Set Editor updated
You can download the new set editor here. Put run-set-editor.jar in the same directory as run-forge.jar
The set editor lets you change how the booster packs are created by adding or removing cards. Booster packs are used for sealed, draft, and quest. Sealed and draft use the same files while the quest code uses different files.
When you run the set editor it asks the question "Do you want to edit quest booster files?". Click yes to change the files that are used for quest. Click no to edit the files that are used for sealed and draft.
The files that the set editor changes are common.txt, uncommon.txt, and rare.txt. These files CANNOT have a blank line in them. And for what-it-is-worth you can manually add a card multiple times to a file so that you will see that card more often. For example, if you love Giant Growth, add it 20 more times to the beginning of common.txt. Manually editing these files is very tricky because if a card name is misspelled an error message is NOT displayed (but I could be wrong) and MTG Forge just sits there.
The set editor lets you change how the booster packs are created by adding or removing cards. Booster packs are used for sealed, draft, and quest. Sealed and draft use the same files while the quest code uses different files.
When you run the set editor it asks the question "Do you want to edit quest booster files?". Click yes to change the files that are used for quest. Click no to edit the files that are used for sealed and draft.
The files that the set editor changes are common.txt, uncommon.txt, and rare.txt. These files CANNOT have a blank line in them. And for what-it-is-worth you can manually add a card multiple times to a file so that you will see that card more often. For example, if you love Giant Growth, add it 20 more times to the beginning of common.txt. Manually editing these files is very tricky because if a card name is misspelled an error message is NOT displayed (but I could be wrong) and MTG Forge just sits there.