Agetian wrote:ProphetSword wrote:It appears as though
Maze of Ith is broken. When the AI attacks me with a creature and I use
Maze of Ith on it, it still does combat damage with that creature.
Hmm, can't reproduce this one, in all my tests it correctly prevents all damage from the source... :/ The battlefield in your case is rather full though, were there any other cards that had any damage-affecting effects on them that could have possibly interfered with how
Maze of Ith operated? (basically, any other damage prevention effects or triggered damage dealing effects or anything else that had to do with damage and its prevention?)
- Agetian
No, that's actually one of the things I checked. Wanted to make sure I wasn't missing something that would allow the AI to do damage to me even though I used
Maze of Ith. The log on the side does clearly show that the creature did "combat damage," which should not be possible with
Maze of Ith (and you can see I activated that). You will also see in the log that it was able to do that every turn.
Maybe it was a one-time glitch. I'll let you know if I see it again. Could it have something to do with that actual creature and not the
Maze of Ith itself?
EDIT:
Never mind. I'm an idiot.
Everlasting Torment was in play, and it clearly states that damage cannot be prevented. So, all
Maze of Ith does is untap the creature.
Sorry for the false alarm.