wish to play Arrogant Wurm", and I had the lands to do so, but then after clicking yes, it was put in my graveyard.

Interestingly, Grizzy Fate was allowed to be cast from graveyard while paying it's original casting cost, not its flashback cost.

Re: Forge Beta: 3-14-2015 ver 1.5.37

PostPosted: 21 Mar 2015, 02:25
by correioalternativo

Re: Forge Beta: 3-14-2015 ver 1.5.37

PostPosted: 21 Mar 2015, 05:07
by Jvy32
stetman wrote:
Have you tried updating Java then reinstalling?
done but no change :(
Once you finished the Java upgrade, have you tried to run as administrator? Counldn't recall from which version that I have to run as administrator on my laptop, or else it would crash.