It is currently 07 Jul 2021, 23:33
   
Text Size

Forge Beta: 11-05-2015 ver 1.5.47

Moderators: timmermac, friarsol, Blacksmith, KrazyTheFox, Agetian, CCGHQ Admins

Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby gos » 04 Jan 2016, 10:30

Thrun wrote:
gos wrote:
Nekoatl wrote:Are you certain a 6th mana wasn't tapped from some nonland source like Birds of Paradise, for example?
There were no mana creatures, no artifacts, and nothing in the graveyard that could explain the 6th mana.
Simian Spirit Guide or Elvish Spirit Guide? They are easy to overlook.
:) I can't rule them out after all this time. I'll look into trying to reproduce this.
gos
 
Posts: 4116
Joined: 03 Mar 2011, 15:21
Location: Reykjavík, Iceland
Has thanked: 230 times
Been thanked: 227 times

Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby Bordergeist » 04 Jan 2016, 11:31

I don't know if this has previously been reported, but suspend does not play correctly. Twice I've had the AI suspend spells (specificaly, Phthisis and Hypergenesis), and, when the last counter was removed, the computer chose not to cast them. This is not actually allowed--so, for instance, if the only creatures on the battlefield when Phthisis resolves are the AI's, it is required to target one and take the pain. Similarly, even if the AI doesn't want to hHypergenesis (presumably from having no permanents in hand), it must still do so and give all other players the chance to drop permanents into play.
Bordergeist
 
Posts: 11
Joined: 02 Oct 2015, 00:01
Has thanked: 0 time
Been thanked: 0 time

Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby indicatie » 05 Jan 2016, 15:37

Description:

Was playing a Eighth Edition Tournament in my Quest.
During a match between AI players I accidentaly resized one of windows (the card picture window).
Tried to resize it, but Forge crashed. Now, when trying to continue my tournament, I get an error and can't continue... :(

NullPointerException | Open
Code: Select all
Forge Version:    1.5.47-r-1
Operating System: Windows 8.1 6.3 x86
Java Version:     1.8.0_60 Oracle Corporation

java.lang.NullPointerException
   at forge.screens.match.VMatchUI.populate(VMatchUI.java:119)
   at forge.screens.match.CMatchUI.updatePlayerControl(CMatchUI.java:620)
   at forge.screens.match.CMatchUI.initialize(CMatchUI.java:486)
   at forge.control.FControl.setCurrentScreen(FControl.java:323)
   at forge.control.FControl.setCurrentScreen(FControl.java:287)
   at forge.screens.match.CMatchUI.openView(CMatchUI.java:840)
   at forge.match.HostedMatch.startGame(HostedMatch.java:183)
   at forge.match.HostedMatch.startMatch(HostedMatch.java:115)
   at forge.match.HostedMatch.startMatch(HostedMatch.java:83)
   at forge.quest.QuestDraftUtils.update(QuestDraftUtils.java:237)
   at forge.quest.QuestDraftUtils.startNextMatch(QuestDraftUtils.java:168)
   at forge.screens.home.quest.CSubmenuQuestDraft.startNextMatch(CSubmenuQuestDraft.java:589)
   at forge.screens.home.quest.CSubmenuQuestDraft.access$000(CSubmenuQuestDraft.java:52)
   at forge.screens.home.quest.CSubmenuQuestDraft$7.actionPerformed(CSubmenuQuestDraft.java:273)
   at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
   at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
   at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
   at java.awt.Component.processMouseEvent(Unknown Source)
   at javax.swing.JComponent.processMouseEvent(Unknown Source)
   at java.awt.Component.processEvent(Unknown Source)
   at java.awt.Container.processEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Window.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$500(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
Don't mistake lack of talent for genius.
User avatar
indicatie
 
Posts: 151
Joined: 06 Feb 2009, 15:15
Has thanked: 12 times
Been thanked: 5 times

Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby Hackworth » 06 Jan 2016, 09:26

Frantic Search does not allow me to select untapped lands to untap.
Hackworth
 
Posts: 3
Joined: 06 Jan 2016, 09:23
Has thanked: 0 time
Been thanked: 0 time

Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby friarsol » 06 Jan 2016, 13:44

Hackworth wrote:Frantic Search does not allow me to select untapped lands to untap.
While technically allowable, is there a reason why you are trying to?
friarsol
Global Moderator
 
Posts: 7575
Joined: 15 May 2010, 04:20
Has thanked: 242 times
Been thanked: 956 times

Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby Devilman06 » 06 Jan 2016, 14:28

Please excuse me if this isn't the place for this but is it at all possible to add a check to mana vault to see if it's already untapped before asking you if you want to pay the untap cost? most of the decks I run it in also run unwinding clock so mana vault is already untapped during my upkeep and it still asks if i want to pay {4} whether i need to or not
Devilman06
 
Posts: 127
Joined: 29 Jan 2010, 03:59
Has thanked: 1 time
Been thanked: 2 times

Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby indicatie » 07 Jan 2016, 07:12

indicatie wrote:Description:

Was playing a Eighth Edition Tournament in my Quest.
During a match between AI players I accidentaly resized one of windows (the card picture window).
Tried to resize it, but Forge crashed. Now, when trying to continue my tournament, I get an error and can't continue... :(

NullPointerException | Open
Code: Select all
Forge Version:    1.5.47-r-1
Operating System: Windows 8.1 6.3 x86
Java Version:     1.8.0_60 Oracle Corporation

java.lang.NullPointerException
   at forge.screens.match.VMatchUI.populate(VMatchUI.java:119)
   at forge.screens.match.CMatchUI.updatePlayerControl(CMatchUI.java:620)
   at forge.screens.match.CMatchUI.initialize(CMatchUI.java:486)
   at forge.control.FControl.setCurrentScreen(FControl.java:323)
   at forge.control.FControl.setCurrentScreen(FControl.java:287)
   at forge.screens.match.CMatchUI.openView(CMatchUI.java:840)
   at forge.match.HostedMatch.startGame(HostedMatch.java:183)
   at forge.match.HostedMatch.startMatch(HostedMatch.java:115)
   at forge.match.HostedMatch.startMatch(HostedMatch.java:83)
   at forge.quest.QuestDraftUtils.update(QuestDraftUtils.java:237)
   at forge.quest.QuestDraftUtils.startNextMatch(QuestDraftUtils.java:168)
   at forge.screens.home.quest.CSubmenuQuestDraft.startNextMatch(CSubmenuQuestDraft.java:589)
   at forge.screens.home.quest.CSubmenuQuestDraft.access$000(CSubmenuQuestDraft.java:52)
   at forge.screens.home.quest.CSubmenuQuestDraft$7.actionPerformed(CSubmenuQuestDraft.java:273)
   at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
   at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
   at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
   at java.awt.Component.processMouseEvent(Unknown Source)
   at javax.swing.JComponent.processMouseEvent(Unknown Source)
   at java.awt.Component.processEvent(Unknown Source)
   at java.awt.Container.processEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Window.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$500(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
Couldn't start any game at all. Resetting the match layout solved the problem.
Don't mistake lack of talent for genius.
User avatar
indicatie
 
Posts: 151
Joined: 06 Feb 2009, 15:15
Has thanked: 12 times
Been thanked: 5 times

Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby Kiryu666 » 07 Jan 2016, 20:40

I'm an old problem since I started playing the forge by pressing the space bar with often makes my "M1" just disappear and force me to go to fight What happens? this problem is irritating me since we all need time to reset the configurations of the forge someone can explain to me why this occurs and a way to avoid if possible? I appreciate the answer from now on
Kiryu666
 
Posts: 119
Joined: 03 Aug 2015, 12:55
Has thanked: 14 times
Been thanked: 12 times

Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby friarsol » 07 Jan 2016, 20:45

Kiryu666 wrote:I'm an old problem since I started playing the forge by pressing the space bar with often makes my "M1" just disappear and force me to go to fight What happens? this problem is irritating me since we all need time to reset the configurations of the forge someone can explain to me why this occurs and a way to avoid if possible? I appreciate the answer from now on
Sounds like you clicked the "Phase Indicator" button for Main1, which means you will auto pass priority during that phase. Notice how some are green and some are red? Is M1 one of the Red ones? (If you happen to be colorblind I'd recommend switching themes to one where there is a distinct color difference between the phase indicator buttons)
friarsol
Global Moderator
 
Posts: 7575
Joined: 15 May 2010, 04:20
Has thanked: 242 times
Been thanked: 956 times

Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby Nekoatl » 07 Jan 2016, 22:30

friarsol wrote:
Hackworth wrote:Frantic Search does not allow me to select untapped lands to untap.
While technically allowable, is there a reason why you are trying to?
Just thought I'd mention that I often do that with Candelabra of Tawnos and then tap the untapped lands while the untap effect is on the stack, either to fill my mana pool, or to pay a cost for something like Clock of Omens... especially if I want to untap the Candelabra by tapping some of the lands. In the case of Frantic Search, I suppose an equivalent situation could be produced with Elite Arcanist and Mycosynth Lattice.
Nekoatl
 
Posts: 169
Joined: 22 Aug 2013, 20:13
Has thanked: 18 times
Been thanked: 7 times

Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby friarsol » 07 Jan 2016, 22:36

Nekoatl wrote:
friarsol wrote:
Hackworth wrote:Frantic Search does not allow me to select untapped lands to untap.
While technically allowable, is there a reason why you are trying to?
Just thought I'd mention that I often do that with Candelabra of Tawnos and then tap the untapped lands while the untap effect is on the stack, either to fill my mana pool, or to pay a cost for something like Clock of Omens... especially if I want to untap the Candelabra by tapping some of the lands. In the case of Frantic Search, I suppose an equivalent situation could be produced with Elite Arcanist and Mycosynth Lattice.
This isn't the same scenario. Candelabra targets, while Frantic Search doesn't (and happens on resolution). Since it happens on resolution there's no "time" to tap the land in between being chosen to untap. Since Frantic Search is also an "up to" it's not like you are forced to choose your opponents lands or anything.
friarsol
Global Moderator
 
Posts: 7575
Joined: 15 May 2010, 04:20
Has thanked: 242 times
Been thanked: 956 times

Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby Marek14 » 07 Jan 2016, 22:42

Plus, the rules actually say:

"701.17b To untap a permanent, rotate it back to the upright position from a sideways position. Only tapped permanents can be untapped."

If you target a permanent to be untapped, it doesn't matter what state it is in -- it just won't untap if it's already untapped. But if you're just choosing a permanent for immediate untap, like with Frantic Search, you can't choose an untapped one. It's not possible to untap such permanent, so it can't be chosen.
Marek14
Tester
 
Posts: 2684
Joined: 07 Jun 2008, 07:54
Has thanked: 0 time
Been thanked: 275 times

Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby Djebb » 07 Jan 2016, 23:01

Vicious Betrayal doesn't seem to work at all.
It doesn't ask for sacrifices.
Last edited by Djebb on 10 Jan 2016, 18:47, edited 1 time in total.
Djebb
 
Posts: 72
Joined: 06 Dec 2014, 19:44
Has thanked: 1 time
Been thanked: 1 time

Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby Thrun » 10 Jan 2016, 08:07

Something strange happened today :shock:

Tangle Wire and Smokestack triggered in every upkeep, but don't resolve. The effects stayed on the staple, also after the end of the upkeep.
Attachments
oooooooooooooooo.jpg
Screenshot
Thrun
 
Posts: 23
Joined: 26 Jul 2015, 21:54
Has thanked: 0 time
Been thanked: 0 time

Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby correioalternativo » 11 Jan 2016, 16:37

Thrun wrote:Something strange happened today :shock:

Tangle Wire and Smokestack triggered in every upkeep, but don't resolve. The effects stayed on the staple, also after the end of the upkeep.
Sometimes this happens to Black Vise and Iron Maiden.
User avatar
correioalternativo
 
Posts: 278
Joined: 23 Jul 2012, 12:01
Has thanked: 247 times
Been thanked: 23 times

PreviousNext

Return to Forge

Who is online

Users browsing this forum: Google [Bot] and 6 guests


Who is online

In total there are 7 users online :: 1 registered, 0 hidden and 6 guests (based on users active over the past 10 minutes)
Most users ever online was 1922 on 07 Jun 2021, 06:01

Users browsing this forum: Google [Bot] and 6 guests

Login Form