super slow crash when attacking with 80 Kalonian Hydras

I made a ton of Kalonian Hydra s for the lulz using several Followed Footsteps and Paradox Haze s. When I attacked with 80 of them, Forge slowly and painfully tried to double all the counters on each one 80 times, but with replacement effects from 2 Doubling Season s. It was so slow and painful that I'm still sitting here looking at a blank crash report screen. I realize the resulting numbers of +1/+1 counters will be astronomical. Maybe there should be some sort of internal number check to prevent a crash.
Edit: Yup, the whole JRE crashed. I couldn't get a crash report.
Here's a fun screenshot from before the attack:

Edit: Yup, the whole JRE crashed. I couldn't get a crash report.
Here's a fun screenshot from before the attack:
