Forge Beta: 01-28-2016 ver 1.5.48

Edit: Old release thread is now locked. Please update to the latest version before reporting bugs - viewtopic.php?f=26&t=18313
After a busy few months of holidays and release managers being busy with real life, Forge is out with a new edition.
Forge Beta: 01-28-2016 ver 1.5.48
15393 cards in total.
-------------
Release Notes
-------------
- New Oath of the Gatewatch and Commander 2015 cards -
The latest sets are now available in Forge! Hold tight while we sort out any missing card or product images. There's a few cards that have yet to be implemented; see below for that list.
- Live Card Image Fetcher -
Forge can now automatically download missing card art while you play. This is disabled by default, so head on over to the Preferences section to try it out!
---------
New cards
---------
Cliffside Market
Okk
Orcish Conscripts
----------------------------
Missing Commander 2015 Cards
----------------------------
Dawnbreak Reclaimer
Ezuri's Predation
Grasp of Fate
Mirror Match
Mizzix's Mastery
Synthetic Destiny
-----------------------------------
Missing Oath of the Gatewatch Cards
-----------------------------------
Remorseless Punishment
------------
Known Issues
------------
- Oath of the Gatewatch and Commander 2015 -
Forge now includes many new cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.
- The Mac OS application version -
We can now package Forge as a Mac OS application. You can double click the Forge.app icon to launch the forge application on your Apple computer running Mac OS. This application will automatically increase the java heap space memory for you as it launches. This version does not require the forge.command file and it does not need to start the Terminal application as part of the start up process.
The Mac OS X app version apparently requires the Mavericks OS and is not compatible with earlier OS X versions. People with earlier OS X versions should use the Windows and Linux version and launch forge on their Mac by double clicking on the included "forge.command" file.
There is a known issue with Kodama of the Center Tree: its Soulshift X ability used to crash Forge, and until a proper fix can be implemented, a temporary fix was introduced which prevents the crash but makes the Soulshift X ability work incorrectly in certain cases (in particular, it doesn't work correctly with mass removal, and it may have issues when Kodama of the Center Tree is controlled by someone else other than its owner). In the basic cases (such as Kodama of the Center Tree being destroyed in combat or with a direct damage spell) should work correctly. Hopefully one of the developers will be able to implement a better and proper fix for this card soon.
There is a known issue with the cost reduction for cards that have color-locked X in their mana cost (e.g. Drain Life, Soul Burn). Cost reduction will not apply correctly to these cards if the amount by which the cost is reduced is greater than the amount of colorless mana in the mana cost specified on the card (e.g. 1 for Drain Life, 2 for Soul Burn). Fixing this issue likely requires rewriting the way announced color-locked X is interpreted and paid (most likely it has to be represented with colorless mana shards but still locked to the colors required by the card).
Several people have noticed that the cards displayed on the battlefield will fail to be displayed when the number of cards on the battlefield increases. Maximizing the human panel can help to re-display the cards.
Some time was spent turning the static ETB triggers into the proper ETB replacement effects they should be, mainly to interact correctly with each other. This work is not yet finished. As a result there is currently some inconsistencies with "Enters the battlefield with counters" (Not incredibly noticeable).
A recent contribution to the code base should fix some of the bugs that people noticed with cloning type abilities. At this time there is one remaining issue that we hope will be addressed in the near future:
Copies of cards that setup Zone Change triggers via addComesIntoPlayCommand and addLeavesPlayCommand will not function correctly.
The Forge archive includes a readme.txt file and we ask that you spend a few minutes reading this file as it contains some information that may prove useful. We do tend to update this file at times and you should quickly read this file and look for new information for each and every new release. Thank you.
The archive format used for the Forge distribution is ".tar.bz2". There are utilities for Windows, Mac OS and the various *nix's that can be used to extract/decompress these ".tar.bz2" archives. We recommend that you extract/decompress the Forge archive into a new and unused folder.
Some people use the Windows application 7zip. This utility can be found at http://www.7-zip.org/download.html. Mac users can double click on the archive and the application Archive Utility will launch and extract the archive. Mac users do not need to download a separate utility.
----------------------------
Contributors to This Release
----------------------------
Agetian
DrDev
excessum
Gos
KrazyTheFox
Marek14
Myrd
Sloth
Sol
Swordshine
tjtillman
tojammot
(Quest icons used created by Teekatas, from his Legendora set http://raindropmemory.deviantart.com)
(Thanks to the MAGE team for permission to use their targeting arrows.)
(Thanks to http://www.freesound.org/browse/ for providing some sound files.)
After a busy few months of holidays and release managers being busy with real life, Forge is out with a new edition.
Forge Beta: 01-28-2016 ver 1.5.48
15393 cards in total.
-------------
Release Notes
-------------
- New Oath of the Gatewatch and Commander 2015 cards -
The latest sets are now available in Forge! Hold tight while we sort out any missing card or product images. There's a few cards that have yet to be implemented; see below for that list.
- Live Card Image Fetcher -
Forge can now automatically download missing card art while you play. This is disabled by default, so head on over to the Preferences section to try it out!
---------
New cards
---------
Cliffside Market
Okk
Orcish Conscripts
----------------------------
Missing Commander 2015 Cards
----------------------------
Dawnbreak Reclaimer
Ezuri's Predation
Grasp of Fate
Mirror Match
Mizzix's Mastery
Synthetic Destiny
-----------------------------------
Missing Oath of the Gatewatch Cards
-----------------------------------
Remorseless Punishment
------------
Known Issues
------------
- Oath of the Gatewatch and Commander 2015 -
Forge now includes many new cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.
- The Mac OS application version -
We can now package Forge as a Mac OS application. You can double click the Forge.app icon to launch the forge application on your Apple computer running Mac OS. This application will automatically increase the java heap space memory for you as it launches. This version does not require the forge.command file and it does not need to start the Terminal application as part of the start up process.
The Mac OS X app version apparently requires the Mavericks OS and is not compatible with earlier OS X versions. People with earlier OS X versions should use the Windows and Linux version and launch forge on their Mac by double clicking on the included "forge.command" file.
There is a known issue with Kodama of the Center Tree: its Soulshift X ability used to crash Forge, and until a proper fix can be implemented, a temporary fix was introduced which prevents the crash but makes the Soulshift X ability work incorrectly in certain cases (in particular, it doesn't work correctly with mass removal, and it may have issues when Kodama of the Center Tree is controlled by someone else other than its owner). In the basic cases (such as Kodama of the Center Tree being destroyed in combat or with a direct damage spell) should work correctly. Hopefully one of the developers will be able to implement a better and proper fix for this card soon.
There is a known issue with the cost reduction for cards that have color-locked X in their mana cost (e.g. Drain Life, Soul Burn). Cost reduction will not apply correctly to these cards if the amount by which the cost is reduced is greater than the amount of colorless mana in the mana cost specified on the card (e.g. 1 for Drain Life, 2 for Soul Burn). Fixing this issue likely requires rewriting the way announced color-locked X is interpreted and paid (most likely it has to be represented with colorless mana shards but still locked to the colors required by the card).
Several people have noticed that the cards displayed on the battlefield will fail to be displayed when the number of cards on the battlefield increases. Maximizing the human panel can help to re-display the cards.
Some time was spent turning the static ETB triggers into the proper ETB replacement effects they should be, mainly to interact correctly with each other. This work is not yet finished. As a result there is currently some inconsistencies with "Enters the battlefield with counters" (Not incredibly noticeable).
A recent contribution to the code base should fix some of the bugs that people noticed with cloning type abilities. At this time there is one remaining issue that we hope will be addressed in the near future:
Copies of cards that setup Zone Change triggers via addComesIntoPlayCommand and addLeavesPlayCommand will not function correctly.
The Forge archive includes a readme.txt file and we ask that you spend a few minutes reading this file as it contains some information that may prove useful. We do tend to update this file at times and you should quickly read this file and look for new information for each and every new release. Thank you.
The archive format used for the Forge distribution is ".tar.bz2". There are utilities for Windows, Mac OS and the various *nix's that can be used to extract/decompress these ".tar.bz2" archives. We recommend that you extract/decompress the Forge archive into a new and unused folder.
Some people use the Windows application 7zip. This utility can be found at http://www.7-zip.org/download.html. Mac users can double click on the archive and the application Archive Utility will launch and extract the archive. Mac users do not need to download a separate utility.
----------------------------
Contributors to This Release
----------------------------
Agetian
DrDev
excessum
Gos
KrazyTheFox
Marek14
Myrd
Sloth
Sol
Swordshine
tjtillman
tojammot
(Quest icons used created by Teekatas, from his Legendora set http://raindropmemory.deviantart.com)
(Thanks to the MAGE team for permission to use their targeting arrows.)
(Thanks to http://www.freesound.org/browse/ for providing some sound files.)
The Forge 01-28-2016 Windows and Linux archive (requires java 7):
http://www.cardforge.link/releases/forg ... 48.tar.bz2
Sorry our Mac OS Application is currently unavailable for this release. Hopefully Chris H gets better soon, and can come back to due full releases soon.