Forge Beta: 6-5-2015 ver 1.5.40

Forge Beta: 6-5-2015 ver 1.5.40
14747 cards in total.
Release Notes
- Updated Forge Content Downloads -
Card images for the latest sets are now available for download, including
Tempest Remastered and Modern Masters 2015. All images have also been moved to a
new server for increased reliability and performance and many previously
missing images have been added. There are still a few images missing in Forge
and rectifying that is an ongoing effort.
- Morph/Manifest images -
Forge now supports proper images for face-down creatures. In order to correctly
use these images, it's necessary to remove a file in your picture directory
(see below), then redownload token images. Alternatively, you can do this
yourself by renaming the current file "morph.jpg" to "hidden.jpg" and adding
new files "morph.jpg" and "manifest.jpg" for the morph and manifest reminder
overlays, respectively. All these files are located inside the "tokens"
subdirectory of your image cache, which can be found here:
- Windows: [home directory]/Application Data/Forge/Cache/pics
- Mac: [home directory]/Library/Caches/Forge/pics
- Linux: [home directory]/.cache/forge/pics
- Interface Update -
The interface has received several small changes.
- The "Players" panel has been removed. This information can now be viewed by
hovering the cursor over a player's avatar.
- The poison counters value has been moved to next to a players life total.
This is only visible if the player has any poison counters.
- The poison counters button has been replaced with a Command Zone button.
The command zone panels have been removed.
- Display Color Identity -
There's a new option "Display Color Identity" in both desktop and mobile Forge
that allows you to display the current color identity of cards. It's disabled
by default (set to "Never") but can be toggled to "Always" (which displays color
identity for all cards, even mono-color), to "Changed" (which displays color
identity of all cards whose color identity has been altered compared to its
"pristine" state), to "Multicolor" (which only displays color identity of cards
that are currently of two or more colors) or to "Multi+Changed" (which displays
color identity of all multicolor cards and also of all cards the identity of
which has changed). This might help with effects such as Painter's Servant which
add colors to cards and which make most cards display with the gold border. The
option is currently found under "Graphic Options" for both versions of Forge.
- New Quest Preferences -
Three new quest preferences (Playset Size: Basic Lands, Playset Size: Any
Number, and Playset Size) have been added to control the number of cards to keep
before selling extras in quest mode. One is for basic lands, one is for
"unlimited" cards (Relentless Rats and Shadowborn Apostle), and the last one is
for all other cards. This is mostly useful when playing for antes and you want
to keep an extra couple of cards on hand, just in case, or if you want to keep
fewer copies of basic lands around.
- Display tokens on the same row as other cards / on their own row -
By default the game now displays tokens on the same row as non-token cards (and
to the right of them), which makes the game use the battlefield space more
effectively. For example, creature tokens are displayed to the right of regular
non-token creatures in the same row. If you prefer the classic Forge behavior
(when tokens are displayed on their own row), the option that controls this
behavior can be found in Forge preferences under "Graphic Options". It is called
"Display Tokens in a Separate Row".
- Network play (BETA) -
This version of Forge includes a preliminary version of peer-to-peer (P2P)
network support. If one player hosts, other players can connect to that
player's machine by filling out the corresponding IP address and port number
(default 36743), provided the lobby contains one or more open player slots.
Do not expect network support to work reliably yet, any bug reports or other
comments are welcome!
- Smarter Deck Color Determination -
When determining the color of decks, colors of hybrid and phyrexian cards are no
longer considered unless they can be produced by a land in the deck
- Land Color Filtering in Deck Editor -
When filtering colors in the Deck Editor, lands that produce all selected colors will now be shown
This means if you filter to show only green and white cards, lands that produce green and white will now be shown
This should hopefully make finding multicolor lands for your decks easier
- Quest Starting Pool Configuration -
When starting a new quest, you now have many more options to configure your starting pool. Instead of just picking a
single color, you can pick any combination of them, including colorless. There's also the option to include artifacts in
the pool alongside your colored cards or not.
The "color bias" option in the quest settings is now the percentage of your generated card pool that will contain the
settings you've selected. For example, if you picked Green cards and a color bias of 75, your card pool would be 75%
green, 25% all other colors.
Finally, there's three settings to choose your color distribution. "Balanced" maintains an equal balance between your
selected colors. "Random" completely randomizes the pool and makes only miniscule attempts to control the cards you get.
"Surprise Me" is much like "Balanced", except it will pick all your settings for you and not tell you what they were!
The New/Load quest menu has been given a small facelift to accommodate these changes and make it easier to read.
You will need to update your color bias quest setting as the values are now much too low.
New Cards
New ORI branch Cards
Liliana, Heretical Healer
Known Issues
Contributors to This Release
Agetian
asepetci
DrDev
elcnesh
Gos
KrazyTheFox
Sharkus
Sloth
Sol
Swordshine
tojammot
Chris H
(Quest icons used created by Teekatas, from his Legendora set http://raindropmemory.deviantart.com)
(Thanks to the MAGE team for permission to use their targeting arrows.)
(Thanks to http://www.freesound.org/browse/ for providing some sound files.)
14747 cards in total.
Release Notes
- Updated Forge Content Downloads -
Card images for the latest sets are now available for download, including
Tempest Remastered and Modern Masters 2015. All images have also been moved to a
new server for increased reliability and performance and many previously
missing images have been added. There are still a few images missing in Forge
and rectifying that is an ongoing effort.
- Morph/Manifest images -
Forge now supports proper images for face-down creatures. In order to correctly
use these images, it's necessary to remove a file in your picture directory
(see below), then redownload token images. Alternatively, you can do this
yourself by renaming the current file "morph.jpg" to "hidden.jpg" and adding
new files "morph.jpg" and "manifest.jpg" for the morph and manifest reminder
overlays, respectively. All these files are located inside the "tokens"
subdirectory of your image cache, which can be found here:
- Windows: [home directory]/Application Data/Forge/Cache/pics
- Mac: [home directory]/Library/Caches/Forge/pics
- Linux: [home directory]/.cache/forge/pics
- Interface Update -
The interface has received several small changes.
- The "Players" panel has been removed. This information can now be viewed by
hovering the cursor over a player's avatar.
- The poison counters value has been moved to next to a players life total.
This is only visible if the player has any poison counters.
- The poison counters button has been replaced with a Command Zone button.
The command zone panels have been removed.
- Display Color Identity -
There's a new option "Display Color Identity" in both desktop and mobile Forge
that allows you to display the current color identity of cards. It's disabled
by default (set to "Never") but can be toggled to "Always" (which displays color
identity for all cards, even mono-color), to "Changed" (which displays color
identity of all cards whose color identity has been altered compared to its
"pristine" state), to "Multicolor" (which only displays color identity of cards
that are currently of two or more colors) or to "Multi+Changed" (which displays
color identity of all multicolor cards and also of all cards the identity of
which has changed). This might help with effects such as Painter's Servant which
add colors to cards and which make most cards display with the gold border. The
option is currently found under "Graphic Options" for both versions of Forge.
- New Quest Preferences -
Three new quest preferences (Playset Size: Basic Lands, Playset Size: Any
Number, and Playset Size) have been added to control the number of cards to keep
before selling extras in quest mode. One is for basic lands, one is for
"unlimited" cards (Relentless Rats and Shadowborn Apostle), and the last one is
for all other cards. This is mostly useful when playing for antes and you want
to keep an extra couple of cards on hand, just in case, or if you want to keep
fewer copies of basic lands around.
- Display tokens on the same row as other cards / on their own row -
By default the game now displays tokens on the same row as non-token cards (and
to the right of them), which makes the game use the battlefield space more
effectively. For example, creature tokens are displayed to the right of regular
non-token creatures in the same row. If you prefer the classic Forge behavior
(when tokens are displayed on their own row), the option that controls this
behavior can be found in Forge preferences under "Graphic Options". It is called
"Display Tokens in a Separate Row".
- Network play (BETA) -
This version of Forge includes a preliminary version of peer-to-peer (P2P)
network support. If one player hosts, other players can connect to that
player's machine by filling out the corresponding IP address and port number
(default 36743), provided the lobby contains one or more open player slots.
Do not expect network support to work reliably yet, any bug reports or other
comments are welcome!
- Smarter Deck Color Determination -
When determining the color of decks, colors of hybrid and phyrexian cards are no
longer considered unless they can be produced by a land in the deck
- Land Color Filtering in Deck Editor -
When filtering colors in the Deck Editor, lands that produce all selected colors will now be shown
This means if you filter to show only green and white cards, lands that produce green and white will now be shown
This should hopefully make finding multicolor lands for your decks easier
- Quest Starting Pool Configuration -
When starting a new quest, you now have many more options to configure your starting pool. Instead of just picking a
single color, you can pick any combination of them, including colorless. There's also the option to include artifacts in
the pool alongside your colored cards or not.
The "color bias" option in the quest settings is now the percentage of your generated card pool that will contain the
settings you've selected. For example, if you picked Green cards and a color bias of 75, your card pool would be 75%
green, 25% all other colors.
Finally, there's three settings to choose your color distribution. "Balanced" maintains an equal balance between your
selected colors. "Random" completely randomizes the pool and makes only miniscule attempts to control the cards you get.
"Surprise Me" is much like "Balanced", except it will pick all your settings for you and not tell you what they were!
The New/Load quest menu has been given a small facelift to accommodate these changes and make it easier to read.
You will need to update your color bias quest setting as the values are now much too low.
New Cards
- Cards list | Open
New ORI branch Cards
Liliana, Heretical Healer
Known Issues
- Issues list | Open
Contributors to This Release
Agetian
asepetci
DrDev
elcnesh
Gos
KrazyTheFox
Sharkus
Sloth
Sol
Swordshine
tojammot
Chris H
(Quest icons used created by Teekatas, from his Legendora set http://raindropmemory.deviantart.com)
(Thanks to the MAGE team for permission to use their targeting arrows.)
(Thanks to http://www.freesound.org/browse/ for providing some sound files.)
The Forge 6/5/2015 Windows and Linux archive (requires java 7):
forge-gui-desktop-1.5.40.tar.bz2
Forge 6/5/2015 BETA packaged as a Mac OS application (requires java 7 and Mavericks OS X):
forge-gui-desktop-1.5.40-osx.tar.bz2