Forge Beta: 11-05-2015 ver 1.5.47
by mtgrares
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Re: Forge Beta: 11-05-2015 ver 1.5.47
by gos » 04 Jan 2016, 10:30
Thrun wrote:Simian Spirit Guide or Elvish Spirit Guide? They are easy to overlook.gos wrote:There were no mana creatures, no artifacts, and nothing in the graveyard that could explain the 6th mana.Nekoatl wrote:Are you certain a 6th mana wasn't tapped from some nonland source like Birds of Paradise, for example?
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Re: Forge Beta: 11-05-2015 ver 1.5.47
by Bordergeist » 04 Jan 2016, 11:31
I don't know if this has previously been reported, but suspend does not play correctly. Twice I've had the AI suspend spells (specificaly, Phthisis and Hypergenesis), and, when the last counter was removed, the computer chose not to cast them. This is not actually allowed--so, for instance, if the only creatures on the battlefield when Phthisis resolves are the AI's, it is required to target one and take the pain. Similarly, even if the AI doesn't want to hHypergenesis (presumably from having no permanents in hand), it must still do so and give all other players the chance to drop permanents into play.
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Re: Forge Beta: 11-05-2015 ver 1.5.47
by indicatie » 05 Jan 2016, 15:37
Description:
Was playing a Eighth Edition Tournament in my Quest.
During a match between AI players I accidentaly resized one of windows (the card picture window).
Tried to resize it, but Forge crashed. Now, when trying to continue my tournament, I get an error and can't continue...
Was playing a Eighth Edition Tournament in my Quest.
During a match between AI players I accidentaly resized one of windows (the card picture window).
Tried to resize it, but Forge crashed. Now, when trying to continue my tournament, I get an error and can't continue...
- NullPointerException | Open
- Code: Select all
Forge Version: 1.5.47-r-1
Operating System: Windows 8.1 6.3 x86
Java Version: 1.8.0_60 Oracle Corporation
java.lang.NullPointerException
at forge.screens.match.VMatchUI.populate(VMatchUI.java:119)
at forge.screens.match.CMatchUI.updatePlayerControl(CMatchUI.java:620)
at forge.screens.match.CMatchUI.initialize(CMatchUI.java:486)
at forge.control.FControl.setCurrentScreen(FControl.java:323)
at forge.control.FControl.setCurrentScreen(FControl.java:287)
at forge.screens.match.CMatchUI.openView(CMatchUI.java:840)
at forge.match.HostedMatch.startGame(HostedMatch.java:183)
at forge.match.HostedMatch.startMatch(HostedMatch.java:115)
at forge.match.HostedMatch.startMatch(HostedMatch.java:83)
at forge.quest.QuestDraftUtils.update(QuestDraftUtils.java:237)
at forge.quest.QuestDraftUtils.startNextMatch(QuestDraftUtils.java:168)
at forge.screens.home.quest.CSubmenuQuestDraft.startNextMatch(CSubmenuQuestDraft.java:589)
at forge.screens.home.quest.CSubmenuQuestDraft.access$000(CSubmenuQuestDraft.java:52)
at forge.screens.home.quest.CSubmenuQuestDraft$7.actionPerformed(CSubmenuQuestDraft.java:273)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Don't mistake lack of talent for genius.
Re: Forge Beta: 11-05-2015 ver 1.5.47
by Hackworth » 06 Jan 2016, 09:26
Frantic Search does not allow me to select untapped lands to untap.
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Re: Forge Beta: 11-05-2015 ver 1.5.47
by friarsol » 06 Jan 2016, 13:44
While technically allowable, is there a reason why you are trying to?Hackworth wrote:Frantic Search does not allow me to select untapped lands to untap.
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Re: Forge Beta: 11-05-2015 ver 1.5.47
by Devilman06 » 06 Jan 2016, 14:28
Please excuse me if this isn't the place for this but is it at all possible to add a check to mana vault to see if it's already untapped before asking you if you want to pay the untap cost? most of the decks I run it in also run unwinding clock so mana vault is already untapped during my upkeep and it still asks if i want to pay
whether i need to or not
whether i need to or not- Devilman06
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Re: Forge Beta: 11-05-2015 ver 1.5.47
by indicatie » 07 Jan 2016, 07:12
Couldn't start any game at all. Resetting the match layout solved the problem.indicatie wrote:Description:
Was playing a Eighth Edition Tournament in my Quest.
During a match between AI players I accidentaly resized one of windows (the card picture window).
Tried to resize it, but Forge crashed. Now, when trying to continue my tournament, I get an error and can't continue...![]()
- NullPointerException | Open
- Code: Select all
Forge Version: 1.5.47-r-1
Operating System: Windows 8.1 6.3 x86
Java Version: 1.8.0_60 Oracle Corporation
java.lang.NullPointerException
at forge.screens.match.VMatchUI.populate(VMatchUI.java:119)
at forge.screens.match.CMatchUI.updatePlayerControl(CMatchUI.java:620)
at forge.screens.match.CMatchUI.initialize(CMatchUI.java:486)
at forge.control.FControl.setCurrentScreen(FControl.java:323)
at forge.control.FControl.setCurrentScreen(FControl.java:287)
at forge.screens.match.CMatchUI.openView(CMatchUI.java:840)
at forge.match.HostedMatch.startGame(HostedMatch.java:183)
at forge.match.HostedMatch.startMatch(HostedMatch.java:115)
at forge.match.HostedMatch.startMatch(HostedMatch.java:83)
at forge.quest.QuestDraftUtils.update(QuestDraftUtils.java:237)
at forge.quest.QuestDraftUtils.startNextMatch(QuestDraftUtils.java:168)
at forge.screens.home.quest.CSubmenuQuestDraft.startNextMatch(CSubmenuQuestDraft.java:589)
at forge.screens.home.quest.CSubmenuQuestDraft.access$000(CSubmenuQuestDraft.java:52)
at forge.screens.home.quest.CSubmenuQuestDraft$7.actionPerformed(CSubmenuQuestDraft.java:273)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Don't mistake lack of talent for genius.
Re: Forge Beta: 11-05-2015 ver 1.5.47
by Kiryu666 » 07 Jan 2016, 20:40
I'm an old problem since I started playing the forge by pressing the space bar with often makes my "M1" just disappear and force me to go to fight What happens? this problem is irritating me since we all need time to reset the configurations of the forge someone can explain to me why this occurs and a way to avoid if possible? I appreciate the answer from now on
Re: Forge Beta: 11-05-2015 ver 1.5.47
by friarsol » 07 Jan 2016, 20:45
Sounds like you clicked the "Phase Indicator" button for Main1, which means you will auto pass priority during that phase. Notice how some are green and some are red? Is M1 one of the Red ones? (If you happen to be colorblind I'd recommend switching themes to one where there is a distinct color difference between the phase indicator buttons)Kiryu666 wrote:I'm an old problem since I started playing the forge by pressing the space bar with often makes my "M1" just disappear and force me to go to fight What happens? this problem is irritating me since we all need time to reset the configurations of the forge someone can explain to me why this occurs and a way to avoid if possible? I appreciate the answer from now on
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Re: Forge Beta: 11-05-2015 ver 1.5.47
by Nekoatl » 07 Jan 2016, 22:30
Just thought I'd mention that I often do that with Candelabra of Tawnos and then tap the untapped lands while the untap effect is on the stack, either to fill my mana pool, or to pay a cost for something like Clock of Omens... especially if I want to untap the Candelabra by tapping some of the lands. In the case of Frantic Search, I suppose an equivalent situation could be produced with Elite Arcanist and Mycosynth Lattice.friarsol wrote:While technically allowable, is there a reason why you are trying to?Hackworth wrote:Frantic Search does not allow me to select untapped lands to untap.
Re: Forge Beta: 11-05-2015 ver 1.5.47
by friarsol » 07 Jan 2016, 22:36
This isn't the same scenario. Candelabra targets, while Frantic Search doesn't (and happens on resolution). Since it happens on resolution there's no "time" to tap the land in between being chosen to untap. Since Frantic Search is also an "up to" it's not like you are forced to choose your opponents lands or anything.Nekoatl wrote:Just thought I'd mention that I often do that with Candelabra of Tawnos and then tap the untapped lands while the untap effect is on the stack, either to fill my mana pool, or to pay a cost for something like Clock of Omens... especially if I want to untap the Candelabra by tapping some of the lands. In the case of Frantic Search, I suppose an equivalent situation could be produced with Elite Arcanist and Mycosynth Lattice.friarsol wrote:While technically allowable, is there a reason why you are trying to?Hackworth wrote:Frantic Search does not allow me to select untapped lands to untap.
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Re: Forge Beta: 11-05-2015 ver 1.5.47
by Marek14 » 07 Jan 2016, 22:42
Plus, the rules actually say:
"701.17b To untap a permanent, rotate it back to the upright position from a sideways position. Only tapped permanents can be untapped."
If you target a permanent to be untapped, it doesn't matter what state it is in -- it just won't untap if it's already untapped. But if you're just choosing a permanent for immediate untap, like with Frantic Search, you can't choose an untapped one. It's not possible to untap such permanent, so it can't be chosen.
"701.17b To untap a permanent, rotate it back to the upright position from a sideways position. Only tapped permanents can be untapped."
If you target a permanent to be untapped, it doesn't matter what state it is in -- it just won't untap if it's already untapped. But if you're just choosing a permanent for immediate untap, like with Frantic Search, you can't choose an untapped one. It's not possible to untap such permanent, so it can't be chosen.
Re: Forge Beta: 11-05-2015 ver 1.5.47
by Djebb » 07 Jan 2016, 23:01
Vicious Betrayal doesn't seem to work at all.
It doesn't ask for sacrifices.
It doesn't ask for sacrifices.
Last edited by Djebb on 10 Jan 2016, 18:47, edited 1 time in total.
Re: Forge Beta: 11-05-2015 ver 1.5.47
by Thrun » 10 Jan 2016, 08:07
Something strange happened today
Tangle Wire and Smokestack triggered in every upkeep, but don't resolve. The effects stayed on the staple, also after the end of the upkeep.
Tangle Wire and Smokestack triggered in every upkeep, but don't resolve. The effects stayed on the staple, also after the end of the upkeep.
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Re: Forge Beta: 11-05-2015 ver 1.5.47
by correioalternativo » 11 Jan 2016, 16:37
Sometimes this happens to Black Vise and Iron Maiden.Thrun wrote:Something strange happened today![]()
Tangle Wire and Smokestack triggered in every upkeep, but don't resolve. The effects stayed on the staple, also after the end of the upkeep.
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